Implemented per world setting to keep the spawn in memory or not.

This commit is contained in:
Rigby
2011-07-27 00:24:27 +01:00
committed by EvilSeph
parent 6ae23e3f03
commit 4117d6b65e
5 changed files with 48 additions and 22 deletions

View File

@@ -232,8 +232,9 @@ public class MinecraftServer implements Runnable, ICommandListener {
// CraftBukkit start
for (int l = 0; l < this.worlds.size(); ++l) {
// if (l == 0 || this.propertyManager.getBoolean("allow-nether", true)) {
WorldServer worldserver = this.worlds.get(l);
log.info("Preparing start region for level " + l + " (Seed: " + worldserver.getSeed() + ")");
WorldServer worldserver = this.worlds.get(l);
log.info("Preparing start region for level " + l + " (Seed: " + worldserver.getSeed() + ")");
if (worldserver.getWorld().getKeepSpawnInMemory()) {
// CraftBukkit end
ChunkCoordinates chunkcoordinates = worldserver.getSpawn();
@@ -260,7 +261,7 @@ public class MinecraftServer implements Runnable, ICommandListener {
}
}
}
// } // CraftBukkit
} // CraftBukkit
}
// CraftBukkit start