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Update to Minecraft 1.13-pre7
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@@ -2,22 +2,22 @@
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+++ b/net/minecraft/server/EntityAgeable.java
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@@ -10,6 +10,7 @@
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protected int c;
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private float by = -1.0F;
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private float bz;
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private float bD = -1.0F;
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private float bE;
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+ public boolean ageLocked; // CraftBukkit
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public EntityAgeable(World world) {
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super(world);
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@@ -31,7 +32,7 @@
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if (entityageable != null) {
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entityageable.setAgeRaw(-24000);
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entityageable.setPositionRotation(this.locX, this.locY, this.locZ, 0.0F, 0.0F);
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- this.world.addEntity(entityageable);
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+ this.world.addEntity(entityageable, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER_EGG); // CraftBukkit
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if (itemstack.hasName()) {
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entityageable.setCustomName(itemstack.getName());
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}
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@@ -110,12 +111,14 @@
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protected EntityAgeable(EntityTypes<?> entitytypes, World world) {
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super(entitytypes, world);
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@@ -29,7 +30,7 @@
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if (entityageable != null) {
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entityageable.setAgeRaw(-24000);
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entityageable.setPositionRotation(this.locX, this.locY, this.locZ, 0.0F, 0.0F);
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- this.world.addEntity(entityageable);
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+ this.world.addEntity(entityageable, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SPAWNER_EGG); // CraftBukkit
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if (itemstack.hasName()) {
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entityageable.setCustomName(itemstack.getName());
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}
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@@ -97,12 +98,14 @@
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super.b(nbttagcompound);
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nbttagcompound.setInt("Age", this.getAge());
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nbttagcompound.setInt("ForcedAge", this.b);
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@@ -32,12 +32,12 @@
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}
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public void a(DataWatcherObject<?> datawatcherobject) {
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@@ -128,7 +131,7 @@
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@@ -115,7 +118,7 @@
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public void n() {
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super.n();
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public void k() {
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super.k();
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- if (this.world.isClientSide) {
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+ if (this.world.isClientSide || ageLocked) { // CraftBukkit
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if (this.c > 0) {
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if (this.c % 4 == 0) {
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this.world.addParticle(EnumParticle.VILLAGER_HAPPY, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + 0.5D + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, 0.0D, 0.0D, 0.0D, new int[0]);
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this.world.addParticle(Particles.z, this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + 0.5D + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, 0.0D, 0.0D, 0.0D);
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