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Update to Minecraft 1.13-pre7
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@@ -15,5 +15,5 @@
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public void a(MovingObjectPosition movingobjectposition) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this, movingobjectposition); // Craftbukkit - Call event
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if (movingobjectposition.entity != null && this.shooter != null) {
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movingobjectposition.entity.damageEntity(DamageSource.a(this, this.shooter).b(), 1.0F);
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movingobjectposition.entity.damageEntity(DamageSource.a(this, (EntityLiving) this.shooter).c(), 1.0F);
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}
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