Deprecate ProjectileCollideEvent (#8678)

replaced by ProjectileHitEvent
propagated the cancellation of the legacy event
to the modern one
This commit is contained in:
Jake Potrebic
2022-12-22 21:20:44 -08:00
parent 3ee986cc2d
commit 424df4f743
2 changed files with 22 additions and 83 deletions

View File

@@ -3,6 +3,7 @@ From: Techcable <Techcable@outlook.com>
Date: Fri, 16 Dec 2016 21:25:39 -0600
Subject: [PATCH] Add ProjectileCollideEvent
Now deprecated and replaced with ProjectileHitEvent
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ProjectileCollideEvent.java
new file mode 100644
@@ -20,10 +21,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when an projectile collides with an entity
+ * Called when a projectile collides with an entity
+ * <p>
+ * This event is called <b>before</b> {@link org.bukkit.event.entity.EntityDamageByEntityEvent}, and cancelling it will allow the projectile to continue flying
+ * @deprecated Deprecated, use {@link org.bukkit.event.entity.ProjectileHitEvent} and check if there is a hit entity
+ */
+@Deprecated
+public class ProjectileCollideEvent extends EntityEvent implements Cancellable {
+ @NotNull private final Entity collidedWith;
+