Fix despawn ranges by defaulting to an ellipsoid shape (#11312)

This commit is contained in:
Jake Potrebic
2024-08-25 11:26:33 -07:00
parent 4a0660bd59
commit 43f2d628d5
2 changed files with 86 additions and 22 deletions

View File

@@ -18,18 +18,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
-
- if (d0 > (double) j && this.removeWhenFarAway(d0)) {
+ // Paper start - Configurable despawn distances
+ // Read configration data and square it for later comparison
+ final MobCategory category = this.getType().getCategory();
+ final io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
+ final int hardHorizontalLimitSquared = (int) Math.pow(despawnRangePair.hard().horizontalLimit().or(category.getDespawnDistance()), 2);
+ final int softHorizontalLimitSquared = (int) Math.pow(despawnRangePair.soft().horizontalLimit().or(category.getNoDespawnDistance()), 2);
+ final int hardVerticalLimit = despawnRangePair.hard().verticalLimit().or(category.getDespawnDistance());
+ final int softVerticalLimit = despawnRangePair.soft().verticalLimit().or(category.getNoDespawnDistance());
+ // Compute vertical/horizontal distances
+ final double horizontalDistanceSquared = entityhuman.distanceToSqr(this.getX(), entityhuman.getY(), this.getZ());
+ final double verticalDistance = Math.abs(entityhuman.getY() - this.getY());
+ final io.papermc.paper.configuration.type.DespawnRange.Shape shape = this.level().paperConfig().entities.spawning.despawnRangeShape;
+ final double dy = Math.abs(entityhuman.getY() - this.getY());
+ final double dySqr = Math.pow(dy, 2);
+ final double dxSqr = Math.pow(entityhuman.getX() - this.getX(), 2);
+ final double dzSqr = Math.pow(entityhuman.getZ() - this.getZ(), 2);
+ final double distanceSquared = dxSqr + dzSqr + dySqr;
+ // Despawn if hard/soft limit is exceeded
+ if ((horizontalDistanceSquared > hardHorizontalLimitSquared || verticalDistance > hardVerticalLimit) && this.removeWhenFarAway(horizontalDistanceSquared)) {
+ if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && this.removeWhenFarAway(distanceSquared)) {
this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
}
-
@@ -39,8 +36,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
- this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
- } else if (d0 < (double) l) {
+ if (horizontalDistanceSquared > softHorizontalLimitSquared || verticalDistance > softVerticalLimit) {
+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(horizontalDistanceSquared)) {
+ if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(distanceSquared)) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ } else {