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Fix despawn ranges by defaulting to an ellipsoid shape (#11312)
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@@ -18,18 +18,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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-
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- if (d0 > (double) j && this.removeWhenFarAway(d0)) {
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+ // Paper start - Configurable despawn distances
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+ // Read configration data and square it for later comparison
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+ final MobCategory category = this.getType().getCategory();
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+ final io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
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+ final int hardHorizontalLimitSquared = (int) Math.pow(despawnRangePair.hard().horizontalLimit().or(category.getDespawnDistance()), 2);
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+ final int softHorizontalLimitSquared = (int) Math.pow(despawnRangePair.soft().horizontalLimit().or(category.getNoDespawnDistance()), 2);
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+ final int hardVerticalLimit = despawnRangePair.hard().verticalLimit().or(category.getDespawnDistance());
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+ final int softVerticalLimit = despawnRangePair.soft().verticalLimit().or(category.getNoDespawnDistance());
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+ // Compute vertical/horizontal distances
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+ final double horizontalDistanceSquared = entityhuman.distanceToSqr(this.getX(), entityhuman.getY(), this.getZ());
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+ final double verticalDistance = Math.abs(entityhuman.getY() - this.getY());
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+ final io.papermc.paper.configuration.type.DespawnRange.Shape shape = this.level().paperConfig().entities.spawning.despawnRangeShape;
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+ final double dy = Math.abs(entityhuman.getY() - this.getY());
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+ final double dySqr = Math.pow(dy, 2);
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+ final double dxSqr = Math.pow(entityhuman.getX() - this.getX(), 2);
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+ final double dzSqr = Math.pow(entityhuman.getZ() - this.getZ(), 2);
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+ final double distanceSquared = dxSqr + dzSqr + dySqr;
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+ // Despawn if hard/soft limit is exceeded
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+ if ((horizontalDistanceSquared > hardHorizontalLimitSquared || verticalDistance > hardVerticalLimit) && this.removeWhenFarAway(horizontalDistanceSquared)) {
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+ if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && this.removeWhenFarAway(distanceSquared)) {
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this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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}
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-
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@@ -39,8 +36,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && d0 > (double) l && this.removeWhenFarAway(d0)) {
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- this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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- } else if (d0 < (double) l) {
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+ if (horizontalDistanceSquared > softHorizontalLimitSquared || verticalDistance > softVerticalLimit) {
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+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(horizontalDistanceSquared)) {
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+ if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
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+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(distanceSquared)) {
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+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
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+ }
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+ } else {
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