Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147.

This commit is contained in:
feildmaster
2012-03-12 17:55:02 -05:00
committed by EvilSeph
parent c625d00351
commit 4503167283
11 changed files with 72 additions and 185 deletions

View File

@@ -1,12 +1,6 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.entity.Projectile;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.plugin.PluginManager;
// CraftBukkit end
import org.bukkit.event.entity.EntityCombustByEntityEvent; // CraftBukkit
public class EntitySmallFireball extends EntityFireball {
@@ -27,26 +21,14 @@ public class EntitySmallFireball extends EntityFireball {
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
// CraftBukkit start - projectile hit event
Projectile projectile = (Projectile) this.getBukkitEntity();
ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
final PluginManager pluginManager = Bukkit.getPluginManager();
pluginManager.callEvent(phe);
// CraftBukkit end
final Entity movingEntity = movingobjectposition.entity;
if (movingEntity != null) {
// CraftBukkit start - entity damage by entity event + combust event
if (!movingEntity.isFireproof()) { // check if not fireproof
org.bukkit.entity.Entity damagee = movingEntity.getBukkitEntity();
if (movingobjectposition.entity != null) {
if (!movingobjectposition.entity.isFireproof() && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 5)) {
// CraftBukkit start - entity damage by entity event + combust event
EntityCombustByEntityEvent event = new EntityCombustByEntityEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity.getBukkitEntity(), 5);
movingobjectposition.entity.world.getServer().getPluginManager().callEvent(event);
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
// if the fireball 'sticks', ignite the target
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(projectile, damagee, 5);
pluginManager.callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
movingEntity.setOnFire(combustEvent.getDuration());
}
if (!event.isCancelled()) {
movingobjectposition.entity.setOnFire(event.getDuration());
}
// CraftBukkit end
}