Extremely experimental fix to the tile-entity wipe, thanks to Wug

This commit is contained in:
Dinnerbone
2011-08-04 11:57:51 +01:00
parent effc6c8559
commit 47453c6055
2 changed files with 15 additions and 1 deletions

View File

@@ -478,7 +478,7 @@ public class Chunk {
while (iterator.hasNext()) {
TileEntity tileentity = (TileEntity) iterator.next();
tileentity.h();
world.markForRemoval(tileentity); // Craftbukkit
}
for (int i = 0; i < this.entitySlices.length; ++i) {