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Let invalid positioned entities clean up previous chunk by the chunkCheck
I had did a few of the operations myself, which would have broken chunkCheck from doing it itself, which would leave some state left in the original chunk and thats not good....
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@@ -15,7 +15,7 @@ Combine that with a buggy detail of the previous implementation of
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the Dupe UUID patch, then this was the likely source of the "Ghost entities"
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index ed6599ca1..ce1075e5a 100644
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index a4f34293f..22e8eca96 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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