Let invalid positioned entities clean up previous chunk by the chunkCheck

I had did a few of the operations myself, which would have broken chunkCheck
from doing it itself, which would leave some state left in the original chunk
and thats not good....
This commit is contained in:
Aikar
2020-04-12 22:55:43 -04:00
parent cd7e99804b
commit 47c832382c
9 changed files with 9 additions and 12 deletions

View File

@@ -15,7 +15,7 @@ Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index ed6599ca1..ce1075e5a 100644
index a4f34293f..22e8eca96 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {