Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.

This commit is contained in:
Erik Broes
2011-04-20 19:05:14 +02:00
parent ac9f297445
commit 483a878b8b
116 changed files with 3155 additions and 3207 deletions

View File

@@ -20,8 +20,8 @@ public class BlockStationary extends BlockFluids {
}
}
public void a(World world, int i, int j, int k, int l) {
super.a(world, i, j, k, l);
public void doPhysics(World world, int i, int j, int k, int l) {
super.doPhysics(world, i, j, k, l);
if (world.getTypeId(i, j, k) == this.id) {
this.i(world, i, j, k);
}
@@ -31,7 +31,7 @@ public class BlockStationary extends BlockFluids {
int l = world.getData(i, j, k);
world.h = true;
world.setTypeIdAndData(i, j, k, this.id - 1, l);
world.setRawTypeIdAndData(i, j, k, this.id - 1, l);
world.b(i, j, k, i, j, k);
world.c(i, j, k, this.id - 1, this.b());
world.h = false;
@@ -69,7 +69,7 @@ public class BlockStationary extends BlockFluids {
}
// CraftBukkit end
world.e(i, j, k, Block.FIRE.id);
world.setTypeId(i, j, k, Block.FIRE.id);
return;
}
} else if (Block.byId[j1].material.isSolid()) {