mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-12 18:55:51 -07:00
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
This commit is contained in:
@@ -42,10 +42,10 @@ public abstract class Entity {
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public float lastPitch;
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public final AxisAlignedBB boundingBox;
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public boolean onGround;
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public boolean aW;
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public boolean positionChanged;
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public boolean aX;
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public boolean aY;
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public boolean aZ;
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public boolean velocityChanged;
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public boolean ba;
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public boolean dead;
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public float height;
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@@ -88,7 +88,7 @@ public abstract class Entity {
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this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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this.onGround = false;
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this.aY = false;
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this.aZ = false;
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this.velocityChanged = false;
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this.ba = true;
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this.dead = false;
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this.height = 0.0F;
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@@ -116,7 +116,7 @@ public abstract class Entity {
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this.datawatcher = new DataWatcher();
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this.bA = false;
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this.world = world;
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this.a(0.0D, 0.0D, 0.0D);
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this.setPosition(0.0D, 0.0D, 0.0D);
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this.datawatcher.a(0, Byte.valueOf((byte) 0));
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this.a();
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}
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@@ -135,7 +135,7 @@ public abstract class Entity {
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return this.id;
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}
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public void D() {
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public void die() {
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this.dead = true;
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}
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@@ -148,16 +148,16 @@ public abstract class Entity {
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// Craftbukkit start
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if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY) || (Float.isNaN(f))) {
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if (this instanceof EntityPlayer) {
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System.err.println(((CraftPlayer)this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
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((CraftPlayer)this.getBukkitEntity()).kickPlayer("Nope");
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System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
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((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
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}
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f = 0;
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}
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if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY) || (Float.isNaN(f1))) {
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if (this instanceof EntityPlayer) {
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System.err.println(((CraftPlayer)this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
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((CraftPlayer)this.getBukkitEntity()).kickPlayer("Nope");
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System.err.println(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
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((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
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}
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f1 = 0;
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}
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@@ -167,7 +167,7 @@ public abstract class Entity {
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// Craftbukkit end
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}
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public void a(double d0, double d1, double d2) {
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public void setPosition(double d0, double d1, double d2) {
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this.locX = d0;
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this.locY = d1;
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this.locZ = d2;
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@@ -201,8 +201,8 @@ public abstract class Entity {
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f = 1.0F;
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}
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this.world.a(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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float f1 = (float) MathHelper.b(this.boundingBox.b);
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this.world.makeSound(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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float f1 = (float) MathHelper.floor(this.boundingBox.b);
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int i;
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float f2;
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@@ -250,10 +250,10 @@ public abstract class Entity {
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.a((Entity) null, event.getDamage());
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this.damageEntity((Entity) null, event.getDamage());
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}
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} else {
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this.a((Entity) null, 1);
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this.damageEntity((Entity) null, 1);
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}
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// CraftBukkit end
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}
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@@ -293,7 +293,7 @@ public abstract class Entity {
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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this.a((Entity) null, event.getDamage());
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this.damageEntity((Entity) null, event.getDamage());
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}
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if (this.fireTicks <= 0) {
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@@ -311,23 +311,23 @@ public abstract class Entity {
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}
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// CraftBukkit end
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this.a((Entity) null, 4);
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this.damageEntity((Entity) null, 4);
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this.fireTicks = 600;
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}
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}
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protected void R() {
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this.D();
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this.die();
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}
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public boolean b(double d0, double d1, double d2) {
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AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
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List list = this.world.a(this, axisalignedbb);
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List list = this.world.getEntities(this, axisalignedbb);
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return list.size() > 0 ? false : !this.world.b(axisalignedbb);
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}
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public void c(double d0, double d1, double d2) {
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public void move(double d0, double d1, double d2) {
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if (this.bn) {
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this.boundingBox.d(d0, d1, d2);
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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@@ -339,13 +339,13 @@ public abstract class Entity {
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double d5 = d0;
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double d6 = d1;
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double d7 = d2;
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AxisAlignedBB axisalignedbb = this.boundingBox.b();
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boolean flag = this.onGround && this.Z();
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AxisAlignedBB axisalignedbb = this.boundingBox.clone();
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boolean flag = this.onGround && this.isSneaking();
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if (flag) {
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double d8;
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for (d8 = 0.05D; d0 != 0.0D && this.world.a(this, this.boundingBox.c(d0, -1.0D, 0.0D)).size() == 0; d5 = d0) {
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for (d8 = 0.05D; d0 != 0.0D && this.world.getEntities(this, this.boundingBox.c(d0, -1.0D, 0.0D)).size() == 0; d5 = d0) {
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if (d0 < d8 && d0 >= -d8) {
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d0 = 0.0D;
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} else if (d0 > 0.0D) {
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@@ -355,7 +355,7 @@ public abstract class Entity {
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}
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}
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for (; d2 != 0.0D && this.world.a(this, this.boundingBox.c(0.0D, -1.0D, d2)).size() == 0; d7 = d2) {
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for (; d2 != 0.0D && this.world.getEntities(this, this.boundingBox.c(0.0D, -1.0D, d2)).size() == 0; d7 = d2) {
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if (d2 < d8 && d2 >= -d8) {
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d2 = 0.0D;
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} else if (d2 > 0.0D) {
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@@ -366,7 +366,7 @@ public abstract class Entity {
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}
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}
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List list = this.world.a(this, this.boundingBox.a(d0, d1, d2));
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List list = this.world.getEntities(this, this.boundingBox.a(d0, d1, d2));
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for (int i = 0; i < list.size(); ++i) {
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d1 = ((AxisAlignedBB) list.get(i)).b(this.boundingBox, d1);
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@@ -417,10 +417,10 @@ public abstract class Entity {
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d0 = d5;
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d1 = (double) this.bm;
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d2 = d7;
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AxisAlignedBB axisalignedbb1 = this.boundingBox.b();
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AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
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this.boundingBox.b(axisalignedbb);
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list = this.world.a(this, this.boundingBox.a(d5, d1, d7));
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list = this.world.getEntities(this, this.boundingBox.a(d5, d1, d7));
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for (k = 0; k < list.size(); ++k) {
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d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
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@@ -468,10 +468,10 @@ public abstract class Entity {
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bl;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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this.aW = d5 != d0 || d7 != d2;
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this.positionChanged = d5 != d0 || d7 != d2;
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this.aX = d6 != d1;
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this.onGround = d6 != d1 && d6 < 0.0D;
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this.aY = this.aW || this.aX;
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this.aY = this.positionChanged || this.aX;
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this.a(d1, this.onGround);
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if (d5 != d0) {
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this.motX = 0.0D;
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@@ -492,10 +492,10 @@ public abstract class Entity {
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int j1;
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// CraftBukkit start
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if ((this.aW) && (getBukkitEntity() instanceof Vehicle)) {
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if ((this.positionChanged) && (getBukkitEntity() instanceof Vehicle)) {
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Vehicle vehicle = (Vehicle) getBukkitEntity();
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org.bukkit.World wrld = ((WorldServer) world).getWorld();
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org.bukkit.block.Block block = wrld.getBlockAt(MathHelper.b(locX), MathHelper.b(locY - 0.20000000298023224D - (double) this.height), MathHelper.b(locZ));
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org.bukkit.block.Block block = wrld.getBlockAt(MathHelper.floor(locX), MathHelper.floor(locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(locZ));
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if (d5 > d0) {
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block = block.getFace(BlockFace.SOUTH);
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@@ -514,9 +514,9 @@ public abstract class Entity {
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if (this.l() && !flag) {
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this.bg = (float) ((double) this.bg + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
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l = MathHelper.b(this.locX);
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i1 = MathHelper.b(this.locY - 0.20000000298023224D - (double) this.height);
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j1 = MathHelper.b(this.locZ);
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l = MathHelper.floor(this.locX);
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i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
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j1 = MathHelper.floor(this.locZ);
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k = this.world.getTypeId(l, i1, j1);
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if (this.bg > (float) this.b && k > 0) {
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++this.b;
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@@ -524,21 +524,21 @@ public abstract class Entity {
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if (this.world.getTypeId(l, i1 + 1, j1) == Block.SNOW.id) {
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stepsound = Block.SNOW.stepSound;
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this.world.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b());
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this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
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} else if (!Block.byId[k].material.isLiquid()) {
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this.world.a(this, stepsound.c(), stepsound.a() * 0.15F, stepsound.b());
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this.world.makeSound(this, stepsound.getName(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
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}
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Block.byId[k].b(this.world, l, i1, j1, this);
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}
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}
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l = MathHelper.b(this.boundingBox.a);
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i1 = MathHelper.b(this.boundingBox.b);
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j1 = MathHelper.b(this.boundingBox.c);
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k = MathHelper.b(this.boundingBox.d);
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int k1 = MathHelper.b(this.boundingBox.e);
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int l1 = MathHelper.b(this.boundingBox.f);
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l = MathHelper.floor(this.boundingBox.a);
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i1 = MathHelper.floor(this.boundingBox.b);
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j1 = MathHelper.floor(this.boundingBox.c);
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k = MathHelper.floor(this.boundingBox.d);
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int k1 = MathHelper.floor(this.boundingBox.e);
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int l1 = MathHelper.floor(this.boundingBox.f);
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if (this.world.a(l, i1, j1, k, k1, l1)) {
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for (int i2 = l; i2 <= k; ++i2) {
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@@ -583,7 +583,7 @@ public abstract class Entity {
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}
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if (flag2 && this.fireTicks > 0) {
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this.world.a(this, "random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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this.world.makeSound(this, "random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
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this.fireTicks = -this.maxFireTicks;
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}
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}
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@@ -620,14 +620,14 @@ public abstract class Entity {
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EntityDamageEvent event = new EntityDamageEvent(damagee, damageType, damageDone);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled() || event.getDamage() == 0) {
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if (event.isCancelled()) {
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return;
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}
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i = event.getDamage();
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||||
}
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// CraftBukkit end
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this.a((Entity) null, i);
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this.damageEntity((Entity) null, i);
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}
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}
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||||
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@@ -639,9 +639,9 @@ public abstract class Entity {
|
||||
|
||||
public boolean a(Material material) {
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double d0 = this.locY + (double) this.q();
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int i = MathHelper.b(this.locX);
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int j = MathHelper.d((float) MathHelper.b(d0));
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int k = MathHelper.b(this.locZ);
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.d((float) MathHelper.floor(d0));
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int k = MathHelper.floor(this.locZ);
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int l = this.world.getTypeId(i, j, k);
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if (l != 0 && Block.byId[l].material == material) {
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@@ -673,8 +673,8 @@ public abstract class Entity {
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||||
f3 = f2 / f3;
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f *= f3;
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f1 *= f3;
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float f4 = MathHelper.a(this.yaw * 3.1415927F / 180.0F);
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float f5 = MathHelper.b(this.yaw * 3.1415927F / 180.0F);
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float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
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float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
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this.motX += (double) (f * f5 - f1 * f4);
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this.motZ += (double) (f1 * f5 + f * f4);
|
||||
@@ -682,15 +682,15 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public float c(float f) {
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int i = MathHelper.b(this.locX);
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int i = MathHelper.floor(this.locX);
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double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
|
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int j = MathHelper.b(this.locY - (double) this.height + d0);
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||||
int k = MathHelper.b(this.locZ);
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int j = MathHelper.floor(this.locY - (double) this.height + d0);
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
return this.world.a(MathHelper.b(this.boundingBox.a), MathHelper.b(this.boundingBox.b), MathHelper.b(this.boundingBox.c), MathHelper.b(this.boundingBox.d), MathHelper.b(this.boundingBox.e), MathHelper.b(this.boundingBox.f)) ? this.world.l(i, j, k) : 0.0F;
|
||||
return this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f)) ? this.world.l(i, j, k) : 0.0F;
|
||||
}
|
||||
|
||||
public void b(double d0, double d1, double d2, float f, float f1) {
|
||||
public void setLocation(double d0, double d1, double d2, float f, float f1) {
|
||||
this.lastX = this.locX = d0;
|
||||
this.lastY = this.locY = d1;
|
||||
this.lastZ = this.locZ = d2;
|
||||
@@ -707,17 +707,17 @@ public abstract class Entity {
|
||||
this.lastYaw -= 360.0F;
|
||||
}
|
||||
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.c(f, f1);
|
||||
}
|
||||
|
||||
public void c(double d0, double d1, double d2, float f, float f1) {
|
||||
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
|
||||
this.bi = this.lastX = this.locX = d0;
|
||||
this.bj = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bk = this.lastZ = this.locZ = d2;
|
||||
this.yaw = f;
|
||||
this.pitch = f1;
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
}
|
||||
|
||||
public float f(Entity entity) {
|
||||
@@ -754,7 +754,7 @@ public abstract class Entity {
|
||||
|
||||
public void b(EntityHuman entityhuman) {}
|
||||
|
||||
public void h(Entity entity) {
|
||||
public void collide(Entity entity) {
|
||||
if (entity.passenger != this && entity.vehicle != this) {
|
||||
double d0 = entity.locX - this.locX;
|
||||
double d1 = entity.locZ - this.locZ;
|
||||
@@ -789,10 +789,10 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
protected void W() {
|
||||
this.aZ = true;
|
||||
this.velocityChanged = true;
|
||||
}
|
||||
|
||||
public boolean a(Entity entity, int i) {
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
this.W();
|
||||
return false;
|
||||
}
|
||||
@@ -811,7 +811,7 @@ public abstract class Entity {
|
||||
String s = this.X();
|
||||
|
||||
if (!this.dead && s != null) {
|
||||
nbttagcompound.a("id", s);
|
||||
nbttagcompound.setString("id", s);
|
||||
this.d(nbttagcompound);
|
||||
return true;
|
||||
} else {
|
||||
@@ -827,7 +827,7 @@ public abstract class Entity {
|
||||
nbttagcompound.a("Fire", (short) this.fireTicks);
|
||||
nbttagcompound.a("Air", (short) this.airTicks);
|
||||
nbttagcompound.a("OnGround", this.onGround);
|
||||
nbttagcompound.a("World", world.q.j); // CraftBukkit
|
||||
nbttagcompound.setString("World", world.worldData.name); // CraftBukkit
|
||||
this.a(nbttagcompound);
|
||||
}
|
||||
|
||||
@@ -836,7 +836,7 @@ public abstract class Entity {
|
||||
NBTTagList nbttaglist1 = nbttagcompound.l("Motion");
|
||||
NBTTagList nbttaglist2 = nbttagcompound.l("Rotation");
|
||||
|
||||
this.a(0.0D, 0.0D, 0.0D);
|
||||
this.setPosition(0.0D, 0.0D, 0.0D);
|
||||
this.motX = ((NBTTagDouble) nbttaglist1.a(0)).a;
|
||||
this.motY = ((NBTTagDouble) nbttaglist1.a(1)).a;
|
||||
this.motZ = ((NBTTagDouble) nbttaglist1.a(2)).a;
|
||||
@@ -868,16 +868,16 @@ public abstract class Entity {
|
||||
this.onGround = nbttagcompound.m("OnGround");
|
||||
|
||||
// CraftBukkit start
|
||||
if (nbttagcompound.b("World")) {
|
||||
String worldName = nbttagcompound.i("World");
|
||||
if (nbttagcompound.hasKey("World")) {
|
||||
String worldName = nbttagcompound.getString("World");
|
||||
|
||||
for (WorldServer world: ((WorldServer) this.world).getServer().getServer().worlds) {
|
||||
if ((world.q.j.equals(worldName)) && (world != this.world)) {
|
||||
if ((world.worldData.name.equals(worldName)) && (world != this.world)) {
|
||||
this.world = world;
|
||||
if (this instanceof EntityHuman) {
|
||||
EntityPlayer player = (EntityPlayer)this;
|
||||
player.c = new ItemInWorldManager(world);
|
||||
player.c.a = player;
|
||||
player.itemInWorldManager = new ItemInWorldManager(world);
|
||||
player.itemInWorldManager.player = player;
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -885,7 +885,7 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
this.b(nbttagcompound);
|
||||
}
|
||||
|
||||
@@ -936,8 +936,8 @@ public abstract class Entity {
|
||||
public EntityItem a(ItemStack itemstack, float f) {
|
||||
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
|
||||
|
||||
entityitem.c = 10;
|
||||
this.world.a((Entity) entityitem);
|
||||
entityitem.pickupDelay = 10;
|
||||
this.world.addEntity(entityitem);
|
||||
return entityitem;
|
||||
}
|
||||
|
||||
@@ -946,9 +946,9 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public boolean E() {
|
||||
int i = MathHelper.b(this.locX);
|
||||
int j = MathHelper.b(this.locY + (double) this.q());
|
||||
int k = MathHelper.b(this.locZ);
|
||||
int i = MathHelper.floor(this.locX);
|
||||
int j = MathHelper.floor(this.locY + (double) this.q());
|
||||
int k = MathHelper.floor(this.locZ);
|
||||
|
||||
return this.world.d(i, j, k);
|
||||
}
|
||||
@@ -1016,7 +1016,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void h_() {
|
||||
this.passenger.a(this.locX, this.locY + this.k() + this.passenger.C(), this.locZ);
|
||||
this.passenger.setPosition(this.locX, this.locY + this.k() + this.passenger.C(), this.locZ);
|
||||
}
|
||||
|
||||
public double C() {
|
||||
@@ -1027,7 +1027,7 @@ public abstract class Entity {
|
||||
return (double) this.width * 0.75D;
|
||||
}
|
||||
|
||||
public void b(Entity entity) {
|
||||
public void mount(Entity entity) {
|
||||
// CraftBukkit start
|
||||
setPassengerOf(entity);
|
||||
}
|
||||
@@ -1060,7 +1060,7 @@ public abstract class Entity {
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
this.c(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.width, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.width, this.vehicle.locZ, this.yaw, this.pitch);
|
||||
this.vehicle.passenger = null;
|
||||
}
|
||||
|
||||
@@ -1078,7 +1078,7 @@ public abstract class Entity {
|
||||
|
||||
this.vehicle.passenger = null;
|
||||
this.vehicle = null;
|
||||
this.c(entity.locX, entity.boundingBox.b + (double) entity.width, entity.locZ, this.yaw, this.pitch);
|
||||
this.setPositionRotation(entity.locX, entity.boundingBox.b + (double) entity.width, entity.locZ, this.yaw, this.pitch);
|
||||
} else {
|
||||
if (this.vehicle != null) {
|
||||
this.vehicle.passenger = null;
|
||||
@@ -1099,15 +1099,15 @@ public abstract class Entity {
|
||||
|
||||
public void Y() {}
|
||||
|
||||
public ItemStack[] k_() {
|
||||
public ItemStack[] getEquipment() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean Z() {
|
||||
public boolean isSneaking() {
|
||||
return this.d(1);
|
||||
}
|
||||
|
||||
public void e(boolean flag) {
|
||||
public void setSneak(boolean flag) {
|
||||
this.a(1, flag);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user