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https://github.com/PaperMC/Paper.git
synced 2025-08-14 19:55:52 -07:00
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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@@ -21,7 +21,7 @@ public class EntityEgg extends Entity {
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private int e = 0;
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private boolean f = false;
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public int a = 0;
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private EntityLiving g;
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private EntityLiving thrower;
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private int h;
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private int i = 0;
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@@ -34,19 +34,19 @@ public class EntityEgg extends Entity {
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public EntityEgg(World world, EntityLiving entityliving) {
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super(world);
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this.g = entityliving;
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this.thrower = entityliving;
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this.b(0.25F, 0.25F);
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this.c(entityliving.locX, entityliving.locY + (double) entityliving.q(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.locX -= (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.q(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.locY -= 0.10000000149011612D;
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this.locZ -= (double) (MathHelper.a(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.a(this.locX, this.locY, this.locZ);
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this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.setPosition(this.locX, this.locY, this.locZ);
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this.height = 0.0F;
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float f = 0.4F;
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this.motX = (double) (-MathHelper.a(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
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this.motZ = (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
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this.motY = (double) (-MathHelper.a(this.pitch / 180.0F * 3.1415927F) * f);
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this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
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this.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f);
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this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
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}
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@@ -54,7 +54,7 @@ public class EntityEgg extends Entity {
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super(world);
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this.h = 0;
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this.b(0.25F, 0.25F);
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this.a(d0, d1, d2);
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this.setPosition(d0, d1, d2);
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this.height = 0.0F;
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}
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@@ -95,7 +95,7 @@ public class EntityEgg extends Entity {
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if (i == this.e) {
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++this.h;
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if (this.h == 1200) {
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this.D();
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this.die();
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}
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return;
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@@ -111,14 +111,14 @@ public class EntityEgg extends Entity {
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++this.i;
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}
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Vec3D vec3d = Vec3D.b(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
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vec3d = Vec3D.b(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.b(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
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vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
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}
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if (!this.world.isStatic) {
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@@ -129,7 +129,7 @@ public class EntityEgg extends Entity {
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for (int j = 0; j < list.size(); ++j) {
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Entity entity1 = (Entity) list.get(j);
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if (entity1.d_() && (entity1 != this.g || this.i >= 5)) {
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if (entity1.d_() && (entity1 != this.thrower || this.i >= 5)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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@@ -152,12 +152,12 @@ public class EntityEgg extends Entity {
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if (movingobjectposition != null) {
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// CraftBukkit start
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if (movingobjectposition.g != null) {
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if (movingobjectposition.entity != null) {
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boolean stick;
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if (movingobjectposition.g instanceof EntityLiving) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity shooter = (this.g == null) ? null : this.g.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.g.getBukkitEntity();
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org.bukkit.entity.Entity shooter = (this.thrower == null) ? null : this.thrower.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.entity.getBukkitEntity();
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org.bukkit.entity.Entity projectile = this.getBukkitEntity();
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DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
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int damage = 0;
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@@ -168,13 +168,13 @@ public class EntityEgg extends Entity {
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if (!event.isCancelled()) {
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// this function returns if the egg should stick or not, i.e. !bounce
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stick = movingobjectposition.g.a(this.g, event.getDamage());
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stick = movingobjectposition.entity.damageEntity(this.thrower, event.getDamage());
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} else {
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// event was cancelled, get if the egg should bounce or not
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stick = !event.getBounce();
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}
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} else {
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stick = movingobjectposition.g.a(this.g, 0);
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stick = movingobjectposition.entity.damageEntity(this.thrower, 0);
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}
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if (stick) {
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@@ -190,9 +190,9 @@ public class EntityEgg extends Entity {
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CreatureType hatchingType = CreatureType.CHICKEN;
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if (this.g instanceof EntityPlayer) {
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if (this.thrower instanceof EntityPlayer) {
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CraftServer server = ((WorldServer) this.world).getServer();
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Player player = (this.g == null) ? null : (Player) this.g.getBukkitEntity();
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Player player = (this.thrower == null) ? null : (Player) this.thrower.getBukkitEntity();
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PlayerEggThrowEvent event = new PlayerEggThrowEvent(player, (Egg) this.getBukkitEntity(), hatching, (byte) numHatching, hatchingType);
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server.getPluginManager().callEvent(event);
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@@ -258,9 +258,9 @@ public class EntityEgg extends Entity {
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// The world we're spawning in accepts this creature
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boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal;
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if ((isAnimal && this.world.E) || (!isAnimal && this.world.D)) {
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entity.c(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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this.world.a(entity);
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if ((isAnimal && this.world.allowAnimals) || (!isAnimal && this.world.allowMonsters)) {
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entity.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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this.world.addEntity(entity);
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}
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}
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}
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@@ -270,7 +270,7 @@ public class EntityEgg extends Entity {
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this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D);
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}
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this.D();
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this.die();
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}
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this.locX += this.motX;
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@@ -315,7 +315,7 @@ public class EntityEgg extends Entity {
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this.motY *= (double) f2;
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this.motZ *= (double) f2;
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this.motY -= (double) f3;
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this.a(this.locX, this.locY, this.locZ);
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this.setPosition(this.locX, this.locY, this.locZ);
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}
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public void a(NBTTagCompound nbttagcompound) {
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@@ -337,10 +337,10 @@ public class EntityEgg extends Entity {
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}
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public void b(EntityHuman entityhuman) {
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if (this.f && this.g == entityhuman && this.a <= 0 && entityhuman.inventory.a(new ItemStack(Item.ARROW, 1))) {
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this.world.a(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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entityhuman.b(this, 1);
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this.D();
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if (this.f && this.thrower == entityhuman && this.a <= 0 && entityhuman.inventory.canHold(new ItemStack(Item.ARROW, 1))) {
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this.world.makeSound(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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entityhuman.receive(this, 1);
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this.die();
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}
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}
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}
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