Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.

This commit is contained in:
Erik Broes
2011-04-20 19:05:14 +02:00
parent ac9f297445
commit 483a878b8b
116 changed files with 3155 additions and 3207 deletions

View File

@@ -40,9 +40,7 @@ public abstract class EntityHuman extends EntityLiving {
public boolean fauxSleeping;
// CraftBukkit end
private ChunkCoordinates b;
// CraftBukkit start
public int sleepTicks;
// CraftBukkit end
public int sleepTicks; // CraftBukkit (public)
public float z;
public float A;
private ChunkCoordinates d;
@@ -54,9 +52,9 @@ public abstract class EntityHuman extends EntityLiving {
this.defaultContainer = new ContainerPlayer(this.inventory, !world.isStatic);
this.activeContainer = this.defaultContainer;
this.height = 1.62F;
ChunkCoordinates chunkcoordinates = world.m();
ChunkCoordinates chunkcoordinates = world.getSpawn();
this.c((double) chunkcoordinates.a + 0.5D, (double) (chunkcoordinates.b + 1), (double) chunkcoordinates.c + 0.5D, 0.0F, 0.0F);
this.setPositionRotation((double) chunkcoordinates.x + 0.5D, (double) (chunkcoordinates.y + 1), (double) chunkcoordinates.z + 0.5D, 0.0F, 0.0F);
this.health = 20;
this.P = "humanoid";
this.O = 180.0F;
@@ -70,7 +68,7 @@ public abstract class EntityHuman extends EntityLiving {
}
public void f_() {
if (this.F()) {
if (this.isSleeping()) {
++this.sleepTicks;
if (this.sleepTicks > 100) {
this.sleepTicks = 100;
@@ -133,7 +131,7 @@ public abstract class EntityHuman extends EntityLiving {
}
protected boolean p_() {
return this.health <= 0 || this.F();
return this.health <= 0 || this.isSleeping();
}
protected void u() {
@@ -161,7 +159,7 @@ public abstract class EntityHuman extends EntityLiving {
}
public void r() {
if (this.world.j == 0 && this.health < 20 && this.ticksLived % 20 * 12 == 0) {
if (this.world.spawnMonsters == 0 && this.health < 20 && this.ticksLived % 20 * 12 == 0) {
this.b(1);
}
@@ -208,7 +206,7 @@ public abstract class EntityHuman extends EntityLiving {
public void a(Entity entity) {
super.a(entity);
this.b(0.2F, 0.2F);
this.a(this.locX, this.locY, this.locZ);
this.setPosition(this.locX, this.locY, this.locZ);
this.motY = 0.10000000149011612D;
if (this.name.equals("Notch")) {
this.a(new ItemStack(Item.APPLE, 1), true);
@@ -216,8 +214,8 @@ public abstract class EntityHuman extends EntityLiving {
this.inventory.h();
if (entity != null) {
this.motX = (double) (-MathHelper.b((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motZ = (double) (-MathHelper.a((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motX = (double) (-MathHelper.cos((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
this.motZ = (double) (-MathHelper.sin((this.aa + this.yaw) * 3.1415927F / 180.0F) * 0.1F);
} else {
this.motX = this.motZ = 0.0D;
}
@@ -236,7 +234,7 @@ public abstract class EntityHuman extends EntityLiving {
}
public void z() {
this.a(this.inventory.a(this.inventory.c, 1), false);
this.a(this.inventory.a(this.inventory.itemInHandIndex, 1), false);
}
public void b(ItemStack itemstack) {
@@ -247,7 +245,7 @@ public abstract class EntityHuman extends EntityLiving {
if (itemstack != null) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY - 0.30000001192092896D + (double) this.q(), this.locZ, itemstack);
entityitem.c = 40;
entityitem.pickupDelay = 40;
float f = 0.1F;
float f1;
@@ -255,14 +253,14 @@ public abstract class EntityHuman extends EntityLiving {
f1 = this.random.nextFloat() * 0.5F;
float f2 = this.random.nextFloat() * 3.1415927F * 2.0F;
entityitem.motX = (double) (-MathHelper.a(f2) * f1);
entityitem.motZ = (double) (MathHelper.b(f2) * f1);
entityitem.motX = (double) (-MathHelper.sin(f2) * f1);
entityitem.motZ = (double) (MathHelper.cos(f2) * f1);
entityitem.motY = 0.20000000298023224D;
} else {
f = 0.3F;
entityitem.motX = (double) (-MathHelper.a(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.a(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
entityitem.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
entityitem.motY = (double) (-MathHelper.sin(this.pitch / 180.0F * 3.1415927F) * f + 0.1F);
f = 0.02F;
f1 = this.random.nextFloat() * 3.1415927F * 2.0F;
f *= this.random.nextFloat();
@@ -294,7 +292,7 @@ public abstract class EntityHuman extends EntityLiving {
}
protected void a(EntityItem entityitem) {
this.world.a((Entity) entityitem);
this.world.addEntity(entityitem);
}
public float a(Block block) {
@@ -324,11 +322,11 @@ public abstract class EntityHuman extends EntityLiving {
this.sleeping = nbttagcompound.m("Sleeping");
this.sleepTicks = nbttagcompound.d("SleepTimer");
if (this.sleeping) {
this.b = new ChunkCoordinates(MathHelper.b(this.locX), MathHelper.b(this.locY), MathHelper.b(this.locZ));
this.b = new ChunkCoordinates(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
this.a(true, true, false);
}
if (nbttagcompound.b("SpawnX") && nbttagcompound.b("SpawnY") && nbttagcompound.b("SpawnZ")) {
if (nbttagcompound.hasKey("SpawnX") && nbttagcompound.hasKey("SpawnY") && nbttagcompound.hasKey("SpawnZ")) {
this.d = new ChunkCoordinates(nbttagcompound.e("SpawnX"), nbttagcompound.e("SpawnY"), nbttagcompound.e("SpawnZ"));
}
}
@@ -340,9 +338,9 @@ public abstract class EntityHuman extends EntityLiving {
nbttagcompound.a("Sleeping", this.sleeping);
nbttagcompound.a("SleepTimer", (short) this.sleepTicks);
if (this.d != null) {
nbttagcompound.a("SpawnX", this.d.a);
nbttagcompound.a("SpawnY", this.d.b);
nbttagcompound.a("SpawnZ", this.d.c);
nbttagcompound.a("SpawnX", this.d.x);
nbttagcompound.a("SpawnY", this.d.y);
nbttagcompound.a("SpawnZ", this.d.z);
}
}
@@ -350,7 +348,7 @@ public abstract class EntityHuman extends EntityLiving {
public void b(int i, int j, int k) {}
public void b(Entity entity, int i) {}
public void receive(Entity entity, int i) {}
public float q() {
return 0.12F;
@@ -360,25 +358,25 @@ public abstract class EntityHuman extends EntityLiving {
this.height = 1.62F;
}
public boolean a(Entity entity, int i) {
public boolean damageEntity(Entity entity, int i) {
this.at = 0;
if (this.health <= 0) {
return false;
} else {
if (this.F()) {
if (this.isSleeping()) {
this.a(true, true, false);
}
if (entity instanceof EntityMonster || entity instanceof EntityArrow) {
if (this.world.j == 0) {
if (this.world.spawnMonsters == 0) {
i = 0;
}
if (this.world.j == 1) {
if (this.world.spawnMonsters == 1) {
i = i / 3 + 1;
}
if (this.world.j == 3) {
if (this.world.spawnMonsters == 3) {
i = i * 3 / 2;
}
}
@@ -388,8 +386,8 @@ public abstract class EntityHuman extends EntityLiving {
} else {
Object object = entity;
if (entity instanceof EntityArrow && ((EntityArrow) entity).b != null) {
object = ((EntityArrow) entity).b;
if (entity instanceof EntityArrow && ((EntityArrow) entity).shooter != null) {
object = ((EntityArrow) entity).shooter;
}
// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
@@ -413,7 +411,7 @@ public abstract class EntityHuman extends EntityLiving {
}
this.a(StatisticList.t, i);
return super.a(entity, i);
return super.damageEntity(entity, i);
}
}
}
@@ -474,11 +472,11 @@ public abstract class EntityHuman extends EntityLiving {
}
public ItemStack A() {
return this.inventory.b();
return this.inventory.getItemInHand();
}
public void B() {
this.inventory.a(this.inventory.c, (ItemStack) null);
this.inventory.setItem(this.inventory.itemInHandIndex, (ItemStack) null);
}
public double C() {
@@ -512,7 +510,7 @@ public abstract class EntityHuman extends EntityLiving {
}
// CraftBukkit end
entity.a(this, i);
entity.damageEntity(this, i);
ItemStack itemstack = this.A();
if (itemstack != null && entity instanceof EntityLiving) {
@@ -535,8 +533,8 @@ public abstract class EntityHuman extends EntityLiving {
public void a(ItemStack itemstack) {}
public void D() {
super.D();
public void die() {
super.die();
this.defaultContainer.a(this);
if (this.activeContainer != null) {
this.activeContainer.a(this);
@@ -548,8 +546,8 @@ public abstract class EntityHuman extends EntityLiving {
}
public EnumBedError a(int i, int j, int k) {
if (!this.F() && this.N()) {
if (this.world.m.c) {
if (!this.isSleeping() && this.N()) {
if (this.world.worldProvider.c) {
return EnumBedError.NOT_POSSIBLE_HERE;
} else if (this.world.d()) {
return EnumBedError.NOT_POSSIBLE_NOW;
@@ -561,16 +559,16 @@ public abstract class EntityHuman extends EntityLiving {
org.bukkit.block.Block bed = ((WorldServer) world).getWorld().getBlockAt(i, j, k);
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return EnumBedError.OTHER_PROBLEM;
}
}
// CraftBukkit end
this.b(0.2F, 0.2F);
this.height = 0.2F;
if (this.world.f(i, j, k)) {
if (this.world.isLoaded(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.c(l);
float f = 0.5F;
@@ -594,9 +592,9 @@ public abstract class EntityHuman extends EntityLiving {
}
this.e(i1);
this.a((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
} else {
this.a((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
}
this.sleeping = true;
@@ -604,7 +602,7 @@ public abstract class EntityHuman extends EntityLiving {
this.b = new ChunkCoordinates(i, j, k);
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.q();
this.world.everyoneSleeping();
}
return EnumBedError.OK;
@@ -643,19 +641,19 @@ public abstract class EntityHuman extends EntityLiving {
ChunkCoordinates chunkcoordinates = this.b;
ChunkCoordinates chunkcoordinates1 = this.b;
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c) == Block.BED.id) {
BlockBed.a(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, false);
chunkcoordinates1 = BlockBed.f(this.world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, 0);
if (chunkcoordinates != null && this.world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) == Block.BED.id) {
BlockBed.a(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, false);
chunkcoordinates1 = BlockBed.f(this.world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
if (chunkcoordinates1 == null) {
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.a, chunkcoordinates.b + 1, chunkcoordinates.c);
chunkcoordinates1 = new ChunkCoordinates(chunkcoordinates.x, chunkcoordinates.y + 1, chunkcoordinates.z);
}
this.a((double) ((float) chunkcoordinates1.a + 0.5F), (double) ((float) chunkcoordinates1.b + this.height + 0.1F), (double) ((float) chunkcoordinates1.c + 0.5F));
this.setPosition((double) ((float) chunkcoordinates1.x + 0.5F), (double) ((float) chunkcoordinates1.y + this.height + 0.1F), (double) ((float) chunkcoordinates1.z + 0.5F));
}
this.sleeping = false;
if (!this.world.isStatic && flag1) {
this.world.q();
this.world.everyoneSleeping();
}
// CraftBukkit start
@@ -664,7 +662,7 @@ public abstract class EntityHuman extends EntityLiving {
CraftServer server = ((WorldServer) world).getServer();
org.bukkit.block.Block bed;
if (chunkcoordinates != null) {
bed = ((WorldServer) world).getWorld().getBlockAt(chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c);
bed = ((WorldServer) world).getWorld().getBlockAt(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
} else {
bed = ((WorldServer) world).getWorld().getBlockAt(player.getLocation());
}
@@ -685,30 +683,30 @@ public abstract class EntityHuman extends EntityLiving {
}
private boolean m() {
return this.world.getTypeId(this.b.a, this.b.b, this.b.c) == Block.BED.id;
return this.world.getTypeId(this.b.x, this.b.y, this.b.z) == Block.BED.id;
}
public static ChunkCoordinates a(World world, ChunkCoordinates chunkcoordinates) {
public static ChunkCoordinates getBed(World world, ChunkCoordinates chunkcoordinates) {
IChunkProvider ichunkprovider = world.n();
ichunkprovider.c(chunkcoordinates.a - 3 >> 4, chunkcoordinates.c - 3 >> 4);
ichunkprovider.c(chunkcoordinates.a + 3 >> 4, chunkcoordinates.c - 3 >> 4);
ichunkprovider.c(chunkcoordinates.a - 3 >> 4, chunkcoordinates.c + 3 >> 4);
ichunkprovider.c(chunkcoordinates.a + 3 >> 4, chunkcoordinates.c + 3 >> 4);
if (world.getTypeId(chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c) != Block.BED.id) {
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z - 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x - 3 >> 4, chunkcoordinates.z + 3 >> 4);
ichunkprovider.getChunkAt(chunkcoordinates.x + 3 >> 4, chunkcoordinates.z + 3 >> 4);
if (world.getTypeId(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z) != Block.BED.id) {
return null;
} else {
ChunkCoordinates chunkcoordinates1 = BlockBed.f(world, chunkcoordinates.a, chunkcoordinates.b, chunkcoordinates.c, 0);
ChunkCoordinates chunkcoordinates1 = BlockBed.f(world, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, 0);
return chunkcoordinates1;
}
}
public boolean F() {
public boolean isSleeping() {
return this.sleeping;
}
public boolean G() {
public boolean isDeeplySleeping() {
return this.sleeping && this.sleepTicks >= 100;
}