Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.

This commit is contained in:
Erik Broes
2011-04-20 19:05:14 +02:00
parent ac9f297445
commit 483a878b8b
116 changed files with 3155 additions and 3207 deletions

View File

@@ -9,11 +9,11 @@ import org.bukkit.event.block.BlockPlaceEvent;
public class ItemSeeds extends Item {
private int a;
private int id;
public ItemSeeds(int i, int j) {
super(i);
this.a = j;
this.id = j;
}
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
@@ -23,12 +23,12 @@ public class ItemSeeds extends Item {
int i1 = world.getTypeId(i, j, k);
if (i1 == Block.SOIL.id && world.isEmpty(i, j + 1, k)) {
BlockState blockState = CraftBlockState.getBlockState( world, i, j + 1, k); // CraftBukkit
BlockState blockState = CraftBlockState.getBlockState(world, i, j + 1, k); // CraftBukkit
world.e(i, j + 1, k, this.a);
world.setTypeId(i, j + 1, k, this.id);
// CraftBukkit start - seeds
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, this.a);
BlockPlaceEvent event = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, i, j, k, this.id);
if (event.isCancelled() || !event.canBuild()) {
event.getBlockPlaced().setTypeId(0);
return false;