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synced 2025-08-14 19:55:52 -07:00
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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@@ -2,39 +2,39 @@ package net.minecraft.server;
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public class TileEntityFurnace extends TileEntity implements IInventory {
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private ItemStack[] h = new ItemStack[3];
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public int a = 0;
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private ItemStack[] items = new ItemStack[3];
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public int burnTime = 0;
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public int b = 0;
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public int c = 0;
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public int cookTime = 0;
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// CraftBukkit start
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public ItemStack[] getContents() {
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return h;
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return items;
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}
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// CraftBukkit end
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public TileEntityFurnace() {}
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public int q_() {
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return this.h.length;
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public int getSize() {
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return this.items.length;
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}
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public ItemStack c_(int i) {
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return this.h[i];
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public ItemStack getItem(int i) {
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return this.items[i];
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}
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public ItemStack a(int i, int j) {
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if (this.h[i] != null) {
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if (this.items[i] != null) {
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ItemStack itemstack;
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if (this.h[i].count <= j) {
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itemstack = this.h[i];
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this.h[i] = null;
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if (this.items[i].count <= j) {
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itemstack = this.items[i];
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this.items[i] = null;
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return itemstack;
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} else {
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itemstack = this.h[i].a(j);
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if (this.h[i].count == 0) {
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this.h[i] = null;
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itemstack = this.items[i].a(j);
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if (this.items[i].count == 0) {
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this.items[i] = null;
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}
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return itemstack;
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@@ -44,14 +44,14 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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}
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}
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public void a(int i, ItemStack itemstack) {
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this.h[i] = itemstack;
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if (itemstack != null && itemstack.count > this.r_()) {
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itemstack.count = this.r_();
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public void setItem(int i, ItemStack itemstack) {
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this.items[i] = itemstack;
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if (itemstack != null && itemstack.count > this.getMaxStackSize()) {
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itemstack.count = this.getMaxStackSize();
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}
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}
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public String c() {
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public String getName() {
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return "Furnace";
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}
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@@ -59,34 +59,34 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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super.a(nbttagcompound);
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NBTTagList nbttaglist = nbttagcompound.l("Items");
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this.h = new ItemStack[this.q_()];
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this.items = new ItemStack[this.getSize()];
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for (int i = 0; i < nbttaglist.c(); ++i) {
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
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byte b0 = nbttagcompound1.c("Slot");
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if (b0 >= 0 && b0 < this.h.length) {
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this.h[b0] = new ItemStack(nbttagcompound1);
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if (b0 >= 0 && b0 < this.items.length) {
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this.items[b0] = new ItemStack(nbttagcompound1);
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}
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}
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this.a = nbttagcompound.d("BurnTime");
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this.c = nbttagcompound.d("CookTime");
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this.b = this.a(this.h[1]);
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this.burnTime = nbttagcompound.d("BurnTime");
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this.cookTime = nbttagcompound.d("CookTime");
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this.b = this.a(this.items[1]);
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.a("BurnTime", (short) this.a);
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nbttagcompound.a("CookTime", (short) this.c);
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nbttagcompound.a("BurnTime", (short) this.burnTime);
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nbttagcompound.a("CookTime", (short) this.cookTime);
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NBTTagList nbttaglist = new NBTTagList();
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for (int i = 0; i < this.h.length; ++i) {
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if (this.h[i] != null) {
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for (int i = 0; i < this.items.length; ++i) {
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if (this.items[i] != null) {
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.a("Slot", (byte) i);
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this.h[i].a(nbttagcompound1);
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this.items[i].a(nbttagcompound1);
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nbttaglist.a((NBTBase) nbttagcompound1);
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}
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}
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@@ -94,81 +94,81 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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nbttagcompound.a("Items", (NBTBase) nbttaglist);
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}
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public int r_() {
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public int getMaxStackSize() {
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return 64;
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}
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public boolean f() {
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return this.a > 0;
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return this.burnTime > 0;
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}
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public void i_() {
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boolean flag = this.a > 0;
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boolean flag = this.burnTime > 0;
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boolean flag1 = false;
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if (this.a > 0) {
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--this.a;
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if (this.burnTime > 0) {
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--this.burnTime;
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}
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if (!this.d.isStatic) {
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if (this.a == 0 && this.h()) {
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this.b = this.a = this.a(this.h[1]);
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if (this.a > 0) {
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if (!this.world.isStatic) {
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if (this.burnTime == 0 && this.h()) {
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this.b = this.burnTime = this.a(this.items[1]);
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if (this.burnTime > 0) {
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flag1 = true;
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if (this.h[1] != null) {
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--this.h[1].count;
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if (this.h[1].count == 0) {
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this.h[1] = null;
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if (this.items[1] != null) {
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--this.items[1].count;
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if (this.items[1].count == 0) {
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this.items[1] = null;
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}
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}
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}
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}
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if (this.f() && this.h()) {
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++this.c;
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if (this.c == 200) {
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this.c = 0;
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++this.cookTime;
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if (this.cookTime == 200) {
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this.cookTime = 0;
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this.g();
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flag1 = true;
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}
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} else {
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this.c = 0;
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this.cookTime = 0;
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}
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if (flag != this.a > 0) {
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if (flag != this.burnTime > 0) {
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flag1 = true;
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BlockFurnace.a(this.a > 0, this.d, this.e, this.f, this.g);
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BlockFurnace.a(this.burnTime > 0, this.world, this.e, this.f, this.g);
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}
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}
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if (flag1) {
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this.i();
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this.update();
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}
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}
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private boolean h() {
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if (this.h[0] == null) {
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if (this.items[0] == null) {
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return false;
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} else {
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ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
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ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
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return itemstack == null ? false : (this.h[2] == null ? true : (!this.h[2].a(itemstack) ? false : (this.h[2].count < this.r_() && this.h[2].count < this.h[2].b() ? true : this.h[2].count < itemstack.b())));
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return itemstack == null ? false : (this.items[2] == null ? true : (!this.items[2].a(itemstack) ? false : (this.items[2].count < this.getMaxStackSize() && this.items[2].count < this.items[2].b() ? true : this.items[2].count < itemstack.b())));
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}
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}
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public void g() {
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if (this.h()) {
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ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
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ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
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if (this.h[2] == null) {
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this.h[2] = itemstack.j();
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} else if (this.h[2].id == itemstack.id) {
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++this.h[2].count;
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if (this.items[2] == null) {
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this.items[2] = itemstack.j();
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} else if (this.items[2].id == itemstack.id) {
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++this.items[2].count;
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}
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--this.h[0].count;
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if (this.h[0].count <= 0) {
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this.h[0] = null;
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--this.items[0].count;
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if (this.items[0].count <= 0) {
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this.items[0] = null;
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}
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}
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}
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@@ -177,13 +177,13 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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if (itemstack == null) {
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return 0;
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} else {
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int i = itemstack.a().id;
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int i = itemstack.getItem().id;
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return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : 0)));
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}
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}
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public boolean a_(EntityHuman entityhuman) {
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return this.d.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
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return this.world.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
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}
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}
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