Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.

This commit is contained in:
Erik Broes
2011-04-20 19:05:14 +02:00
parent ac9f297445
commit 483a878b8b
116 changed files with 3155 additions and 3207 deletions

View File

@@ -2,23 +2,23 @@ package net.minecraft.server;
public class WorldManager implements IWorldAccess {
private MinecraftServer a;
private MinecraftServer server;
public WorldServer world; // CraftBukkit
// CraftBukkit - changed signature
public WorldManager(MinecraftServer minecraftserver, WorldServer world) {
this.a = minecraftserver;
this.server = minecraftserver;
this.world = world; // CraftBukkit
}
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {}
public void a(Entity entity) {
this.a.k.a(entity);
this.server.tracker.a(entity);
}
public void b(Entity entity) {
this.a.k.b(entity);
this.server.tracker.untrackEntity(entity);
}
public void a(String s, double d0, double d1, double d2, float f, float f1) {}
@@ -28,13 +28,13 @@ public class WorldManager implements IWorldAccess {
public void a() {}
public void a(int i, int j, int k) {
// CraftBukkit
this.a.f.a(i, j, k, world);
// CraftBukkit -- add world argument
this.server.serverConfigurationManager.flagDirty(i, j, k, world);
}
public void a(String s, int i, int j, int k) {}
public void a(int i, int j, int k, TileEntity tileentity) {
this.a.f.a(i, j, k, tileentity);
this.server.serverConfigurationManager.a(i, j, k, tileentity);
}
}