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https://github.com/PaperMC/Paper.git
synced 2025-08-04 14:12:20 -07:00
@@ -30,14 +30,14 @@ import org.bukkit.scheduler.BukkitScheduler;
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public interface Server extends PluginMessageRecipient {
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/**
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* Used for all administrative messages, such as an operator using a command.
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*
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* <p />
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* For use in {@link #broadcast(java.lang.String, java.lang.String)}
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*/
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public static final String BROADCAST_CHANNEL_ADMINISTRATIVE = "bukkit.broadcast.admin";
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/**
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* Used for all announcement messages, such as informing users that a player has joined.
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*
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* <p />
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* For use in {@link #broadcast(java.lang.String, java.lang.String)}
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*/
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public static final String BROADCAST_CHANNEL_USERS = "bukkit.broadcast.user";
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@@ -155,7 +155,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Broadcast a message to all players.
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*
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* <p />
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* This is the same as calling {@link #broadcast(java.lang.String, java.lang.String)} to {@link #BROADCAST_CHANNEL_USERS}
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*
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* @param message the message
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@@ -166,7 +166,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Gets the name of the update folder. The update folder is used to safely update
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* plugins at the right moment on a plugin load.
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*
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* <p />
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* The update folder name is relative to the plugins folder.
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*
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* @return The name of the update folder
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@@ -183,7 +183,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Gets a player object by the given username
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*
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* <p />
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* This method may not return objects for offline players
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*
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* @param name Name to look up
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@@ -202,7 +202,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Attempts to match any players with the given name, and returns a list
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* of all possibly matches
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*
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* <p />
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* This list is not sorted in any particular order. If an exact match is found,
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* the returned list will only contain a single result.
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*
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@@ -457,7 +457,7 @@ public interface Server extends PluginMessageRecipient {
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/**
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* Gets the player by the given name, regardless if they are offline or online.
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*
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* <p />
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* This will return an object even if the player does not exist. To this method, all players will exist.
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*
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* @param name Name of the player to retrieve
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