Fix memory leak if the server is constantly overloaded (#2109)

This commit is contained in:
Spottedleaf
2019-05-30 20:19:06 -07:00
parent b270fb08ff
commit 4ce3dc1b76
4 changed files with 31 additions and 11 deletions

View File

@@ -9,7 +9,7 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index c2f442051..5d6d6a5a5 100644
index 74a1b4a852..81b82aeeef 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {