even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches

This commit is contained in:
Jason Penilla
2021-11-24 23:47:39 -08:00
parent de5dbadea0
commit 4e12e11a9b
10 changed files with 2248 additions and 497 deletions

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@@ -0,0 +1,81 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mariell Hoversholm <proximyst@proximyst.com>
Date: Sun, 24 Oct 2021 16:20:31 -0400
Subject: [PATCH] Add Raw Byte Entity Serialization
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, i
}
}
+ // Paper start - Entity serialization api
+ public boolean serializeEntity(CompoundTag compound) {
+ List<Entity> pass = new java.util.ArrayList<>(this.getPassengers());
+ this.passengers = ImmutableList.of();
+ boolean result = save(compound);
+ this.passengers = ImmutableList.copyOf(pass);
+ return result;
+ }
+ // Paper end
public boolean save(CompoundTag nbt) {
return this.isPassenger() ? false : this.saveAsPassenger(nbt);
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -0,0 +0,0 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
return set;
}
+
+ @Override
+ public boolean spawnAt(Location location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason) {
+ Preconditions.checkNotNull(location, "location cannot be null");
+ Preconditions.checkNotNull(reason, "reason cannot be null");
+ entity.level = ((CraftWorld) location.getWorld()).getHandle();
+ entity.setPos(location.getX(), location.getY(), location.getZ());
+ entity.setRot(location.getYaw(), location.getPitch());
+ return !entity.valid && entity.level.addEntity(entity, reason);
+ }
// Paper end
}
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -0,0 +0,0 @@ public final class CraftMagicNumbers implements UnsafeValues {
return CraftItemStack.asCraftMirror(net.minecraft.world.item.ItemStack.of((CompoundTag) converted.getValue()));
}
+ @Override
+ public byte[] serializeEntity(org.bukkit.entity.Entity entity) {
+ Preconditions.checkNotNull(entity, "null cannot be serialized");
+ Preconditions.checkArgument(entity instanceof org.bukkit.craftbukkit.entity.CraftEntity, "only CraftEntities can be serialized");
+
+ CompoundTag compound = new CompoundTag();
+ ((org.bukkit.craftbukkit.entity.CraftEntity) entity).getHandle().serializeEntity(compound);
+ return serializeNbtToBytes(compound);
+ }
+
+ @Override
+ public org.bukkit.entity.Entity deserializeEntity(byte[] data, org.bukkit.World world, boolean preserveUUID) {
+ Preconditions.checkNotNull(data, "null cannot be deserialized");
+ Preconditions.checkArgument(data.length > 0, "cannot deserialize nothing");
+
+ CompoundTag compound = deserializeNbtFromBytes(data);
+ int dataVersion = compound.getInt("DataVersion");
+ Dynamic<Tag> converted = DataFixers.getDataFixer().update(References.ENTITY_TREE, new Dynamic<>(NbtOps.INSTANCE, compound), dataVersion, getDataVersion());
+ compound = (CompoundTag) converted.getValue();
+ if (!preserveUUID) compound.remove("UUID"); // Generate a new UUID so we don't have to worry about deserializing the same entity twice
+ return net.minecraft.world.entity.EntityType.create(compound, ((org.bukkit.craftbukkit.CraftWorld) world).getHandle())
+ .orElseThrow(() -> new IllegalArgumentException("An ID was not found for the data. Did you downgrade?")).getBukkitEntity();
+ }
+
private byte[] serializeNbtToBytes(CompoundTag compound) {
compound.putInt("DataVersion", getDataVersion());
java.io.ByteArrayOutputStream outputStream = new java.io.ByteArrayOutputStream();

View File

@@ -16,7 +16,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper start - guard against serializing mismatching coordinates
+ // TODO Note: This needs to be re-checked each update
+ public static ChunkPos getChunkCoordinate(CompoundTag chunkData) {
+ return new ChunkPos(chunkData.getInt("xPos"), chunkData.getInt("zPos"));
+ final int dataVersion = ChunkStorage.getVersion(chunkData);
+ if (dataVersion < 2842) { // Level tag is removed after this version
+ final CompoundTag levelData = chunkData.getCompound("Level");
+ return new ChunkPos(levelData.getInt("xPos"), levelData.getInt("zPos"));
+ } else {
+ return new ChunkPos(chunkData.getInt("xPos"), chunkData.getInt("zPos"));
+ }
+ }
+ // Paper end
// Paper start

View File

@@ -0,0 +1,325 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Thu, 9 Jul 2020 13:34:59 -0700
Subject: [PATCH] Optimise WorldServer#notify
Iterating over all of the navigators in the world is pretty expensive.
Instead, only iterate over navigators in the current region that are
eligible for repathing.
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public final io.papermc.paper.chunk.SingleThreadChunkRegionManager dataRegionManager;
public static final class DataRegionData implements io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionData {
+ // Paper start - optimise notify()
+ private io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Mob> navigators;
+
+ public io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Mob> getNavigators() {
+ return this.navigators;
+ }
+
+ public boolean addToNavigators(final Mob navigator) {
+ if (this.navigators == null) {
+ this.navigators = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>();
+ }
+ return this.navigators.add(navigator);
+ }
+
+ public boolean removeFromNavigators(final Mob navigator) {
+ if (this.navigators == null) {
+ return false;
+ }
+ return this.navigators.remove(navigator);
+ }
+ // Paper end - optimise notify()
}
public static final class DataRegionSectionData implements io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSectionData {
+ // Paper start - optimise notify()
+ private io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Mob> navigators;
+
+ public io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Mob> getNavigators() {
+ return this.navigators;
+ }
+
+ public boolean addToNavigators(final io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section, final Mob navigator) {
+ if (this.navigators == null) {
+ this.navigators = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>();
+ }
+ final boolean ret = this.navigators.add(navigator);
+ if (ret) {
+ final DataRegionData data = (DataRegionData)section.getRegion().regionData;
+ if (!data.addToNavigators(navigator)) {
+ throw new IllegalStateException();
+ }
+ }
+ return ret;
+ }
+
+ public boolean removeFromNavigators(final io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section, final Mob navigator) {
+ if (this.navigators == null) {
+ return false;
+ }
+ final boolean ret = this.navigators.remove(navigator);
+ if (ret) {
+ final DataRegionData data = (DataRegionData)section.getRegion().regionData;
+ if (!data.removeFromNavigators(navigator)) {
+ throw new IllegalStateException();
+ }
+ }
+ return ret;
+ }
+ // Paper end - optimise notify()
+
@Override
public void removeFromRegion(final io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section,
final io.papermc.paper.chunk.SingleThreadChunkRegionManager.Region from) {
final DataRegionSectionData sectionData = (DataRegionSectionData)section.sectionData;
final DataRegionData fromData = (DataRegionData)from.regionData;
+ // Paper start - optimise notify()
+ if (sectionData.navigators != null) {
+ for (final Iterator<Mob> iterator = sectionData.navigators.unsafeIterator(io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS); iterator.hasNext();) {
+ if (!fromData.removeFromNavigators(iterator.next())) {
+ throw new IllegalStateException();
+ }
+ }
+ }
+ // Paper end - optimise notify()
}
@Override
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
final DataRegionSectionData sectionData = (DataRegionSectionData)section.sectionData;
final DataRegionData oldRegionData = oldRegion == null ? null : (DataRegionData)oldRegion.regionData;
final DataRegionData newRegionData = (DataRegionData)newRegion.regionData;
+ // Paper start - optimise notify()
+ if (sectionData.navigators != null) {
+ for (final Iterator<Mob> iterator = sectionData.navigators.unsafeIterator(io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS); iterator.hasNext();) {
+ if (!newRegionData.addToNavigators(iterator.next())) {
+ throw new IllegalStateException();
+ }
+ }
+ }
+ // Paper end - optimise notify()
}
}
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void tickNonPassenger(Entity entity) {
// Paper start - log detailed entity tick information
io.papermc.paper.util.TickThread.ensureTickThread("Cannot tick an entity off-main");
+ this.entityManager.updateNavigatorsInRegion(entity); // Paper - optimise notify
try {
if (currentlyTickingEntity.get() == null) {
currentlyTickingEntity.lazySet(entity);
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
VoxelShape voxelshape1 = newState.getCollisionShape(this, pos);
if (Shapes.joinIsNotEmpty(voxelshape, voxelshape1, BooleanOp.NOT_SAME)) {
- Iterator iterator = this.navigatingMobs.iterator();
+ // Paper start - optimise notify()
+ io.papermc.paper.chunk.SingleThreadChunkRegionManager.Region region = this.getChunkSource().chunkMap.dataRegionManager.getRegion(pos.getX() >> 4, pos.getZ() >> 4);
+ if (region == null) {
+ return;
+ }
+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Mob> navigatorsFromRegion = ((ChunkMap.DataRegionData)region.regionData).getNavigators();
+ if (navigatorsFromRegion == null) {
+ return;
+ }
+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Mob> iterator = navigatorsFromRegion.iterator();
- while (iterator.hasNext()) {
+
+ try { while (iterator.hasNext()) { // Paper end - optimise notify()
// CraftBukkit start - fix SPIGOT-6362
Mob entityinsentient;
try {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
navigationabstract.recomputePath(pos);
}
}
+ // Paper start - optimise notify()
+ } finally {
+ iterator.finishedIterating();
+ }
+ // Paper end - optimise notify()
}
} // Paper
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
public void onTickingStart(Entity entity) {
ServerLevel.this.entityTickList.add(entity);
+ ServerLevel.this.entityManager.addNavigatorsIfPathingToRegion(entity); // Paper - optimise notify
}
public void onTickingEnd(Entity entity) {
ServerLevel.this.entityTickList.remove(entity);
+ ServerLevel.this.entityManager.removeNavigatorsFromData(entity); // Paper - optimise notify
}
public void onTrackingStart(Entity entity) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -0,0 +0,0 @@ import net.minecraft.world.phys.Vec3;
public abstract class PathNavigation {
private static final int MAX_TIME_RECOMPUTE = 20;
- protected final Mob mob;
+ protected final Mob mob; public final Mob getEntity() { return this.mob; } // Paper - public accessor
protected final Level level;
@Nullable
protected Path path;
@@ -0,0 +0,0 @@ public abstract class PathNavigation {
protected long lastTimeoutCheck;
protected double timeoutLimit;
protected float maxDistanceToWaypoint = 0.5F;
- protected boolean hasDelayedRecomputation;
+ protected boolean hasDelayedRecomputation; protected final boolean needsPathRecalculation() { return this.hasDelayedRecomputation; } // Paper - public accessor
protected long timeLastRecompute;
protected NodeEvaluator nodeEvaluator;
@Nullable
@@ -0,0 +0,0 @@ public abstract class PathNavigation {
public final PathFinder pathFinder;
private boolean isStuck;
+ // Paper start
+ public boolean isViableForPathRecalculationChecking() {
+ return !this.needsPathRecalculation() &&
+ (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0);
+ }
+ // Paper end
+
public PathNavigation(Mob mob, Level world) {
this.mob = mob;
this.level = world;
@@ -0,0 +0,0 @@ public abstract class PathNavigation {
}
public void recomputePath(BlockPos pos) {
- if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) {
+ if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) { // Paper - diff on change - needed for isViableForPathRecalculationChecking()
Node node = this.path.getEndNode();
Vec3 vec3 = new Vec3(((double)node.x + this.mob.getX()) / 2.0D, ((double)node.y + this.mob.getY()) / 2.0D, ((double)node.z + this.mob.getZ()) / 2.0D);
if (pos.closerThan(vec3, (double)(this.path.getNodeCount() - this.path.getNextNodeIndex()))) {
diff --git a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
+++ b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
@@ -0,0 +0,0 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
}
// CraftBukkit end
+ // Paper start - optimise notify()
+ public final void removeNavigatorsFromData(Entity entity, final int chunkX, final int chunkZ) {
+ if (!(entity instanceof net.minecraft.world.entity.Mob)) {
+ return;
+ }
+ io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section =
+ this.entitySliceManager.world.getChunkSource().chunkMap.dataRegionManager.getRegionSection(chunkX, chunkZ);
+ if (section != null) {
+ net.minecraft.server.level.ChunkMap.DataRegionSectionData sectionData = (net.minecraft.server.level.ChunkMap.DataRegionSectionData)section.sectionData;
+ sectionData.removeFromNavigators(section, ((net.minecraft.world.entity.Mob)entity));
+ }
+ }
+
+ public final void removeNavigatorsFromData(Entity entity) {
+ if (!(entity instanceof net.minecraft.world.entity.Mob)) {
+ return;
+ }
+ BlockPos entityPos = entity.blockPosition();
+ io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section =
+ this.entitySliceManager.world.getChunkSource().chunkMap.dataRegionManager.getRegionSection(entityPos.getX() >> 4, entityPos.getZ() >> 4);
+ if (section != null) {
+ net.minecraft.server.level.ChunkMap.DataRegionSectionData sectionData = (net.minecraft.server.level.ChunkMap.DataRegionSectionData)section.sectionData;
+ sectionData.removeFromNavigators(section, ((net.minecraft.world.entity.Mob)entity));
+ }
+ }
+
+ public final void addNavigatorsIfPathingToRegion(Entity entity) {
+ if (!(entity instanceof net.minecraft.world.entity.Mob)) {
+ return;
+ }
+ BlockPos entityPos = entity.blockPosition();
+ io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section =
+ this.entitySliceManager.world.getChunkSource().chunkMap.dataRegionManager.getRegionSection(entityPos.getX() >> 4, entityPos.getZ() >> 4);
+ if (section != null) {
+ net.minecraft.server.level.ChunkMap.DataRegionSectionData sectionData = (net.minecraft.server.level.ChunkMap.DataRegionSectionData)section.sectionData;
+ if (((net.minecraft.world.entity.Mob)entity).getNavigation().isViableForPathRecalculationChecking()) {
+ sectionData.addToNavigators(section, ((net.minecraft.world.entity.Mob)entity));
+ }
+ }
+ }
+
+ public final void updateNavigatorsInRegion(Entity entity) {
+ if (!(entity instanceof net.minecraft.world.entity.Mob)) {
+ return;
+ }
+ BlockPos entityPos = entity.blockPosition();
+ io.papermc.paper.chunk.SingleThreadChunkRegionManager.RegionSection section =
+ this.entitySliceManager.world.getChunkSource().chunkMap.dataRegionManager.getRegionSection(entityPos.getX() >> 4, entityPos.getZ() >> 4);
+ if (section != null) {
+ net.minecraft.server.level.ChunkMap.DataRegionSectionData sectionData = (net.minecraft.server.level.ChunkMap.DataRegionSectionData)section.sectionData;
+ if (((net.minecraft.world.entity.Mob)entity).getNavigation().isViableForPathRecalculationChecking()) {
+ sectionData.addToNavigators(section, ((net.minecraft.world.entity.Mob)entity));
+ } else {
+ sectionData.removeFromNavigators(section, ((net.minecraft.world.entity.Mob)entity));
+ }
+ }
+ }
+ // Paper end - optimise notify()
+
void removeSectionIfEmpty(long sectionPos, EntitySection<T> section) {
if (section.isEmpty()) {
this.sectionStorage.remove(sectionPos);
@@ -0,0 +0,0 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
@Override
public void onMove() {
BlockPos blockposition = this.entity.blockPosition();
- long i = SectionPos.asLong(blockposition);
+ long i = SectionPos.asLong(blockposition); final long newSectionPos = i; // Paper - diff on change, new position section
if (i != this.currentSectionKey) {
PersistentEntitySectionManager.this.entitySliceManager.moveEntity((Entity)this.entity); // Paper
- Visibility visibility = this.currentSection.getStatus();
+ Visibility visibility = this.currentSection.getStatus(); final Visibility oldVisibility = visibility; // Paper - diff on change - this should be OLD section visibility
+ // Paper start
+ int shift = PersistentEntitySectionManager.this.entitySliceManager.world.getChunkSource().chunkMap.dataRegionManager.regionChunkShift;
+ int oldChunkX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(this.currentSectionKey);
+ int oldChunkZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(this.currentSectionKey);
+ int oldRegionX = oldChunkX >> shift;
+ int oldRegionZ = oldChunkZ >> shift;
+
+ int newRegionX = io.papermc.paper.util.CoordinateUtils.getChunkSectionX(newSectionPos) >> shift;
+ int newRegionZ = io.papermc.paper.util.CoordinateUtils.getChunkSectionZ(newSectionPos) >> shift;
+
+ if (oldRegionX != newRegionX || oldRegionZ != newRegionZ) {
+ PersistentEntitySectionManager.this.removeNavigatorsFromData((Entity)this.entity, oldChunkX, oldChunkZ);
+ }
+ // Paper end
if (!this.currentSection.remove(this.entity)) {
PersistentEntitySectionManager.LOGGER.warn("Entity {} wasn't found in section {} (moving to {})", this.entity, SectionPos.of(this.currentSectionKey), i);
@@ -0,0 +0,0 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
entitysection.add(this.entity);
this.currentSection = entitysection;
this.currentSectionKey = i;
+ // Paper start
+ if ((oldRegionX != newRegionX || oldRegionZ != newRegionZ) && oldVisibility.isTicking() && entitysection.getStatus().isTicking()) {
+ PersistentEntitySectionManager.this.addNavigatorsIfPathingToRegion((Entity)this.entity);
+ }
+ // Paper end
this.updateStatus(visibility, entitysection.getStatus());
}

View File

@@ -0,0 +1,407 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Thu, 27 Aug 2020 16:22:52 -0700
Subject: [PATCH] Optimise nearby player lookups
Use a distance map to map out close players.
Note that it's important that we cache the distance map value per chunk
since the penalty of a map lookup could outweigh the benefits of
searching less players (as it basically did in the outside range patch).
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
this.setTicketLevel(level);
this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
+ // Paper start - optimise checkDespawn
+ LevelChunk chunk = this.getFullChunkUnchecked();
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache();
+ }
+ // Paper end - optimise checkDespawn
}
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
final CallbackExecutor chunkLoadConversionCallbackExecutor = new CallbackExecutor(); // Paper
// Paper start - distance maps
private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
+ // Paper start - optimise checkDespawn
+ public static final int GENERAL_AREA_MAP_SQUARE_RADIUS = 40;
+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE = 16.0 * (GENERAL_AREA_MAP_SQUARE_RADIUS - 1);
+ public static final double GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE_SQUARED = GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE * GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerGeneralAreaMap;
+ // Paper end - optimise checkDespawn
void addPlayerToDistanceMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - optimise checkDespawn
+ this.playerGeneralAreaMap.add(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS);
+ // Paper end - optimise checkDespawn
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
+ // Paper start - optimise checkDespawn
+ this.playerGeneralAreaMap.remove(player);
+ // Paper end - optimise checkDespawn
}
void updateMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - optimise checkDespawn
+ this.playerGeneralAreaMap.update(player, chunkX, chunkZ, GENERAL_AREA_MAP_SQUARE_RADIUS);
+ // Paper end - optimise checkDespawn
}
// Paper end
// Paper start
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.regionManagers.add(this.dataRegionManager);
// Paper end
this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ // Paper start - optimise checkDespawn
+ this.playerGeneralAreaMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache(newState);
+ }
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfCachedImmediately(rangeX, rangeZ);
+ if (chunk != null) {
+ chunk.updateGeneralAreaCache(newState);
+ }
+ });
+ // Paper end - optimise checkDespawn
}
protected ChunkGenerator generator() {
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
return this.getServer().getPlayerList().getPlayer(uuid);
}
// Paper end
+ // Paper start - optimise checkDespawn
+ public final List<ServerPlayer> playersAffectingSpawning = new java.util.ArrayList<>();
+ // Paper end - optimise checkDespawn
+ // Paper start - optimise get nearest players for entity AI
+ @Override
+ public final ServerPlayer getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, @Nullable LivingEntity source,
+ double centerX, double centerY, double centerZ) {
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
+ nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
+
+ if (nearby == null) {
+ return null;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+
+ double closestDistanceSquared = Double.MAX_VALUE;
+ ServerPlayer closest = null;
+
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)_player;
+
+ double distanceSquared = player.distanceToSqr(centerX, centerY, centerZ);
+ if (distanceSquared < closestDistanceSquared && condition.test(source, player)) {
+ closest = player;
+ closestDistanceSquared = distanceSquared;
+ }
+ }
+
+ return closest;
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition, LivingEntity entityliving) {
+ return this.getNearestPlayer(pathfindertargetcondition, entityliving, entityliving.getX(), entityliving.getY(), entityliving.getZ());
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions pathfindertargetcondition,
+ double d0, double d1, double d2) {
+ return this.getNearestPlayer(pathfindertargetcondition, null, d0, d1, d2);
+ }
+
+ @Override
+ public List<Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions condition, LivingEntity source, AABB axisalignedbb) {
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> nearby;
+ double centerX = (axisalignedbb.maxX + axisalignedbb.minX) * 0.5;
+ double centerZ = (axisalignedbb.maxZ + axisalignedbb.minZ) * 0.5;
+ nearby = this.getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(Mth.floor(centerX) >> 4, Mth.floor(centerZ) >> 4);
+
+ List<Player> ret = new java.util.ArrayList<>();
+
+ if (nearby == null) {
+ return ret;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)_player;
+
+ if (axisalignedbb.contains(player.getX(), player.getY(), player.getZ()) && condition.test(source, player)) {
+ ret.add(player);
+ }
+ }
+
+ return ret;
+ }
+ // Paper end - optimise get nearest players for entity AI
// Add env and gen to constructor, WorldData -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, ServerLevelData iworlddataserver, ResourceKey<Level> resourcekey, DimensionType dimensionmanager, ChunkProgressListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
public void tick(BooleanSupplier shouldKeepTicking) {
+ // Paper start - optimise checkDespawn
+ this.playersAffectingSpawning.clear();
+ for (ServerPlayer player : this.players) {
+ if (net.minecraft.world.entity.EntitySelector.affectsSpawning.test(player)) {
+ this.playersAffectingSpawning.add(player);
+ }
+ }
+ // Paper end - optimise checkDespawn
ProfilerFiller gameprofilerfiller = this.getProfiler();
this.handlingTick = true;
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -0,0 +0,0 @@ public abstract class Mob extends LivingEntity {
if (this.level.getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
this.discard();
} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
- Player entityhuman = this.level.findNearbyPlayer(this, -1.0D, EntitySelector.affectsSpawning); // Paper
+ // Paper start - optimise checkDespawn
+ Player entityhuman = this.level.findNearbyPlayer(this, level.paperConfig.hardDespawnDistances.getInt(this.getType().getCategory()) + 1, EntitySelector.affectsSpawning); // Paper
+ if (entityhuman == null) {
+ entityhuman = ((ServerLevel)this.level).playersAffectingSpawning.isEmpty() ? null : ((ServerLevel)this.level).playersAffectingSpawning.get(0);
+ }
+ // Paper end - optimise checkDespawn
if (entityhuman != null) {
double d0 = entityhuman.distanceToSqr((Entity) this);
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return ret;
}
// Paper end
+ // Paper start - optimise checkDespawn
+ public final List<net.minecraft.server.level.ServerPlayer> getNearbyPlayers(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ LevelChunk chunk;
+ if (maxRange < 0.0 || maxRange >= net.minecraft.server.level.ChunkMap.GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE ||
+ (chunk = (LevelChunk)this.getChunkIfLoadedImmediately(Mth.floor(sourceX) >> 4, Mth.floor(sourceZ) >> 4)) == null) {
+ return this.getNearbyPlayersSlow(source, sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
+ chunk.getNearestPlayers(sourceX, sourceY, sourceZ, predicate, maxRange, ret);
+ return ret;
+ }
+
+ private List<net.minecraft.server.level.ServerPlayer> getNearbyPlayersSlow(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ List<net.minecraft.server.level.ServerPlayer> ret = new java.util.ArrayList<>();
+ double maxRangeSquared = maxRange * maxRange;
+
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ if ((maxRange < 0.0 || player.distanceToSqr(sourceX, sourceY, sourceZ) < maxRangeSquared)) {
+ if (predicate == null || predicate.test(player)) {
+ ret.add(player);
+ }
+ }
+ }
+
+ return ret;
+ }
+
+ private net.minecraft.server.level.ServerPlayer getNearestPlayerSlow(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ net.minecraft.server.level.ServerPlayer closest = null;
+ double closestRangeSquared = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
+
+ for (net.minecraft.server.level.ServerPlayer player : (List<net.minecraft.server.level.ServerPlayer>)this.players()) {
+ double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distanceSquared < closestRangeSquared && (predicate == null || predicate.test(player))) {
+ closest = player;
+ closestRangeSquared = distanceSquared;
+ }
+ }
+
+ return closest;
+ }
+
+
+ public final net.minecraft.server.level.ServerPlayer getNearestPlayer(@Nullable Entity source, double sourceX, double sourceY,
+ double sourceZ, double maxRange, @Nullable Predicate<Entity> predicate) {
+ LevelChunk chunk;
+ if (maxRange < 0.0 || maxRange >= net.minecraft.server.level.ChunkMap.GENERAL_AREA_MAP_ACCEPTABLE_SEARCH_RANGE ||
+ (chunk = (LevelChunk)this.getChunkIfLoadedImmediately(Mth.floor(sourceX) >> 4, Mth.floor(sourceZ) >> 4)) == null) {
+ return this.getNearestPlayerSlow(source, sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ return chunk.findNearestPlayer(sourceX, sourceY, sourceZ, maxRange, predicate);
+ }
+
+ @Override
+ public @Nullable Player getNearestPlayer(double d0, double d1, double d2, double d3, @Nullable Predicate<Entity> predicate) {
+ return this.getNearestPlayer(null, d0, d1, d2, d3, predicate);
+ }
+ // Paper end - optimise checkDespawn
protected Level(WritableLevelData worlddatamutable, ResourceKey<Level> resourcekey, final DimensionType dimensionmanager, Supplier<ProfilerFiller> supplier, boolean flag, boolean flag1, long i, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider, org.bukkit.World.Environment env) {
this.spigotConfig = new org.spigotmc.SpigotWorldConfig(((net.minecraft.world.level.storage.PrimaryLevelData) worlddatamutable).getLevelName()); // Spigot
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
blockposition_mutableblockposition.set(l, i, i1);
double d0 = (double) l + 0.5D;
double d1 = (double) i1 + 0.5D;
- Player entityhuman = world.getNearestPlayer(d0, (double) i, d1, -1.0D, false);
+ Player entityhuman = (chunk instanceof LevelChunk) ? ((LevelChunk)chunk).findNearestPlayer(d0, i, d1, 576.0D, net.minecraft.world.entity.EntitySelector.NO_SPECTATORS) : world.getNearestPlayer(d0, (double) i, d1, -1.0D, false); // Paper - use chunk's player cache to optimize search in range
if (entityhuman != null) {
double d2 = entityhuman.distanceToSqr(d0, (double) i, d1);
@@ -0,0 +0,0 @@ public final class NaturalSpawner {
}
private static boolean isRightDistanceToPlayerAndSpawnPoint(ServerLevel world, ChunkAccess chunk, BlockPos.MutableBlockPos pos, double squaredDistance) {
- return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerThan((Position) (new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D)), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isPositionEntityTicking((BlockPos) pos));
+ return squaredDistance <= 576.0D ? false : (world.getSharedSpawnPos().closerThan((Position) (new Vec3((double) pos.getX() + 0.5D, (double) pos.getY(), (double) pos.getZ() + 0.5D)), 24.0D) ? false : Objects.equals(new ChunkPos(pos), chunk.getPos()) || world.isPositionEntityTicking((BlockPos) pos)); // Paper - diff on change, copy into caller
}
private static Boolean isValidSpawnPostitionForType(ServerLevel world, MobCategory group, StructureFeatureManager structureAccessor, ChunkGenerator chunkGenerator, MobSpawnSettings.SpawnerData spawnEntry, BlockPos.MutableBlockPos pos, double squaredDistance) { // Paper
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
}
}
// Paper end
+ // Paper start - optimise checkDespawn
+ private boolean playerGeneralAreaCacheSet;
+ private com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> playerGeneralAreaCache;
+
+ public com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> getPlayerGeneralAreaCache() {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+ return this.playerGeneralAreaCache;
+ }
+
+ public void updateGeneralAreaCache() {
+ this.updateGeneralAreaCache(((ServerLevel)this.level).getChunkSource().chunkMap.playerGeneralAreaMap.getObjectsInRange(this.coordinateKey));
+ }
+
+ public void updateGeneralAreaCache(com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> value) {
+ this.playerGeneralAreaCacheSet = true;
+ this.playerGeneralAreaCache = value;
+ }
+
+ public net.minecraft.server.level.ServerPlayer findNearestPlayer(double sourceX, double sourceY, double sourceZ,
+ double maxRange, java.util.function.Predicate<Entity> predicate) {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
+
+ if (nearby == null) {
+ return null;
+ }
+
+ Object[] backingSet = nearby.getBackingSet();
+ double closestDistance = maxRange < 0.0 ? Double.MAX_VALUE : maxRange * maxRange;
+ net.minecraft.server.level.ServerPlayer closest = null;
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+
+ double distance = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distance < closestDistance && predicate.test(player)) {
+ closest = player;
+ closestDistance = distance;
+ }
+ }
+
+ return closest;
+ }
+
+ public void getNearestPlayers(double sourceX, double sourceY, double sourceZ, java.util.function.Predicate<Entity> predicate,
+ double range, java.util.List<net.minecraft.server.level.ServerPlayer> ret) {
+ if (!this.playerGeneralAreaCacheSet) {
+ this.updateGeneralAreaCache();
+ }
+
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> nearby = this.playerGeneralAreaCache;
+
+ if (nearby == null) {
+ return;
+ }
+
+ double rangeSquared = range * range;
+
+ Object[] backingSet = nearby.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object _player = backingSet[i];
+ if (!(_player instanceof net.minecraft.server.level.ServerPlayer)) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)_player;
+
+ if (range >= 0.0) {
+ double distanceSquared = player.distanceToSqr(sourceX, sourceY, sourceZ);
+ if (distanceSquared > rangeSquared) {
+ continue;
+ }
+ }
+
+ if (predicate == null || predicate.test(player)) {
+ ret.add(player);
+ }
+ }
+ }
+ // Paper end - optimise checkDespawn
public LevelChunk(ServerLevel world, ProtoChunk protoChunk, @Nullable LevelChunk.PostLoadProcessor chunk_c) {
this(world, protoChunk.getPos(), protoChunk.getUpgradeData(), protoChunk.unpackBlockTicks(), protoChunk.unpackFluidTicks(), protoChunk.getInhabitedTime(), protoChunk.getSections(), chunk_c, protoChunk.getBlendingData());

View File

@@ -0,0 +1,55 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Tue, 22 Sep 2020 01:49:19 -0700
Subject: [PATCH] Optimise non-flush packet sending
Places like entity tracking make heavy use of packet sending,
and internally netty will use some very expensive thread wakeup
calls when scheduling.
Thanks to various hacks in ProtocolLib as well as other
plugins, we cannot simply use a queue of packets to group
send on execute. We have to call execute for each packet.
Tux's suggestion here is exactly what was needed - tag
the Runnable indicating it should not make a wakeup call.
Big thanks to Tux for making this possible as I had given
up on this optimisation before he came along.
Locally this patch drops the entity tracker tick by a full 1.5x.
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -0,0 +0,0 @@ import org.apache.logging.log4j.Logger;
import org.apache.logging.log4j.Marker;
import org.apache.logging.log4j.MarkerManager;
+
+import io.netty.util.concurrent.AbstractEventExecutor; // Paper
public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
private static final float AVERAGE_PACKETS_SMOOTHING = 0.75F;
@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
if (this.channel.eventLoop().inEventLoop()) {
this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter
} else {
+ // Paper start - optimise packets that are not flushed
+ // note: since the type is not dynamic here, we need to actually copy the old executor code
+ // into two branches. On conflict, just re-copy - no changes were made inside the executor code.
+ if (!flush) {
+ AbstractEventExecutor.LazyRunnable run = () -> {
+ this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter
+ };
+ this.channel.eventLoop().execute(run);
+ } else { // Paper end - optimise packets that are not flushed
this.channel.eventLoop().execute(() -> {
- this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter
+ this.doSendPacket(packet, callback, enumprotocol, enumprotocol1, flush); // Paper - add flush parameter // Paper - diff on change
});
+ } // Paper
}
}

View File

@@ -0,0 +1,220 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Thu, 27 Aug 2020 20:51:40 -0700
Subject: [PATCH] Remove streams for villager AI
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
@Override
protected boolean canStillUse(ServerLevel world, E entity, long time) {
- return this.behaviors.stream().filter((task) -> {
- return task.getStatus() == Behavior.Status.RUNNING;
- }).anyMatch((task) -> {
- return task.canStillUse(world, entity, time);
- });
+ // Paper start - remove streams
+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
+ for (int i = 0; i < entries.size(); i++) {
+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
+ Behavior<? super E> behavior = entry.getData();
+ if (behavior.getStatus() == Status.RUNNING) {
+ if (behavior.canStillUse(world, entity, time)) {
+ return true;
+ }
+ }
+ }
+ return false;
+ // Paper end - remove streams
}
@Override
@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
@Override
protected void start(ServerLevel world, E entity, long time) {
this.orderPolicy.apply(this.behaviors);
- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
+ this.runningPolicy.apply(this.behaviors.entries, world, entity, time); // Paper - remove streams
}
@Override
protected void tick(ServerLevel world, E entity, long time) {
- this.behaviors.stream().filter((task) -> {
- return task.getStatus() == Behavior.Status.RUNNING;
- }).forEach((task) -> {
- task.tickOrStop(world, entity, time);
- });
+ // Paper start - remove streams
+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
+ for (int i = 0; i < entries.size(); i++) {
+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
+ Behavior<? super E> behavior = entry.getData();
+ if (behavior.getStatus() == Status.RUNNING) {
+ behavior.tickOrStop(world, entity, time);
+ }
+ }
+ // Paper end - remove streams
}
@Override
protected void stop(ServerLevel world, E entity, long time) {
- this.behaviors.stream().filter((task) -> {
- return task.getStatus() == Behavior.Status.RUNNING;
- }).forEach((task) -> {
- task.doStop(world, entity, time);
- });
+ // Paper start - remove streams
+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
+ for (int i = 0; i < entries.size(); i++) {
+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
+ Behavior<? super E> behavior = entry.getData();
+ if (behavior.getStatus() == Status.RUNNING) {
+ behavior.doStop(world, entity, time);
+ }
+ }
+ // Paper end - remove streams
this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
}
@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
public static enum RunningPolicy {
RUN_ONE {
@Override
- public <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time) {
- tasks.filter((task) -> {
- return task.getStatus() == Behavior.Status.STOPPED;
- }).filter((task) -> {
- return task.tryStart(world, entity, time);
- }).findFirst();
+ // Paper start - remove streams
+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time) {
+ for (int i = 0; i < tasks.size(); i++) {
+ ShufflingList.WeightedEntry<Behavior<? super E>> task = tasks.get(i);
+ Behavior<? super E> behavior = task.getData();
+ if (behavior.getStatus() == Status.STOPPED && behavior.tryStart(world, entity, time)) {
+ break;
+ }
+ }
+ // Paper end - remove streams
}
},
TRY_ALL {
@Override
- public <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time) {
- tasks.filter((task) -> {
- return task.getStatus() == Behavior.Status.STOPPED;
- }).forEach((task) -> {
- task.tryStart(world, entity, time);
- });
+ // Paper start - remove streams
+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time) {
+ for (int i = 0; i < tasks.size(); i++) {
+ ShufflingList.WeightedEntry<Behavior<? super E>> task = tasks.get(i);
+ Behavior<? super E> behavior = task.getData();
+ if (behavior.getStatus() == Status.STOPPED) {
+ behavior.tryStart(world, entity, time);
+ }
+ }
+ // Paper end - remove streams
}
};
- public abstract <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time);
+ public abstract <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time); // Paper - remove streams
}
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
@@ -0,0 +0,0 @@ import java.util.Random;
import java.util.stream.Stream;
public class ShufflingList<U> {
- protected final List<ShufflingList.WeightedEntry<U>> entries;
+ public final List<ShufflingList.WeightedEntry<U>> entries; // Paper - public
private final Random random = new Random();
private final boolean isUnsafe; // Paper
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
@@ -0,0 +0,0 @@ public class NearestItemSensor extends Sensor<Mob> {
protected void doTick(ServerLevel world, Mob entity) {
Brain<?> brain = entity.getBrain();
List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(8.0D, 4.0D, 8.0D), (itemEntity) -> {
- return true;
+ return itemEntity.closerThan(entity, 9.0D) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
});
- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
+ // Paper start - remove streams
// Paper start - remove streams in favour of lists
ItemEntity nearest = null;
- for (ItemEntity entityItem : list) {
- if (entity.wantsToPickUp(entityItem.getItem()) && entityItem.closerThan(entity, 9.0D) && entity.hasLineOfSight(entityItem)) {
+ for (int i = 0; i < list.size(); i++) {
+ ItemEntity entityItem = list.get(i);
+ if (entity.hasLineOfSight(entityItem)) {
nearest = entityItem;
break;
}
}
+ // Paper end - remove streams
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearest));
// Paper end
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
@@ -0,0 +0,0 @@ public class PlayerSensor extends Sensor<LivingEntity> {
@Override
protected void doTick(ServerLevel world, LivingEntity entity) {
- List<Player> players = new java.util.ArrayList<>(world.players());
- players.removeIf(player -> !EntitySelector.NO_SPECTATORS.test(player) || !entity.closerThan(player, 16.0D));
- players.sort(Comparator.comparingDouble(entity::distanceTo));
+ // Paper start - remove streams
+ List<Player> players = (List)world.getNearbyPlayers(entity, entity.getX(), entity.getY(), entity.getZ(), 16.0D, EntitySelector.NO_SPECTATORS);
+ players.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2)));
Brain<?> brain = entity.getBrain();
brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
- Player nearest = null, nearestTargetable = null;
- for (Player player : players) {
- if (Sensor.isEntityTargetable(entity, player)) {
- if (nearest == null) nearest = player;
- if (Sensor.isEntityAttackable(entity, player)) {
- nearestTargetable = player;
- break; // Both variables are assigned, no reason to loop further
- }
+ Player firstTargetable = null;
+ Player firstAttackable = null;
+ for (int index = 0, len = players.size(); index < len; ++index) {
+ Player player = players.get(index);
+ if (firstTargetable == null && isEntityTargetable(entity, player)) {
+ firstTargetable = player;
+ }
+ if (firstAttackable == null && isEntityAttackable(entity, player)) {
+ firstAttackable = player;
+ }
+
+ if (firstAttackable != null && firstTargetable != null) {
+ break;
}
}
- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, nearest);
- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, nearestTargetable);
- // Paper end
+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
+ // Paper end - remove streams
}
}

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