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220
patches/server/Remove-streams-for-villager-AI.patch
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220
patches/server/Remove-streams-for-villager-AI.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Thu, 27 Aug 2020 20:51:40 -0700
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Subject: [PATCH] Remove streams for villager AI
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
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@Override
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protected boolean canStillUse(ServerLevel world, E entity, long time) {
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- return this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).anyMatch((task) -> {
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- return task.canStillUse(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
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+ for (int i = 0; i < entries.size(); i++) {
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+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
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+ Behavior<? super E> behavior = entry.getData();
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+ if (behavior.getStatus() == Status.RUNNING) {
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+ if (behavior.canStillUse(world, entity, time)) {
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+ return true;
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+ }
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+ }
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+ }
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+ return false;
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+ // Paper end - remove streams
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}
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@Override
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@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
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@Override
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protected void start(ServerLevel world, E entity, long time) {
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this.orderPolicy.apply(this.behaviors);
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- this.runningPolicy.apply(this.behaviors.stream(), world, entity, time);
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+ this.runningPolicy.apply(this.behaviors.entries, world, entity, time); // Paper - remove streams
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}
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@Override
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protected void tick(ServerLevel world, E entity, long time) {
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.tickOrStop(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
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+ for (int i = 0; i < entries.size(); i++) {
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+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
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+ Behavior<? super E> behavior = entry.getData();
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+ if (behavior.getStatus() == Status.RUNNING) {
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+ behavior.tickOrStop(world, entity, time);
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+ }
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+ }
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+ // Paper end - remove streams
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}
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@Override
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protected void stop(ServerLevel world, E entity, long time) {
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- this.behaviors.stream().filter((task) -> {
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- return task.getStatus() == Behavior.Status.RUNNING;
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- }).forEach((task) -> {
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- task.doStop(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ List<ShufflingList.WeightedEntry<Behavior<? super E>>> entries = this.behaviors.entries;
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+ for (int i = 0; i < entries.size(); i++) {
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+ ShufflingList.WeightedEntry<Behavior<? super E>> entry = entries.get(i);
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+ Behavior<? super E> behavior = entry.getData();
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+ if (behavior.getStatus() == Status.RUNNING) {
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+ behavior.doStop(world, entity, time);
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+ }
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+ }
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+ // Paper end - remove streams
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this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
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}
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@@ -0,0 +0,0 @@ public class GateBehavior<E extends LivingEntity> extends Behavior<E> {
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public static enum RunningPolicy {
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RUN_ONE {
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@Override
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- public <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).filter((task) -> {
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- return task.tryStart(world, entity, time);
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- }).findFirst();
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (int i = 0; i < tasks.size(); i++) {
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+ ShufflingList.WeightedEntry<Behavior<? super E>> task = tasks.get(i);
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+ Behavior<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Status.STOPPED && behavior.tryStart(world, entity, time)) {
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+ break;
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+ }
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+ }
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+ // Paper end - remove streams
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}
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},
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TRY_ALL {
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@Override
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- public <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time) {
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- tasks.filter((task) -> {
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- return task.getStatus() == Behavior.Status.STOPPED;
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- }).forEach((task) -> {
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- task.tryStart(world, entity, time);
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- });
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+ // Paper start - remove streams
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+ public <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time) {
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+ for (int i = 0; i < tasks.size(); i++) {
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+ ShufflingList.WeightedEntry<Behavior<? super E>> task = tasks.get(i);
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+ Behavior<? super E> behavior = task.getData();
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+ if (behavior.getStatus() == Status.STOPPED) {
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+ behavior.tryStart(world, entity, time);
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+ }
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+ }
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+ // Paper end - remove streams
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}
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};
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- public abstract <E extends LivingEntity> void apply(Stream<Behavior<? super E>> tasks, ServerLevel world, E entity, long time);
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+ public abstract <E extends LivingEntity> void apply(List<ShufflingList.WeightedEntry<Behavior<? super E>>> tasks, ServerLevel world, E entity, long time); // Paper - remove streams
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/ShufflingList.java
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@@ -0,0 +0,0 @@ import java.util.Random;
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import java.util.stream.Stream;
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public class ShufflingList<U> {
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- protected final List<ShufflingList.WeightedEntry<U>> entries;
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+ public final List<ShufflingList.WeightedEntry<U>> entries; // Paper - public
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private final Random random = new Random();
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private final boolean isUnsafe; // Paper
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -0,0 +0,0 @@ public class NearestItemSensor extends Sensor<Mob> {
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protected void doTick(ServerLevel world, Mob entity) {
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Brain<?> brain = entity.getBrain();
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List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(8.0D, 4.0D, 8.0D), (itemEntity) -> {
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- return true;
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+ return itemEntity.closerThan(entity, 9.0D) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
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});
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- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
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+ // Paper start - remove streams
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// Paper start - remove streams in favour of lists
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ItemEntity nearest = null;
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- for (ItemEntity entityItem : list) {
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- if (entity.wantsToPickUp(entityItem.getItem()) && entityItem.closerThan(entity, 9.0D) && entity.hasLineOfSight(entityItem)) {
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+ for (int i = 0; i < list.size(); i++) {
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+ ItemEntity entityItem = list.get(i);
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+ if (entity.hasLineOfSight(entityItem)) {
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nearest = entityItem;
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break;
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}
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}
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+ // Paper end - remove streams
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brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearest));
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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@@ -0,0 +0,0 @@ public class PlayerSensor extends Sensor<LivingEntity> {
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@Override
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protected void doTick(ServerLevel world, LivingEntity entity) {
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- List<Player> players = new java.util.ArrayList<>(world.players());
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- players.removeIf(player -> !EntitySelector.NO_SPECTATORS.test(player) || !entity.closerThan(player, 16.0D));
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- players.sort(Comparator.comparingDouble(entity::distanceTo));
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+ // Paper start - remove streams
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+ List<Player> players = (List)world.getNearbyPlayers(entity, entity.getX(), entity.getY(), entity.getZ(), 16.0D, EntitySelector.NO_SPECTATORS);
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+ players.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2)));
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Brain<?> brain = entity.getBrain();
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brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, players);
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- Player nearest = null, nearestTargetable = null;
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- for (Player player : players) {
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- if (Sensor.isEntityTargetable(entity, player)) {
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- if (nearest == null) nearest = player;
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- if (Sensor.isEntityAttackable(entity, player)) {
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- nearestTargetable = player;
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- break; // Both variables are assigned, no reason to loop further
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- }
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+ Player firstTargetable = null;
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+ Player firstAttackable = null;
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+ for (int index = 0, len = players.size(); index < len; ++index) {
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+ Player player = players.get(index);
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+ if (firstTargetable == null && isEntityTargetable(entity, player)) {
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+ firstTargetable = player;
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+ }
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+ if (firstAttackable == null && isEntityAttackable(entity, player)) {
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+ firstAttackable = player;
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+ }
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+
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+ if (firstAttackable != null && firstTargetable != null) {
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+ break;
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}
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}
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, nearest);
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, nearestTargetable);
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- // Paper end
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, firstTargetable);
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, Optional.ofNullable(firstAttackable));
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+ // Paper end - remove streams
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}
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}
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