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Update to Minecraft 1.12-pre2
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@@ -12,7 +12,7 @@
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public abstract class BlockButtonAbstract extends BlockDirectional {
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public static final BlockStateBoolean POWERED = BlockStateBoolean.of("powered");
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@@ -123,6 +128,19 @@
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@@ -126,6 +131,19 @@
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if (((Boolean) iblockdata.get(BlockButtonAbstract.POWERED)).booleanValue()) {
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return true;
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} else {
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@@ -32,7 +32,7 @@
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world.setTypeAndData(blockposition, iblockdata.set(BlockButtonAbstract.POWERED, Boolean.valueOf(true)), 3);
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world.b(blockposition, blockposition);
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this.a(entityhuman, world, blockposition);
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@@ -164,6 +182,16 @@
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@@ -167,6 +185,16 @@
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if (this.I) {
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this.d(iblockdata, world, blockposition);
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} else {
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@@ -49,7 +49,7 @@
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world.setTypeUpdate(blockposition, iblockdata.set(BlockButtonAbstract.POWERED, Boolean.valueOf(false)));
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this.c(world, blockposition, (EnumDirection) iblockdata.get(BlockButtonAbstract.FACING));
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this.b(world, blockposition);
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@@ -189,7 +217,41 @@
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@@ -192,7 +220,41 @@
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boolean flag = !list.isEmpty();
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boolean flag1 = ((Boolean) iblockdata.get(BlockButtonAbstract.POWERED)).booleanValue();
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@@ -91,7 +91,7 @@
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world.setTypeUpdate(blockposition, iblockdata.set(BlockButtonAbstract.POWERED, Boolean.valueOf(true)));
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this.c(world, blockposition, (EnumDirection) iblockdata.get(BlockButtonAbstract.FACING));
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world.b(blockposition, blockposition);
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@@ -197,6 +259,16 @@
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@@ -200,6 +262,16 @@
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}
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if (!flag && flag1) {
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