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Update to Minecraft 1.12-pre2
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@@ -14,8 +14,8 @@
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public int a;
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@@ -34,6 +40,7 @@
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public void A_() {
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super.A_();
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public void B_() {
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super.B_();
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+ EntityHuman prevTarget = this.targetPlayer;// CraftBukkit - store old target
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if (this.c > 0) {
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--this.c;
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