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Update to Minecraft 1.12-pre2
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@@ -1,6 +1,6 @@
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--- a/net/minecraft/server/EntityWither.java
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+++ b/net/minecraft/server/EntityWither.java
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@@ -6,6 +6,12 @@
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@@ -5,6 +5,12 @@
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import java.util.List;
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import javax.annotation.Nullable;
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@@ -13,9 +13,9 @@
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public class EntityWither extends EntityMonster implements IRangedEntity {
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private static final DataWatcherObject<Integer> a = DataWatcher.a(EntityWither.class, DataWatcherRegistry.b);
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@@ -193,13 +199,38 @@
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if (this.dh() > 0) {
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i = this.dh() - 1;
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@@ -192,13 +198,38 @@
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if (this.dk() > 0) {
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i = this.dk() - 1;
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if (i <= 0) {
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- this.world.createExplosion(this, this.locX, this.locY + (double) this.getHeadHeight(), this.locZ, 7.0F, false, this.world.getGameRules().getBoolean("mobGriefing"));
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- this.world.a(1023, new BlockPosition(this), 0);
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@@ -55,7 +55,7 @@
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}
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} else {
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@@ -290,6 +321,11 @@
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@@ -289,6 +320,11 @@
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Block block = iblockdata.getBlock();
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if (iblockdata.getMaterial() != Material.AIR && a(block)) {
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@@ -67,7 +67,7 @@
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flag = this.world.setAir(blockposition, true) || flag;
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}
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}
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@@ -303,7 +339,7 @@
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@@ -302,7 +338,7 @@
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}
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if (this.ticksLived % 20 == 0) {
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@@ -75,4 +75,4 @@
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+ this.heal(1.0F, EntityRegainHealthEvent.RegainReason.REGEN); // CraftBukkit
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}
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this.bF.setProgress(this.getHealth() / this.getMaxHealth());
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this.bG.setProgress(this.getHealth() / this.getMaxHealth());
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