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Update to Minecraft 1.12-pre2
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@@ -1,17 +1,17 @@
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--- a/net/minecraft/server/EntityZombieVillager.java
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+++ b/net/minecraft/server/EntityZombieVillager.java
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@@ -7,6 +7,7 @@
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private static final DataWatcherObject<Boolean> b = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.h);
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@@ -9,6 +9,7 @@
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private static final DataWatcherObject<Integer> c = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b);
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private int conversionTime;
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private UUID by;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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public EntityZombieVillager(World world) {
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super(world);
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@@ -54,6 +55,11 @@
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public void A_() {
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@@ -60,6 +61,11 @@
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public void B_() {
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if (!this.world.isClientSide && this.isConverting()) {
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int i = this.dq();
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int i = this.ds();
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+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
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+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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+ this.lastTick = MinecraftServer.currentTick;
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@@ -20,12 +20,12 @@
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this.conversionTime -= i;
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if (this.conversionTime <= 0) {
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@@ -116,7 +122,7 @@
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@@ -123,7 +129,7 @@
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entityvillager.setCustomNameVisible(this.getCustomNameVisible());
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}
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- this.world.addEntity(entityvillager);
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+ this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason
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entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0));
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this.world.a((EntityHuman) null, 1027, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0);
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}
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EntityHuman entityhuman = this.world.b(this.by);
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if (entityhuman instanceof EntityPlayer) {
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