Adding all Entities into CraftBukkit.

These are needed to properly allow for determining class type, in
accordance with current practice.
This commit is contained in:
Andrew Ardill
2011-01-17 11:03:19 +08:00
committed by Dinner Bone
parent 5f2c8108b7
commit 5209e17e1b
23 changed files with 3108 additions and 0 deletions

View File

@@ -0,0 +1,49 @@
package net.minecraft.server;
public class EntityCow extends EntityAnimals {
public EntityCow(World world) {
super(world);
aP = "/mob/cow.png";
a(0.9F, 1.3F);
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
}
protected String e() {
return "mob.cow";
}
protected String f() {
return "mob.cowhurt";
}
protected String g() {
return "mob.cowhurt";
}
protected float i() {
return 0.4F;
}
protected int h() {
return Item.aD.ba;
}
public boolean a(EntityPlayer entityplayer) {
ItemStack itemstack = entityplayer.an.e();
if (itemstack != null && itemstack.c == Item.au.ba) {
entityplayer.an.a(entityplayer.an.c, new ItemStack(Item.aE));
return true;
} else {
return false;
}
}
}