[Bleeding] Fix mistranslation affecting time of the server vs time of day.

Fixes BUKKIT-2797
This commit is contained in:
md_5
2012-11-02 18:55:42 +11:00
committed by EvilSeph
parent 3dd0580d50
commit 53d24e2b22
3 changed files with 5 additions and 5 deletions

View File

@@ -530,7 +530,7 @@ public abstract class MinecraftServer implements Runnable, IMojangStatistics, IC
if (this.ticks % 20 == 0) {
for (int i = 0; i < this.getServerConfigurationManager().players.size(); ++i) {
EntityPlayer entityplayer = (EntityPlayer) this.getServerConfigurationManager().players.get(i);
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(entityplayer.getPlayerTime(), entityplayer.world.F())); // Add support for per player time
entityplayer.netServerHandler.sendPacket(new Packet4UpdateTime(entityplayer.world.getTime(), entityplayer.getPlayerTime())); // Add support for per player time
}
}