mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-16 12:43:52 -07:00
Updated CraftBukkit to 1.2
This commit is contained in:
@@ -14,33 +14,31 @@ public class Block {
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public static final StepSound j = new StepSoundStone("stone", 1.0F, 1.0F);
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public static final StepSound k = new StepSound("cloth", 1.0F, 1.0F);
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public static final StepSound l = new StepSoundSand("sand", 1.0F, 1.0F);
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public static final Block[] byId = new Block[256];
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public static final boolean[] n = new boolean[256];
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public static final boolean[] o = new boolean[256];
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public static final boolean[] isTileEntity = new boolean[256];
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public static final int[] lightBlock = new int[256];
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public static final boolean[] r = new boolean[256];
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public static final int[] lightEmission = new int[256];
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public static final boolean[] t = new boolean[256];
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public static boolean[] u = new boolean[256];
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public static final Block[] byId = new Block[4096];
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public static final boolean[] n = new boolean[4096];
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public static final int[] lightBlock = new int[4096];
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public static final boolean[] p = new boolean[4096];
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public static final int[] lightEmission = new int[4096];
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public static final boolean[] r = new boolean[4096];
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public static boolean[] s = new boolean[4096];
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public static final Block STONE = (new BlockStone(1, 1)).c(1.5F).b(10.0F).a(h).a("stone");
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public static final BlockGrass GRASS = (BlockGrass) (new BlockGrass(2)).c(0.6F).a(g).a("grass");
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public static final Block DIRT = (new BlockDirt(3, 2)).c(0.5F).a(f).a("dirt");
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public static final Block COBBLESTONE = (new Block(4, 16, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stonebrick");
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public static final Block WOOD = (new Block(5, 4, Material.WOOD)).c(2.0F).b(5.0F).a(e).a("wood").i();
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public static final Block SAPLING = (new BlockSapling(6, 15)).c(0.0F).a(g).a("sapling").i();
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public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).k().b(6000000.0F).a(h).a("bedrock").p();
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public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).g(3).a("water").p().i();
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public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).g(3).a("water").p().i();
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public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).g(255).a("lava").p().i();
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public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).g(255).a("lava").p().i();
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public static final Block BEDROCK = (new Block(7, 17, Material.STONE)).k().b(6000000.0F).a(h).a("bedrock").r();
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public static final Block WATER = (new BlockFlowing(8, Material.WATER)).c(100.0F).f(3).a("water").r().i();
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public static final Block STATIONARY_WATER = (new BlockStationary(9, Material.WATER)).c(100.0F).f(3).a("water").r().i();
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public static final Block LAVA = (new BlockFlowing(10, Material.LAVA)).c(0.0F).a(1.0F).f(255).a("lava").r().i();
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public static final Block STATIONARY_LAVA = (new BlockStationary(11, Material.LAVA)).c(100.0F).a(1.0F).f(255).a("lava").r().i();
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public static final Block SAND = (new BlockSand(12, 18)).c(0.5F).a(l).a("sand");
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public static final Block GRAVEL = (new BlockGravel(13, 19)).c(0.6F).a(f).a("gravel");
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public static final Block GOLD_ORE = (new BlockOre(14, 32)).c(3.0F).b(5.0F).a(h).a("oreGold");
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public static final Block IRON_ORE = (new BlockOre(15, 33)).c(3.0F).b(5.0F).a(h).a("oreIron");
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public static final Block COAL_ORE = (new BlockOre(16, 34)).c(3.0F).b(5.0F).a(h).a("oreCoal");
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public static final Block LOG = (new BlockLog(17)).c(2.0F).a(e).a("log").i();
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).g(1).a(g).a("leaves").i();
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public static final BlockLeaves LEAVES = (BlockLeaves) (new BlockLeaves(18, 52)).c(0.2F).f(1).a(g).a("leaves").i();
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public static final Block SPONGE = (new BlockSponge(19)).c(0.6F).a(g).a("sponge");
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public static final Block GLASS = (new BlockGlass(20, 49, Material.SHATTERABLE, false)).c(0.3F).a(j).a("glass");
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public static final Block LAPIS_ORE = (new BlockOre(21, 160)).c(3.0F).b(5.0F).a(h).a("oreLapis");
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@@ -48,11 +46,11 @@ public class Block {
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public static final Block DISPENSER = (new BlockDispenser(23)).c(3.5F).a(h).a("dispenser").i();
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public static final Block SANDSTONE = (new BlockSandStone(24)).a(h).c(0.8F).a("sandStone");
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public static final Block NOTE_BLOCK = (new BlockNote(25)).c(0.8F).a("musicBlock").i();
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public static final Block BED = (new BlockBed(26)).c(0.2F).a("bed").p().i();
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public static final Block BED = (new BlockBed(26)).c(0.2F).a("bed").r().i();
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public static final Block GOLDEN_RAIL = (new BlockMinecartTrack(27, 179, true)).c(0.7F).a(i).a("goldenRail").i();
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public static final Block DETECTOR_RAIL = (new BlockMinecartDetector(28, 195)).c(0.7F).a(i).a("detectorRail").i();
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public static final Block PISTON_STICKY = (new BlockPiston(29, 106, true)).a("pistonStickyBase").i();
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public static final Block WEB = (new BlockWeb(30, 11)).g(1).c(4.0F).a("web");
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public static final Block WEB = (new BlockWeb(30, 11)).f(1).c(4.0F).a("web");
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public static final BlockLongGrass LONG_GRASS = (BlockLongGrass) (new BlockLongGrass(31, 39)).c(0.0F).a(g).a("tallgrass");
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public static final BlockDeadBush DEAD_BUSH = (BlockDeadBush) (new BlockDeadBush(32, 55)).c(0.0F).a(g).a("deadbush");
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public static final Block PISTON = (new BlockPiston(33, 107, false)).a("pistonBase").i();
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@@ -73,39 +71,39 @@ public class Block {
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public static final Block MOSSY_COBBLESTONE = (new Block(48, 36, Material.STONE)).c(2.0F).b(10.0F).a(h).a("stoneMoss");
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public static final Block OBSIDIAN = (new BlockObsidian(49, 37)).c(50.0F).b(2000.0F).a(h).a("obsidian");
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public static final Block TORCH = (new BlockTorch(50, 80)).c(0.0F).a(0.9375F).a(e).a("torch").i();
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").p();
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public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).a("mobSpawner").p();
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public static final BlockFire FIRE = (BlockFire) (new BlockFire(51, 31)).c(0.0F).a(1.0F).a(e).a("fire").r();
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public static final Block MOB_SPAWNER = (new BlockMobSpawner(52, 65)).c(5.0F).a(i).a("mobSpawner").r();
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public static final Block WOOD_STAIRS = (new BlockStairs(53, WOOD)).a("stairsWood").i();
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public static final Block CHEST = (new BlockChest(54)).c(2.5F).a(e).a("chest").i();
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public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).a("redstoneDust").p().i();
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public static final Block REDSTONE_WIRE = (new BlockRedstoneWire(55, 164)).c(0.0F).a(d).a("redstoneDust").r().i();
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public static final Block DIAMOND_ORE = (new BlockOre(56, 50)).c(3.0F).b(5.0F).a(h).a("oreDiamond");
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public static final Block DIAMOND_BLOCK = (new BlockOreBlock(57, 24)).c(5.0F).b(10.0F).a(i).a("blockDiamond");
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public static final Block WORKBENCH = (new BlockWorkbench(58)).c(2.5F).a(e).a("workbench");
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public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).a("crops").p().i();
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public static final Block CROPS = (new BlockCrops(59, 88)).c(0.0F).a(g).a("crops").r().i();
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public static final Block SOIL = (new BlockSoil(60)).c(0.6F).a(f).a("farmland").i();
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public static final Block FURNACE = (new BlockFurnace(61, false)).c(3.5F).a(h).a("furnace").i();
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public static final Block BURNING_FURNACE = (new BlockFurnace(62, true)).c(3.5F).a(h).a(0.875F).a("furnace").i();
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public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).a("sign").p().i();
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public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).a("doorWood").p().i();
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public static final Block SIGN_POST = (new BlockSign(63, TileEntitySign.class, true)).c(1.0F).a(e).a("sign").r().i();
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public static final Block WOODEN_DOOR = (new BlockDoor(64, Material.WOOD)).c(3.0F).a(e).a("doorWood").r().i();
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public static final Block LADDER = (new BlockLadder(65, 83)).c(0.4F).a(e).a("ladder").i();
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public static final Block RAILS = (new BlockMinecartTrack(66, 128, false)).c(0.7F).a(i).a("rail").i();
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public static final Block COBBLESTONE_STAIRS = (new BlockStairs(67, COBBLESTONE)).a("stairsStone").i();
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public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).a("sign").p().i();
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public static final Block WALL_SIGN = (new BlockSign(68, TileEntitySign.class, false)).c(1.0F).a(e).a("sign").r().i();
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public static final Block LEVER = (new BlockLever(69, 96)).c(0.5F).a(e).a("lever").i();
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public static final Block STONE_PLATE = (new BlockPressurePlate(70, STONE.textureId, EnumMobType.MOBS, Material.STONE)).c(0.5F).a(h).a("pressurePlate").i();
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public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).a("doorIron").p().i();
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public static final Block IRON_DOOR_BLOCK = (new BlockDoor(71, Material.ORE)).c(5.0F).a(i).a("doorIron").r().i();
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public static final Block WOOD_PLATE = (new BlockPressurePlate(72, WOOD.textureId, EnumMobType.EVERYTHING, Material.WOOD)).c(0.5F).a(e).a("pressurePlate").i();
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public static final Block REDSTONE_ORE = (new BlockRedstoneOre(73, 51, false)).c(3.0F).b(5.0F).a(h).a("oreRedstone").i();
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public static final Block GLOWING_REDSTONE_ORE = (new BlockRedstoneOre(74, 51, true)).a(0.625F).c(3.0F).b(5.0F).a(h).a("oreRedstone").i();
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public static final Block REDSTONE_TORCH_OFF = (new BlockRedstoneTorch(75, 115, false)).c(0.0F).a(e).a("notGate").i();
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public static final Block REDSTONE_TORCH_ON = (new BlockRedstoneTorch(76, 99, true)).c(0.0F).a(0.5F).a(e).a("notGate").i();
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public static final Block STONE_BUTTON = (new BlockButton(77, STONE.textureId)).c(0.5F).a(h).a("button").i();
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public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).a("snow").g(0);
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public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).g(3).a(j).a("ice");
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public static final Block SNOW = (new BlockSnow(78, 66)).c(0.1F).a(k).a("snow").f(0);
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public static final Block ICE = (new BlockIce(79, 67)).c(0.5F).f(3).a(j).a("ice");
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public static final Block SNOW_BLOCK = (new BlockSnowBlock(80, 66)).c(0.2F).a(k).a("snow");
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public static final Block CACTUS = (new BlockCactus(81, 70)).c(0.4F).a(k).a("cactus");
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public static final Block CLAY = (new BlockClay(82, 72)).c(0.6F).a(f).a("clay");
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public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).a("reeds").p();
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public static final Block SUGAR_CANE_BLOCK = (new BlockReed(83, 73)).c(0.0F).a(g).a("reeds").r();
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public static final Block JUKEBOX = (new BlockJukeBox(84, 74)).c(2.0F).b(10.0F).a(h).a("jukebox").i();
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public static final Block FENCE = (new BlockFence(85, 4)).c(2.0F).b(5.0F).a(e).a("fence");
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public static final Block PUMPKIN = (new BlockPumpkin(86, 102, false)).c(1.0F).a(e).a("pumpkin").i();
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@@ -114,11 +112,11 @@ public class Block {
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public static final Block GLOWSTONE = (new BlockLightStone(89, 105, Material.SHATTERABLE)).c(0.3F).a(j).a(1.0F).a("lightgem");
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public static final BlockPortal PORTAL = (BlockPortal) (new BlockPortal(90, 14)).c(-1.0F).a(j).a(0.75F).a("portal");
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public static final Block JACK_O_LANTERN = (new BlockPumpkin(91, 102, true)).c(1.0F).a(e).a(1.0F).a("litpumpkin").i();
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public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).a("cake").p().i();
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public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).a("diode").p().i();
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public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).a("diode").p().i();
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public static final Block CAKE_BLOCK = (new BlockCake(92, 121)).c(0.5F).a(k).a("cake").r().i();
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public static final Block DIODE_OFF = (new BlockDiode(93, false)).c(0.0F).a(e).a("diode").r().i();
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public static final Block DIODE_ON = (new BlockDiode(94, true)).c(0.0F).a(0.625F).a(e).a("diode").r().i();
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public static final Block LOCKED_CHEST = (new BlockLockedChest(95)).c(0.0F).a(1.0F).a(e).a("lockedchest").a(true).i();
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public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).a("trapdoor").p().i();
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public static final Block TRAP_DOOR = (new BlockTrapdoor(96, Material.WOOD)).c(3.0F).a(e).a("trapdoor").r().i();
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public static final Block MONSTER_EGGS = (new BlockMonsterEggs(97)).c(0.75F);
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public static final Block SMOOTH_BRICK = (new BlockSmoothBrick(98)).c(1.5F).b(10.0F).a(h).a("stonebricksmooth");
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public static final Block BIG_MUSHROOM_1 = (new BlockHugeMushroom(99, Material.WOOD, 142, 0)).c(0.2F).a(e).a("mushroom").i();
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@@ -145,12 +143,16 @@ public class Block {
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public static final Block ENDER_PORTAL_FRAME = (new BlockEnderPortalFrame(120)).a(j).a(0.125F).c(-1.0F).a("endPortalFrame").i().b(6000000.0F);
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public static final Block WHITESTONE = (new Block(121, 175, Material.STONE)).c(3.0F).b(15.0F).a(h).a("whiteStone");
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public static final Block DRAGON_EGG = (new BlockDragonEgg(122, 167)).c(3.0F).b(15.0F).a(h).a(0.125F).a("dragonEgg");
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public static final Block REDSTONE_LAMP_OFF = (new BlockRedstoneLamp(123, false)).c(0.3F).a(j).a("redstoneLight");
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public static final Block REDSTONE_LAMP_ON = (new BlockRedstoneLamp(124, true)).c(0.3F).a(j).a("redstoneLight");
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public int textureId;
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public final int id;
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protected float strength;
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protected float durability;
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protected boolean bR;
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protected boolean bS;
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protected boolean bT;
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protected boolean isTileEntity;
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public double minX;
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public double minY;
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public double minZ;
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@@ -158,7 +160,7 @@ public class Block {
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public double maxY;
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public double maxZ;
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public StepSound stepSound;
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public float ca;
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public float cc;
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public final Material material;
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public float frictionFactor;
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private String name;
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@@ -167,7 +169,7 @@ public class Block {
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this.bR = true;
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this.bS = true;
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this.stepSound = d;
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this.ca = 1.0F;
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this.cc = 1.0F;
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this.frictionFactor = 0.6F;
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if (byId[i] != null) {
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throw new IllegalArgumentException("Slot " + i + " is already occupied by " + byId[i] + " when adding " + this);
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@@ -176,15 +178,14 @@ public class Block {
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byId[i] = this;
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this.id = i;
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this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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o[i] = this.a();
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n[i] = this.a();
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lightBlock[i] = this.a() ? 255 : 0;
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r[i] = !material.blocksLight();
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isTileEntity[i] = false;
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p[i] = !material.blocksLight();
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}
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}
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protected Block i() {
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t[this.id] = true;
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r[this.id] = true;
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return this;
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}
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@@ -200,7 +201,7 @@ public class Block {
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return this;
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}
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protected Block g(int i) {
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protected Block f(int i) {
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lightBlock[this.id] = i;
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return this;
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}
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@@ -215,10 +216,20 @@ public class Block {
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return this;
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}
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public static boolean g(int i) {
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Block block = byId[i];
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return block == null ? false : block.material.j() && block.b();
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}
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public boolean b() {
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return true;
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}
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public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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return !this.material.isSolid();
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}
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public int c() {
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return 0;
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}
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@@ -242,10 +253,18 @@ public class Block {
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}
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protected Block a(boolean flag) {
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n[this.id] = flag;
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this.bT = flag;
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return this;
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}
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public boolean m() {
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return this.bT;
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}
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public boolean n() {
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return this.isTileEntity;
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}
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public void a(float f, float f1, float f2, float f3, float f4, float f5) {
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this.minX = (double) f;
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this.minY = (double) f1;
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@@ -284,10 +303,10 @@ public class Block {
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}
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public boolean a(int i, boolean flag) {
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return this.x_();
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return this.F_();
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}
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public boolean x_() {
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public boolean F_() {
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return true;
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}
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@@ -510,7 +529,7 @@ public class Block {
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public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
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entityhuman.a(StatisticList.C[this.id], 1);
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entityhuman.c(0.025F);
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if (this.b() && !isTileEntity[this.id] && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
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if (this.b() && !this.isTileEntity && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
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ItemStack itemstack = this.a_(l);
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if (itemstack != null) {
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@@ -549,20 +568,20 @@ public class Block {
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}
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public String getName() {
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return LocaleI18n.get(this.n() + ".name");
|
||||
return LocaleI18n.get(this.p() + ".name");
|
||||
}
|
||||
|
||||
public String n() {
|
||||
public String p() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, int l, int i1) {}
|
||||
|
||||
public boolean o() {
|
||||
public boolean q() {
|
||||
return this.bS;
|
||||
}
|
||||
|
||||
protected Block p() {
|
||||
protected Block r() {
|
||||
this.bS = false;
|
||||
return this;
|
||||
}
|
||||
@@ -609,11 +628,15 @@ public class Block {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
u[i] = flag;
|
||||
if (p[i]) {
|
||||
flag = true;
|
||||
}
|
||||
|
||||
s[i] = flag;
|
||||
}
|
||||
}
|
||||
|
||||
r[0] = true;
|
||||
p[0] = true;
|
||||
StatisticList.b();
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user