Indicate when a teleport event was triggered by ender pearls or unknown internal teleports

This commit is contained in:
Nathan Adams
2011-12-04 11:04:14 +00:00
parent 645079be08
commit 55a532c251
4 changed files with 40 additions and 14 deletions

View File

@@ -3,6 +3,8 @@ package net.minecraft.server;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerPortalEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
public class EntityEnderPearl extends EntityProjectile {
public EntityEnderPearl(World world) {
@@ -28,23 +30,36 @@ public class EntityEnderPearl extends EntityProjectile {
if (!this.world.isStatic) {
// CraftBukkit start - dupe fix + damage event
boolean damage = false;
boolean teleport = false;
PlayerTeleportEvent teleEvent = null;
if (this.shooter != null) {
if (this.shooter instanceof EntityPlayer) {
damage = ((CraftPlayer)this.shooter.bukkitEntity).isOnline();
CraftPlayer player = (CraftPlayer)this.shooter.bukkitEntity;
teleport = player.isOnline();
if (teleport) {
teleEvent = new PlayerTeleportEvent(player, player.getLocation(), getBukkitEntity().getLocation(), PlayerTeleportEvent.TeleportCause.ENDER_PEARL);
Bukkit.getPluginManager().callEvent(teleEvent);
teleport = !teleEvent.isCancelled();
}
} else {
damage = true;
teleport = true;
}
}
if (damage) {
this.shooter.a_(this.locX, this.locY, this.locZ);
if (teleport) {
if (this.shooter instanceof EntityPlayer) {
((EntityPlayer)this.shooter).netServerHandler.teleport(teleEvent.getTo());
} else {
this.shooter.a_(this.locX, this.locY, this.locZ);
}
this.shooter.fallDistance = 0.0F;
EntityDamageEvent event = new EntityDamageEvent(getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, 5);
Bukkit.getPluginManager().callEvent(event);
EntityDamageEvent damageEvent = new EntityDamageEvent(getBukkitEntity(), EntityDamageEvent.DamageCause.FALL, 5);
Bukkit.getPluginManager().callEvent(damageEvent);
if (!event.isCancelled()) {
this.shooter.damageEntity(DamageSource.FALL, event.getDamage());
if (!damageEvent.isCancelled()) {
this.shooter.damageEntity(DamageSource.FALL, damageEvent.getDamage());
}
}
// CraftBukkit end