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@@ -63,16 +63,20 @@ public interface PlayerInventory extends Inventory {
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* Indexes 36 through 39 refer to the armor slots. Though you can set armor with this method using these indexes,
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* you are encouraged to use the provided methods for those slots.
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* <p>
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* If you attempt to use this method with an index less than 0 or greater than 39, an ArrayIndexOutOfBounds
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* Index 40 refers to the off hand (shield) item slot. Though you can set off hand with this method using this index,
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* you are encouraged to use the provided method for this slot.
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* <p>
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* If you attempt to use this method with an index less than 0 or greater than 40, an ArrayIndexOutOfBounds
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* exception will be thrown.
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*
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* @param index The index where to put the ItemStack
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* @param item The ItemStack to set
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* @throws ArrayIndexOutOfBoundsException when index < 0 || index > 39
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* @throws ArrayIndexOutOfBoundsException when index < 0 || index > 40
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* @see #setBoots(ItemStack)
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* @see #setChestplate(ItemStack)
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* @see #setHelmet(ItemStack)
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* @see #setLeggings(ItemStack)
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* @see #setItemInOffHand(ItemStack)
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*/
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@Override
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public void setItem(int index, ItemStack item);
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