Update for Minecraft 1.8

This commit is contained in:
Dinnerbone
2011-09-15 01:23:52 +01:00
parent 54bcd1c1f3
commit 5b2c774edc
107 changed files with 4415 additions and 3504 deletions

View File

@@ -25,8 +25,8 @@ public class BlockDispenser extends BlockContainer {
return Block.DISPENSER.id;
}
public void c(World world, int i, int j, int k) {
super.c(world, i, j, k);
public void a(World world, int i, int j, int k) {
super.a(world, i, j, k);
this.g(world, i, j, k);
}
@@ -68,12 +68,15 @@ public class BlockDispenser extends BlockContainer {
} else {
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
entityhuman.a(tileentitydispenser);
if (tileentitydispenser != null) {
entityhuman.a(tileentitydispenser);
}
return true;
}
}
// CraftBukkit - private -> public
// CraftBukkit - priv to public
public void dispense(World world, int i, int j, int k, Random random) {
int l = world.getData(i, j, k);
byte b0 = 0;
@@ -90,85 +93,88 @@ public class BlockDispenser extends BlockContainer {
}
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
// CraftBukkit start
int dispenseSlot = tileentitydispenser.findDispenseSlot();
ItemStack itemstack = null;
if (dispenseSlot > -1) {
itemstack = tileentitydispenser.getContents()[dispenseSlot];
// Copy item stack, because we want it to have 1 item
itemstack = new ItemStack(itemstack.id, 1, itemstack.damage);
}
// CraftBukkit end
double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
double d1 = (double) j + 0.5D;
double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
if (itemstack == null) {
world.e(1001, i, j, k, 0);
} else {
if (tileentitydispenser != null) {
// CraftBukkit start
double d3 = random.nextDouble() * 0.1D + 0.2D;
double motX = (double) b0 * d3;
double motY = 0.20000000298023224D;
double motZ = (double) b1 * d3;
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
int dispenseSlot = tileentitydispenser.findDispenseSlot();
ItemStack itemstack = null;
if (dispenseSlot > -1) {
itemstack = tileentitydispenser.getContents()[dispenseSlot];
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
// Copy item stack, because we want it to have 1 item
itemstack = new ItemStack(itemstack.id, 1, itemstack.damage);
}
// Actually remove the item
tileentitydispenser.splitStack(dispenseSlot, 1);
motX = event.getVelocity().getX();
motY = event.getVelocity().getY();
motZ = event.getVelocity().getZ();
itemstack = new ItemStack(event.getItem().getTypeId(), event.getItem().getAmount(), event.getItem().getDurability());
// CraftBukkit end
if (itemstack.id == Item.ARROW.id) {
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
double d0 = (double) i + (double) b0 * 0.6D + 0.5D;
double d1 = (double) j + 0.5D;
double d2 = (double) k + (double) b1 * 0.6D + 0.5D;
entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
entityarrow.fromPlayer = true;
world.addEntity(entityarrow);
world.e(1002, i, j, k, 0);
} else if (itemstack.id == Item.EGG.id) {
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entityegg);
world.e(1002, i, j, k, 0);
} else if (itemstack.id == Item.SNOW_BALL.id) {
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entitysnowball);
world.e(1002, i, j, k, 0);
if (itemstack == null) {
world.e(1001, i, j, k, 0);
} else {
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
// CraftBukkit start
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
entityitem.motX = motX;
entityitem.motY = motY;
entityitem.motZ = motZ;
// CraftBukkit end
world.addEntity(entityitem);
world.e(1000, i, j, k, 0);
}
double d3 = random.nextDouble() * 0.1D + 0.2D;
double motX = (double) b0 * d3;
double motY = 0.20000000298023224D;
double motZ = (double) b1 * d3;
motX += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motY += random.nextGaussian() * 0.007499999832361937D * 6.0D;
motZ += random.nextGaussian() * 0.007499999832361937D * 6.0D;
world.e(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
org.bukkit.block.Block block = world.getWorld().getBlockAt(i, j, k);
org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack).clone();
BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new Vector(motX, motY, motZ));
world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// Actually remove the item
tileentitydispenser.splitStack(dispenseSlot, 1);
motX = event.getVelocity().getX();
motY = event.getVelocity().getY();
motZ = event.getVelocity().getZ();
itemstack = new ItemStack(event.getItem().getTypeId(), event.getItem().getAmount(), event.getItem().getDurability());
// CraftBukkit end
if (itemstack.id == Item.ARROW.id) {
EntityArrow entityarrow = new EntityArrow(world, d0, d1, d2);
entityarrow.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
entityarrow.fromPlayer = true;
world.addEntity(entityarrow);
world.e(1002, i, j, k, 0);
} else if (itemstack.id == Item.EGG.id) {
EntityEgg entityegg = new EntityEgg(world, d0, d1, d2);
entityegg.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entityegg);
world.e(1002, i, j, k, 0);
} else if (itemstack.id == Item.SNOW_BALL.id) {
EntitySnowball entitysnowball = new EntitySnowball(world, d0, d1, d2);
entitysnowball.a((double) b0, 0.10000000149011612D, (double) b1, 1.1F, 6.0F);
world.addEntity(entitysnowball);
world.e(1002, i, j, k, 0);
} else {
EntityItem entityitem = new EntityItem(world, d0, d1 - 0.3D, d2, itemstack);
// CraftBukkit start
// double d3 = random.nextDouble() * 0.1D + 0.2D; // Moved up
entityitem.motX = motX;
entityitem.motY = motY;
entityitem.motZ = motZ;
// CraftBukkit end
world.addEntity(entityitem);
world.e(1000, i, j, k, 0);
}
world.e(2000, i, j, k, b0 + 1 + (b1 + 1) * 3);
}
}
}
@@ -188,7 +194,7 @@ public class BlockDispenser extends BlockContainer {
}
}
protected TileEntity a_() {
public TileEntity a_() {
return new TileEntityDispenser();
}
@@ -215,29 +221,31 @@ public class BlockDispenser extends BlockContainer {
public void remove(World world, int i, int j, int k) {
TileEntityDispenser tileentitydispenser = (TileEntityDispenser) world.getTileEntity(i, j, k);
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
ItemStack itemstack = tileentitydispenser.getItem(l);
if (tileentitydispenser != null) {
for (int l = 0; l < tileentitydispenser.getSize(); ++l) {
ItemStack itemstack = tileentitydispenser.getItem(l);
if (itemstack != null) {
float f = this.a.nextFloat() * 0.8F + 0.1F;
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
if (itemstack != null) {
float f = this.a.nextFloat() * 0.8F + 0.1F;
float f1 = this.a.nextFloat() * 0.8F + 0.1F;
float f2 = this.a.nextFloat() * 0.8F + 0.1F;
while (itemstack.count > 0) {
int i1 = this.a.nextInt(21) + 10;
while (itemstack.count > 0) {
int i1 = this.a.nextInt(21) + 10;
if (i1 > itemstack.count) {
i1 = itemstack.count;
if (i1 > itemstack.count) {
i1 = itemstack.count;
}
itemstack.count -= i1;
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
world.addEntity(entityitem);
}
itemstack.count -= i1;
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData()));
float f3 = 0.05F;
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
world.addEntity(entityitem);
}
}
}