Update for Minecraft 1.8

This commit is contained in:
Dinnerbone
2011-09-15 01:23:52 +01:00
parent 54bcd1c1f3
commit 5b2c774edc
107 changed files with 4415 additions and 3504 deletions

View File

@@ -8,7 +8,6 @@ import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Projectile;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
@@ -17,15 +16,14 @@ import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
// CraftBukkit end
public abstract class Entity {
private static int entityCount = 0;
public int id;
public double aH;
public boolean aI;
public double aX;
public boolean aY;
public Entity passenger;
public Entity vehicle;
public World world;
@@ -45,81 +43,80 @@ public abstract class Entity {
public final AxisAlignedBB boundingBox;
public boolean onGround;
public boolean positionChanged;
public boolean bc;
public boolean bd;
public boolean bs;
public boolean bt;
public boolean velocityChanged;
public boolean bf;
public boolean bg;
protected boolean bv;
public boolean bw;
public boolean dead;
public float height;
public float length;
public float width;
public float bl;
public float bm;
public float bB;
public float bC;
public float fallDistance; // CraftBukkit - private -> public
private int b;
public double bo;
public double bp;
public double bq;
public float br;
public float bs;
public boolean bt;
public float bu;
public double bE;
public double bF;
public double bG;
public float bH;
public float bI;
public boolean bJ;
public float bK;
protected Random random;
public int ticksLived;
public int maxFireTicks;
public int fireTicks;
public int maxAirTicks; // CraftBukkit - protected - >public
protected boolean bA;
protected boolean bQ;
public int noDamageTicks;
public int airTicks;
private boolean justCreated;
protected boolean fireProof;
protected DataWatcher datawatcher;
public float bF;
private double d;
private double e;
public boolean bG;
public int bH;
public int bI;
public int bJ;
public boolean bK;
public boolean bV;
public int bW;
public int bX;
public int bY;
public boolean bZ;
public boolean ca;
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
public Entity(World world) {
this.id = entityCount++;
this.aH = 1.0D;
this.aI = false;
this.aX = 1.0D;
this.aY = false;
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
this.onGround = false;
this.bd = false;
this.bt = false;
this.velocityChanged = false;
this.bg = true;
this.bw = true;
this.dead = false;
this.height = 0.0F;
this.length = 0.6F;
this.width = 1.8F;
this.bl = 0.0F;
this.bm = 0.0F;
this.bB = 0.0F;
this.bC = 0.0F;
this.fallDistance = 0.0F;
this.b = 1;
this.br = 0.0F;
this.bs = 0.0F;
this.bt = false;
this.bu = 0.0F;
this.bH = 0.0F;
this.bI = 0.0F;
this.bJ = false;
this.bK = 0.0F;
this.random = new Random();
this.ticksLived = 0;
this.maxFireTicks = 1;
this.fireTicks = 0;
this.maxAirTicks = 300;
this.bA = false;
this.bQ = false;
this.noDamageTicks = 0;
this.airTicks = 300;
this.justCreated = true;
this.fireProof = false;
this.datawatcher = new DataWatcher();
this.bF = 0.0F;
this.bG = false;
this.bV = false;
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
this.datawatcher.a(0, Byte.valueOf((byte) 0));
@@ -128,7 +125,7 @@ public abstract class Entity {
protected abstract void b();
public DataWatcher aa() {
public DataWatcher al() {
return this.datawatcher;
}
@@ -188,27 +185,41 @@ public abstract class Entity {
float f = this.length / 2.0F;
float f1 = this.width;
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.br, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.br + (double) f1, d2 + (double) f);
this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bH, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bH + (double) f1, d2 + (double) f);
}
public void m_() {
this.R();
public void s_() {
this.aa();
}
public void R() {
public void aa() {
if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
}
++this.ticksLived;
this.bl = this.bm;
this.bB = this.bC;
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.lastPitch = this.pitch;
this.lastYaw = this.yaw;
int i;
if (this.at()) {
int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
i = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(j, k, i);
if (l > 0) {
this.world.a("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.length, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.length, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
}
}
if (this.f_()) {
if (!this.bA && !this.justCreated) {
if (!this.bQ && !this.justCreated) {
float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
if (f > 1.0F) {
@@ -218,28 +229,27 @@ public abstract class Entity {
this.world.makeSound(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
int i;
float f2;
float f3;
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("bubble", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("bubble", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
for (i = 0; (float) i < 1.0F + this.length * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("splash", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY, this.motZ);
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.length;
this.world.a("splash", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
}
this.fallDistance = 0.0F;
this.bA = true;
this.bQ = true;
this.fireTicks = 0;
} else {
this.bA = false;
this.bQ = false;
}
if (this.world.isStatic) {
@@ -258,10 +268,10 @@ public abstract class Entity {
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.damageEntity((Entity) null, event.getDamage());
this.damageEntity(DamageSource.b, event.getDamage());
}
} else {
this.damageEntity((Entity) null, 1);
this.damageEntity(DamageSource.b, 1);
}
// CraftBukkit end
}
@@ -270,12 +280,12 @@ public abstract class Entity {
}
}
if (this.ae()) {
this.ab();
if (this.ap()) {
this.am();
}
if (this.locY < -64.0D) {
this.Y();
this.ah();
}
if (!this.world.isStatic) {
@@ -286,7 +296,7 @@ public abstract class Entity {
this.justCreated = false;
}
protected void ab() {
protected void am() {
if (!this.fireProof) {
// CraftBukkit start - TODO: this event spams!
if (this instanceof EntityLiving) {
@@ -300,7 +310,7 @@ public abstract class Entity {
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.damageEntity((Entity) null, event.getDamage());
this.damageEntity(DamageSource.c, event.getDamage());
}
if (this.fireTicks <= 0) {
@@ -319,12 +329,12 @@ public abstract class Entity {
}
// CraftBukkit end
this.damageEntity((Entity) null, 4);
this.damageEntity(DamageSource.c, 4);
this.fireTicks = 600;
}
}
protected void Y() {
protected void ah() {
this.die();
}
@@ -336,18 +346,18 @@ public abstract class Entity {
}
public void move(double d0, double d1, double d2) {
if (this.bt) {
if (this.bJ) {
this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.br;
this.locY = this.boundingBox.b + (double) this.height - (double) this.bH;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
this.br *= 0.4F;
this.bH *= 0.4F;
double d3 = this.locX;
double d4 = this.locZ;
if (this.bf) {
this.bf = false;
if (this.bv) {
this.bv = false;
d0 *= 0.25D;
d1 *= 0.05000000074505806D;
d2 *= 0.25D;
@@ -393,7 +403,7 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.bg && d6 != d1) {
if (!this.bw && d6 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -408,7 +418,7 @@ public abstract class Entity {
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.bg && d5 != d0) {
if (!this.bw && d5 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -419,7 +429,7 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.bg && d7 != d2) {
if (!this.bw && d7 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -429,13 +439,13 @@ public abstract class Entity {
double d10;
int k;
if (this.bs > 0.0F && flag1 && (flag || this.br < 0.05F) && (d5 != d0 || d7 != d2)) {
if (this.bI > 0.0F && flag1 && (flag || this.bH < 0.05F) && (d5 != d0 || d7 != d2)) {
d9 = d0;
d10 = d1;
double d11 = d2;
d0 = d5;
d1 = (double) this.bs;
d1 = (double) this.bI;
d2 = d7;
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
@@ -447,7 +457,7 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.bg && d6 != d1) {
if (!this.bw && d6 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -458,7 +468,7 @@ public abstract class Entity {
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.bg && d5 != d0) {
if (!this.bw && d5 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -469,18 +479,18 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.bg && d7 != d2) {
if (!this.bw && d7 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (!this.bg && d6 != d1) {
if (!this.bw && d6 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
} else {
d1 = (double) (-this.bs);
d1 = (double) (-this.bI);
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
@@ -498,18 +508,18 @@ public abstract class Entity {
double d12 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
if (d12 > 0.0D) {
this.br = (float) ((double) this.br + d12 + 0.01D);
this.bH = (float) ((double) this.bH + d12 + 0.01D);
}
}
}
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.br;
this.locY = this.boundingBox.b + (double) this.height - (double) this.bH;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d5 != d0 || d7 != d2;
this.bc = d6 != d1;
this.bs = d6 != d1;
this.onGround = d6 != d1 && d6 < 0.0D;
this.bd = this.positionChanged || this.bc;
this.bt = this.positionChanged || this.bs;
this.a(d1, this.onGround);
if (d5 != d0) {
this.motX = 0.0D;
@@ -549,8 +559,8 @@ public abstract class Entity {
}
// CraftBukkit end
if (this.n() && !flag && this.vehicle == null) {
this.bm = (float) ((double) this.bm + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
if (this.e_() && !flag && this.vehicle == null) {
this.bC = (float) ((double) this.bC + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
l = MathHelper.floor(this.locX);
i1 = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
j1 = MathHelper.floor(this.locZ);
@@ -559,8 +569,8 @@ public abstract class Entity {
k = this.world.getTypeId(l, i1 - 1, j1);
}
if (this.bm > (float) this.b && k > 0) {
++this.b;
if (this.bC > (float) this.b && k > 0) {
this.b = (int) this.bC + 1;
StepSound stepsound = Block.byId[k].stepSound;
if (this.world.getTypeId(l, i1 + 1, j1) == Block.SNOW.id) {
@@ -595,7 +605,7 @@ public abstract class Entity {
}
}
boolean flag2 = this.ac();
boolean flag2 = this.an();
if (this.world.d(this.boundingBox.shrink(0.0010D, 0.0010D, 0.0010D))) {
this.burn(1);
@@ -625,7 +635,7 @@ public abstract class Entity {
}
}
protected boolean n() {
protected boolean e_() {
return true;
}
@@ -640,7 +650,7 @@ public abstract class Entity {
}
}
public AxisAlignedBB e_() {
public AxisAlignedBB f() {
return null;
}
@@ -658,7 +668,7 @@ public abstract class Entity {
i = event.getDamage();
}
// CraftBukkit end
this.damageEntity((Entity) null, i);
this.damageEntity(DamageSource.a, i);
}
}
@@ -668,12 +678,12 @@ public abstract class Entity {
}
}
public boolean ac() {
return this.bA || this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
public boolean an() {
return this.bQ || this.world.s(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
}
public boolean ad() {
return this.bA;
public boolean ao() {
return this.bQ;
}
public boolean f_() {
@@ -701,7 +711,7 @@ public abstract class Entity {
return 0.0F;
}
public boolean ae() {
public boolean ap() {
return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
}
@@ -724,22 +734,19 @@ public abstract class Entity {
}
}
public float c(float f) {
public float a_(float f) {
int i = MathHelper.floor(this.locX);
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int j = MathHelper.floor(this.locY - (double) this.height + d0);
int k = MathHelper.floor(this.locZ);
int j = MathHelper.floor(this.locZ);
World world = this.world;
if (this.world.a(MathHelper.floor(this.boundingBox.a), MathHelper.floor(this.boundingBox.b), MathHelper.floor(this.boundingBox.c), MathHelper.floor(this.boundingBox.d), MathHelper.floor(this.boundingBox.e), MathHelper.floor(this.boundingBox.f))) {
float f1 = this.world.n(i, j, k);
this.world.getClass();
if (world.isLoaded(i, 128 / 2, j)) {
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int k = MathHelper.floor(this.locY - (double) this.height + d0);
if (f1 < this.bF) {
f1 = this.bF;
}
return f1;
return this.world.m(i, k, j);
} else {
return this.bF;
return 0.0F;
}
}
@@ -760,7 +767,7 @@ public abstract class Entity {
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
this.br = 0.0F;
this.bH = 0.0F;
double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
@@ -776,15 +783,15 @@ public abstract class Entity {
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
this.bo = this.lastX = this.locX = d0;
this.bp = this.lastY = this.locY = d1 + (double) this.height;
this.bq = this.lastZ = this.locZ = d2;
this.bE = this.lastX = this.locX = d0;
this.bF = this.lastY = this.locY = d1 + (double) this.height;
this.bG = this.lastZ = this.locZ = d2;
this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
}
public float f(Entity entity) {
public float g(Entity entity) {
float f = (float) (this.locX - entity.locX);
float f1 = (float) (this.locY - entity.locY);
float f2 = (float) (this.locZ - entity.locZ);
@@ -808,7 +815,7 @@ public abstract class Entity {
return (double) MathHelper.a(d3 * d3 + d4 * d4 + d5 * d5);
}
public double g(Entity entity) {
public double h(Entity entity) {
double d0 = this.locX - entity.locX;
double d1 = this.locY - entity.locY;
double d2 = this.locZ - entity.locZ;
@@ -816,7 +823,7 @@ public abstract class Entity {
return d0 * d0 + d1 * d1 + d2 * d2;
}
public void b(EntityHuman entityhuman) {}
public void a_(EntityHuman entityhuman) {}
public void collide(Entity entity) {
if (entity.passenger != this && entity.vehicle != this) {
@@ -838,8 +845,8 @@ public abstract class Entity {
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
d0 *= (double) (1.0F - this.bu);
d1 *= (double) (1.0F - this.bu);
d0 *= (double) (1.0F - this.bK);
d1 *= (double) (1.0F - this.bK);
this.b(-d0, 0.0D, -d1);
entity.b(d0, 0.0D, d1);
}
@@ -850,29 +857,30 @@ public abstract class Entity {
this.motX += d0;
this.motY += d1;
this.motZ += d2;
this.ca = true;
}
protected void af() {
protected void aq() {
this.velocityChanged = true;
}
public boolean damageEntity(Entity entity, int i) {
this.af();
public boolean damageEntity(DamageSource damagesource, int i) {
this.aq();
return false;
}
public boolean l_() {
public boolean r_() {
return false;
}
public boolean d_() {
public boolean g() {
return false;
}
public void c(Entity entity, int i) {}
public void b(Entity entity, int i) {}
public boolean c(NBTTagCompound nbttagcompound) {
String s = this.ag();
String s = this.ar();
if (!this.dead && s != null) {
nbttagcompound.setString("id", s);
@@ -884,7 +892,7 @@ public abstract class Entity {
}
public void d(NBTTagCompound nbttagcompound) {
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY + (double) this.br, this.locZ}));
nbttagcompound.a("Pos", (NBTBase) this.a(new double[] { this.locX, this.locY + (double) this.bH, this.locZ}));
nbttagcompound.a("Motion", (NBTBase) this.a(new double[] { this.motX, this.motY, this.motZ}));
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
@@ -934,9 +942,9 @@ public abstract class Entity {
}
// CraftBukkit end */
this.lastX = this.bo = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
this.lastY = this.bp = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
this.lastZ = this.bq = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
this.lastX = this.bE = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
this.lastY = this.bF = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
this.lastZ = this.bG = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a;
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a;
this.fallDistance = nbttagcompound.g("FallDistance");
@@ -997,7 +1005,7 @@ public abstract class Entity {
// CraftBukkit end
}
protected final String ag() {
protected final String ar() {
return EntityTypes.b(this);
}
@@ -1049,11 +1057,11 @@ public abstract class Entity {
return entityitem;
}
public boolean T() {
public boolean ac() {
return !this.dead;
}
public boolean K() {
public boolean O() {
for (int i = 0; i < 8; ++i) {
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.length * 0.9F;
float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
@@ -1070,24 +1078,24 @@ public abstract class Entity {
return false;
}
public boolean a(EntityHuman entityhuman) {
public boolean b(EntityHuman entityhuman) {
return false;
}
public AxisAlignedBB a_(Entity entity) {
public AxisAlignedBB b(Entity entity) {
return null;
}
public void E() {
public void I() {
if (this.vehicle.dead) {
this.vehicle = null;
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.m_();
this.s_();
if (this.vehicle != null) {
this.vehicle.f();
this.vehicle.g_();
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
@@ -1134,15 +1142,15 @@ public abstract class Entity {
}
}
public void f() {
this.passenger.setPosition(this.locX, this.locY + this.m() + this.passenger.I(), this.locZ);
public void g_() {
this.passenger.setPosition(this.locX, this.locY + this.n() + this.passenger.M(), this.locZ);
}
public double I() {
public double M() {
return (double) this.height;
}
public double m() {
public double n() {
return (double) this.width * 0.75D;
}
@@ -1206,25 +1214,37 @@ public abstract class Entity {
}
}
public Vec3D Z() {
public Vec3D ai() {
return null;
}
public void P() {}
public void T() {}
public ItemStack[] getEquipment() {
return null;
}
public boolean isSneaking() {
return this.d(1);
return this.e(1);
}
public void setSneak(boolean flag) {
this.a(1, flag);
}
protected boolean d(int i) {
public boolean at() {
return this.e(3);
}
public void g(boolean flag) {
this.a(3, flag);
}
public void h(boolean flag) {
this.a(4, flag);
}
protected boolean e(int i) {
return (this.datawatcher.a(0) & 1 << i) != 0;
}
@@ -1335,4 +1355,18 @@ public abstract class Entity {
return false;
}
public void q() {
this.bv = true;
}
public String Y() {
String s = EntityTypes.b(this);
if (s == null) {
s = "generic";
}
return StatisticCollector.a("entity." + s + ".name");
}
}