mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-17 05:03:55 -07:00
Update for Minecraft 1.8
This commit is contained in:
@@ -7,27 +7,28 @@ import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.EntityTargetEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
public class EntityMonster extends EntityCreature implements IMonster {
|
||||
public abstract class EntityMonster extends EntityCreature implements IMonster {
|
||||
|
||||
protected int damage = 2;
|
||||
|
||||
public EntityMonster(World world) {
|
||||
super(world);
|
||||
this.health = 20;
|
||||
this.ax = 5;
|
||||
}
|
||||
|
||||
public void v() {
|
||||
float f = this.c(1.0F);
|
||||
public void s() {
|
||||
float f = this.a_(1.0F);
|
||||
|
||||
if (f > 0.5F) {
|
||||
this.ay += 2;
|
||||
this.aO += 2;
|
||||
}
|
||||
|
||||
super.v();
|
||||
super.s();
|
||||
}
|
||||
|
||||
public void m_() {
|
||||
super.m_();
|
||||
public void s_() {
|
||||
super.s_();
|
||||
if (!this.world.isStatic && this.world.spawnMonsters == 0) {
|
||||
this.die();
|
||||
}
|
||||
@@ -36,11 +37,13 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
protected Entity findTarget() {
|
||||
EntityHuman entityhuman = this.world.findNearbyPlayer(this, 16.0D);
|
||||
|
||||
return entityhuman != null && this.e(entityhuman) ? entityhuman : null;
|
||||
return entityhuman != null && this.f(entityhuman) ? entityhuman : null;
|
||||
}
|
||||
|
||||
public boolean damageEntity(Entity entity, int i) {
|
||||
if (super.damageEntity(entity, i)) {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (super.damageEntity(damagesource, i)) {
|
||||
Entity entity = damagesource.a();
|
||||
|
||||
if (this.passenger != entity && this.vehicle != entity) {
|
||||
if (entity != this) {
|
||||
// CraftBukkit start
|
||||
@@ -68,31 +71,36 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
}
|
||||
}
|
||||
|
||||
protected boolean c(Entity entity) {
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
|
||||
// to damage another EntityMonster, and we want to catch those events.
|
||||
// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
||||
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
return entity.damageEntity(DamageSource.a(this), event.getDamage());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
return entity.damageEntity(DamageSource.a((EntityLiving) this), this.damage);
|
||||
}
|
||||
|
||||
protected void a(Entity entity, float f) {
|
||||
if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
|
||||
this.attackTicks = 20;
|
||||
// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
|
||||
// to damage another EntityMonster, and we want to catch those events.
|
||||
// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
|
||||
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
|
||||
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (!event.isCancelled()) {
|
||||
entity.damageEntity(this, event.getDamage());
|
||||
}
|
||||
return;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entity.damageEntity(this, this.damage);
|
||||
this.c(entity);
|
||||
}
|
||||
}
|
||||
|
||||
protected float a(int i, int j, int k) {
|
||||
return 0.5F - this.world.n(i, j, k);
|
||||
return 0.5F - this.world.m(i, j, k);
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
@@ -113,12 +121,12 @@ public class EntityMonster extends EntityCreature implements IMonster {
|
||||
} else {
|
||||
int l = this.world.getLightLevel(i, j, k);
|
||||
|
||||
if (this.world.u()) {
|
||||
int i1 = this.world.f;
|
||||
if (this.world.t()) {
|
||||
int i1 = this.world.k;
|
||||
|
||||
this.world.f = 10;
|
||||
this.world.k = 10;
|
||||
l = this.world.getLightLevel(i, j, k);
|
||||
this.world.f = i1;
|
||||
this.world.k = i1;
|
||||
}
|
||||
|
||||
return l <= this.random.nextInt(8) && super.d();
|
||||
|
Reference in New Issue
Block a user