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Update for Minecraft 1.8
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@@ -3,6 +3,15 @@ package net.minecraft.server;
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public class TileEntityChest extends TileEntity implements IInventory {
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private ItemStack[] items = new ItemStack[27]; // CraftBukkit
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public boolean a = false;
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public TileEntityChest b;
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public TileEntityChest c;
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public TileEntityChest d;
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public TileEntityChest e;
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public float f;
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public float g;
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public int h;
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private int q;
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// CraftBukkit start
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public ItemStack[] getContents() {
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@@ -67,7 +76,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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int j = nbttagcompound1.c("Slot") & 255;
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if (j >= 0 && j < this.items.length) {
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this.items[j] = new ItemStack(nbttagcompound1);
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this.items[j] = ItemStack.a(nbttagcompound1);
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}
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}
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}
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@@ -81,7 +90,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.a("Slot", (byte) i);
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this.items[i].a(nbttagcompound1);
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this.items[i].b(nbttagcompound1);
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nbttaglist.a((NBTBase) nbttagcompound1);
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}
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}
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@@ -93,7 +102,131 @@ public class TileEntityChest extends TileEntity implements IInventory {
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return 64;
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}
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public boolean a_(EntityHuman entityhuman) {
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public boolean a(EntityHuman entityhuman) {
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return this.world.getTileEntity(this.x, this.y, this.z) != this ? false : entityhuman.e((double) this.x + 0.5D, (double) this.y + 0.5D, (double) this.z + 0.5D) <= 64.0D;
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}
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public void g() {
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super.g();
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this.a = false;
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}
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public void h() {
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if (!this.a) {
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this.a = true;
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this.b = null;
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this.c = null;
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this.d = null;
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this.e = null;
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if (this.world.getTypeId(this.x - 1, this.y, this.z) == Block.CHEST.id) {
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this.d = (TileEntityChest) this.world.getTileEntity(this.x - 1, this.y, this.z);
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}
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if (this.world.getTypeId(this.x + 1, this.y, this.z) == Block.CHEST.id) {
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this.c = (TileEntityChest) this.world.getTileEntity(this.x + 1, this.y, this.z);
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}
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if (this.world.getTypeId(this.x, this.y, this.z - 1) == Block.CHEST.id) {
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this.b = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z - 1);
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}
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if (this.world.getTypeId(this.x, this.y, this.z + 1) == Block.CHEST.id) {
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this.e = (TileEntityChest) this.world.getTileEntity(this.x, this.y, this.z + 1);
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}
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if (this.b != null) {
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this.b.g();
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}
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if (this.e != null) {
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this.e.g();
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}
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if (this.c != null) {
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this.c.g();
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}
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if (this.d != null) {
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this.d.g();
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}
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}
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}
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public void h_() {
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super.h_();
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this.h();
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if (++this.q % 20 * 4 == 0) {
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this.world.playNote(this.x, this.y, this.z, 1, this.h);
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}
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this.g = this.f;
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float f = 0.1F;
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double d0;
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double d1;
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if (this.h > 0 && this.f == 0.0F && this.b == null && this.d == null) {
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d0 = (double) this.x + 0.5D;
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d1 = (double) this.z + 0.5D;
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if (this.e != null) {
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d1 += 0.5D;
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}
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if (this.c != null) {
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d0 += 0.5D;
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}
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this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_open", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
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}
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if (this.h == 0 && this.f > 0.0F || this.h > 0 && this.f < 1.0F) {
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if (this.h > 0) {
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this.f += f;
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} else {
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this.f -= f;
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}
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if (this.f > 1.0F) {
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this.f = 1.0F;
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}
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if (this.f < 0.0F) {
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this.f = 0.0F;
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if (this.b == null && this.d == null) {
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d0 = (double) this.x + 0.5D;
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d1 = (double) this.z + 0.5D;
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if (this.e != null) {
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d1 += 0.5D;
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}
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if (this.c != null) {
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d0 += 0.5D;
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}
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this.world.makeSound(d0, (double) this.y + 0.5D, d1, "random.door_close", 1.0F, this.world.random.nextFloat() * 0.1F + 0.9F);
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}
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}
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}
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}
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public void b(int i, int j) {
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if (i == 1) {
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this.h = j;
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}
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}
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public void e() {
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++this.h;
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this.world.playNote(this.x, this.y, this.z, 1, this.h);
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}
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public void t_() {
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--this.h;
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this.world.playNote(this.x, this.y, this.z, 1, this.h);
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}
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public void i() {
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this.g();
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this.h();
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super.i();
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}
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}
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