From 5dfb95e5cb6ef64aa430ed1e981b4cb12c2433e2 Mon Sep 17 00:00:00 2001 From: CraftBukkit/Spigot Date: Sat, 14 Jan 2012 18:08:27 +0000 Subject: [PATCH] Implemented new PlayerDeathEvent methods for exp setting By: Nathan Adams --- .../java/org/bukkit/craftbukkit/event/CraftEventFactory.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/paper-server/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/paper-server/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index a5f834280d..887bbe4b91 100644 --- a/paper-server/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/paper-server/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -330,6 +330,10 @@ public class CraftEventFactory { org.bukkit.World world = entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // TODO: Possibly a way to persist this incase of disconnect + victim.keepLevel = event.getKeepLevel(); + victim.newLevel = event.getNewLevel(); + victim.newTotalExp = event.getNewTotalExp(); victim.expToDrop = event.getDroppedExp(); victim.newExp = event.getNewExp();