Update CraftBukkit to Minecraft 1.4(.2).

This commit is contained in:
Travis Watkins
2012-10-24 22:53:23 -05:00
committed by EvilSeph
parent b9a72531b6
commit 60819c6693
237 changed files with 10104 additions and 4863 deletions

View File

@@ -63,33 +63,39 @@ public abstract class Entity {
public float length;
public float P;
public float Q;
public float R;
public float fallDistance;
private int b;
public double S;
private int c;
public double T;
public double U;
public float V;
public double V;
public float W;
public boolean X;
public float Y;
public float X;
public boolean Y;
public float Z;
protected Random random;
public int ticksLived;
public int maxFireTicks;
public int fireTicks; // CraftBukkit - private -> public
protected boolean ac;
protected boolean ad;
public int noDamageTicks;
private boolean justCreated;
protected boolean fireProof;
protected DataWatcher datawatcher;
private double e;
private double f;
public boolean ag;
public int ah;
private double g;
public boolean ah;
public int ai;
public int aj;
public boolean ak;
public int ak;
public boolean al;
public EnumEntitySize am;
public boolean am;
public int an;
protected boolean ao;
private int h;
public int dimension;
protected int aq;
public EnumEntitySize ar;
public UUID uniqueId = UUID.randomUUID(); // CraftBukkit
public boolean valid = false; // CraftBukkit
@@ -108,25 +114,31 @@ public abstract class Entity {
this.length = 1.8F;
this.P = 0.0F;
this.Q = 0.0F;
this.R = 0.0F;
this.fallDistance = 0.0F;
this.b = 1;
this.V = 0.0F;
this.c = 1;
this.W = 0.0F;
this.X = false;
this.Y = 0.0F;
this.X = 0.0F;
this.Y = false;
this.Z = 0.0F;
this.random = new Random();
this.ticksLived = 0;
this.maxFireTicks = 1;
this.fireTicks = 0;
this.ac = false;
this.ad = false;
this.noDamageTicks = 0;
this.justCreated = true;
this.fireProof = false;
this.datawatcher = new DataWatcher();
this.ag = false;
this.am = EnumEntitySize.SIZE_2;
this.ah = false;
this.aq = 0;
this.ar = EnumEntitySize.SIZE_2;
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
if (world != null) {
this.dimension = world.worldProvider.dimension;
}
this.datawatcher.a(0, Byte.valueOf((byte) 0));
this.datawatcher.a(1, Short.valueOf((short) 300));
this.a();
@@ -156,17 +168,17 @@ public abstract class Entity {
float f2 = f % 2.0F;
if ((double) f2 < 0.375D) {
this.am = EnumEntitySize.SIZE_1;
this.ar = EnumEntitySize.SIZE_1;
} else if ((double) f2 < 0.75D) {
this.am = EnumEntitySize.SIZE_2;
this.ar = EnumEntitySize.SIZE_2;
} else if ((double) f2 < 1.0D) {
this.am = EnumEntitySize.SIZE_3;
this.ar = EnumEntitySize.SIZE_3;
} else if ((double) f2 < 1.375D) {
this.am = EnumEntitySize.SIZE_4;
this.ar = EnumEntitySize.SIZE_4;
} else if ((double) f2 < 1.75D) {
this.am = EnumEntitySize.SIZE_5;
this.ar = EnumEntitySize.SIZE_5;
} else {
this.am = EnumEntitySize.SIZE_6;
this.ar = EnumEntitySize.SIZE_6;
}
}
@@ -209,14 +221,14 @@ public abstract class Entity {
float f = this.width / 2.0F;
float f1 = this.length;
this.boundingBox.b(d0 - (double) f, d1 - (double) this.height + (double) this.V, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.V + (double) f1, d2 + (double) f);
this.boundingBox.b(d0 - (double) f, d1 - (double) this.height + (double) this.W, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.W + (double) f1, d2 + (double) f);
}
public void h_() {
this.z();
public void j_() {
this.y();
}
public void z() {
public void y() {
this.world.methodProfiler.a("entityBaseTick");
if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
@@ -231,50 +243,89 @@ public abstract class Entity {
this.lastYaw = this.yaw;
int i;
if (this.isSprinting() && !this.H()) {
int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
if (!this.world.isStatic && this.world instanceof WorldServer) {
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
i = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(j, k, i);
i = this.z();
if (this.ao) {
// if (minecraftserver.getAllowNether()) { // CraftBukkit
if (this.vehicle == null && this.h++ >= i) {
this.h = i;
this.an = this.ab();
byte b0;
if (this.world.worldProvider.dimension == -1) {
b0 = 0;
} else {
b0 = -1;
}
this.b(b0);
}
this.ao = false;
// } // CraftBukkit
} else {
if (this.h > 0) {
this.h -= 4;
}
if (this.h < 0) {
this.h = 0;
}
}
if (this.an > 0) {
--this.an;
}
}
int j;
if (this.isSprinting() && !this.H()) {
int k = MathHelper.floor(this.locX);
i = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
j = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(k, i, j);
if (l > 0) {
this.world.a("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
this.world.addParticle("tilecrack_" + l, this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
}
}
if (this.I()) {
if (!this.ac && !this.justCreated) {
if (!this.ad && !this.justCreated) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
if (f > 1.0F) {
f = 1.0F;
}
this.world.makeSound(this, "random.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
this.world.makeSound(this, "liquid.splash", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
float f2;
float f3;
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
for (j = 0; (float) j < 1.0F + this.width * 20.0F; ++j) {
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.a("bubble", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
this.world.addParticle("bubble", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
for (j = 0; (float) j < 1.0F + this.width * 20.0F; ++j) {
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.a("splash", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY, this.motZ);
this.world.addParticle("splash", this.locX + (double) f3, (double) (f1 + 1.0F), this.locZ + (double) f2, this.motX, this.motY, this.motZ);
}
}
this.fallDistance = 0.0F;
this.ac = true;
this.ad = true;
this.fireTicks = 0;
} else {
this.ac = false;
this.ad = false;
}
if (this.world.isStatic) {
@@ -324,6 +375,10 @@ public abstract class Entity {
this.world.methodProfiler.b();
}
public int z() {
return 0;
}
protected void A() {
if (!this.fireProof) {
// CraftBukkit start - fallen in lava TODO: this event spams!
@@ -387,16 +442,17 @@ public abstract class Entity {
}
public void move(double d0, double d1, double d2) {
if (this.X) {
if (this.Y) {
this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.V;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
this.world.methodProfiler.a("move");
this.V *= 0.4F;
this.W *= 0.4F;
double d3 = this.locX;
double d4 = this.locZ;
double d4 = this.locY;
double d5 = this.locZ;
if (this.J) {
this.J = false;
@@ -408,54 +464,54 @@ public abstract class Entity {
this.motZ = 0.0D;
}
double d5 = d0;
double d6 = d1;
double d7 = d2;
double d6 = d0;
double d7 = d1;
double d8 = d2;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
boolean flag = this.onGround && this.isSneaking() && this instanceof EntityHuman;
if (flag) {
double d8;
double d9;
for (d8 = 0.05D; d0 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, 0.0D)).isEmpty(); d5 = d0) {
if (d0 < d8 && d0 >= -d8) {
for (d9 = 0.05D; d0 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, 0.0D)).isEmpty(); d6 = d0) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d8;
d0 -= d9;
} else {
d0 += d8;
d0 += d9;
}
}
for (; d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(0.0D, -1.0D, d2)).isEmpty(); d7 = d2) {
if (d2 < d8 && d2 >= -d8) {
for (; d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(0.0D, -1.0D, d2)).isEmpty(); d8 = d2) {
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d8;
d2 -= d9;
} else {
d2 += d8;
d2 += d9;
}
}
while (d0 != 0.0D && d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, d2)).isEmpty()) {
if (d0 < d8 && d0 >= -d8) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d8;
d0 -= d9;
} else {
d0 += d8;
d0 += d9;
}
if (d2 < d8 && d2 >= -d8) {
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d8;
d2 -= d9;
} else {
d2 += d8;
d2 += d9;
}
d5 = d0;
d7 = d2;
d6 = d0;
d8 = d2;
}
}
@@ -468,13 +524,13 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d6 != d1) {
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
boolean flag1 = this.onGround || d6 != d1 && d6 < 0.0D;
boolean flag1 = this.onGround || d7 != d1 && d7 < 0.0D;
AxisAlignedBB axisalignedbb2;
Iterator iterator1;
@@ -484,7 +540,7 @@ public abstract class Entity {
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d5 != d0) {
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -495,27 +551,27 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d7 != d2) {
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
double d9;
double d10;
double d11;
double d12;
if (this.W > 0.0F && flag1 && (flag || this.V < 0.05F) && (d5 != d0 || d7 != d2)) {
d9 = d0;
d10 = d1;
double d11 = d2;
d0 = d5;
d1 = (double) this.W;
d2 = d7;
if (this.X > 0.0F && flag1 && (flag || this.W < 0.05F) && (d6 != d0 || d8 != d2)) {
d10 = d0;
d11 = d1;
d12 = d2;
d0 = d6;
d1 = (double) this.X;
d2 = d8;
AxisAlignedBB axisalignedbb3 = this.boundingBox.clone();
this.boundingBox.c(axisalignedbb);
list = this.world.getCubes(this, this.boundingBox.a(d5, d1, d7));
list = this.world.getCubes(this, this.boundingBox.a(d6, d1, d8));
Iterator iterator2;
AxisAlignedBB axisalignedbb4;
@@ -525,7 +581,7 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d6 != d1) {
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -536,7 +592,7 @@ public abstract class Entity {
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d5 != d0) {
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
@@ -547,18 +603,18 @@ public abstract class Entity {
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d7 != d2) {
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (!this.K && d6 != d1) {
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
} else {
d1 = (double) (-this.W);
d1 = (double) (-this.X);
for (iterator2 = list.iterator(); iterator2.hasNext(); d1 = axisalignedbb4.b(this.boundingBox, d1)) {
axisalignedbb4 = (AxisAlignedBB) iterator2.next();
@@ -567,16 +623,16 @@ public abstract class Entity {
this.boundingBox.d(0.0D, d1, 0.0D);
}
if (d9 * d9 + d11 * d11 >= d0 * d0 + d2 * d2) {
d0 = d9;
d1 = d10;
d2 = d11;
if (d10 * d10 + d12 * d12 >= d0 * d0 + d2 * d2) {
d0 = d10;
d1 = d11;
d2 = d12;
this.boundingBox.c(axisalignedbb3);
} else {
double d12 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
double d13 = this.boundingBox.b - (double) ((int) this.boundingBox.b);
if (d12 > 0.0D) {
this.V = (float) ((double) this.V + d12 + 0.01D);
if (d13 > 0.0D) {
this.W = (float) ((double) this.W + d13 + 0.01D);
}
}
}
@@ -584,40 +640,41 @@ public abstract class Entity {
this.world.methodProfiler.b();
this.world.methodProfiler.a("rest");
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.V;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d5 != d0 || d7 != d2;
this.G = d6 != d1;
this.onGround = d6 != d1 && d6 < 0.0D;
this.positionChanged = d6 != d0 || d8 != d2;
this.G = d7 != d1;
this.onGround = d7 != d1 && d7 < 0.0D;
this.H = this.positionChanged || this.G;
this.a(d1, this.onGround);
if (d5 != d0) {
if (d6 != d0) {
this.motX = 0.0D;
}
if (d6 != d1) {
if (d7 != d1) {
this.motY = 0.0D;
}
if (d7 != d2) {
if (d8 != d2) {
this.motZ = 0.0D;
}
d9 = this.locX - d3;
d10 = this.locZ - d4;
d10 = this.locX - d3;
d11 = this.locY - d4;
d12 = this.locZ - d5;
// CraftBukkit start
if ((this.positionChanged) && (this.getBukkitEntity() instanceof Vehicle)) {
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.height), MathHelper.floor(this.locZ));
if (d5 > d0) {
if (d6 > d0) {
block = block.getRelative(BlockFace.SOUTH);
} else if (d5 < d0) {
} else if (d6 < d0) {
block = block.getRelative(BlockFace.NORTH);
} else if (d7 > d2) {
} else if (d8 > d2) {
block = block.getRelative(BlockFace.WEST);
} else if (d7 < d2) {
} else if (d8 < d2) {
block = block.getRelative(BlockFace.EAST);
}
@@ -626,8 +683,7 @@ public abstract class Entity {
}
// CraftBukkit end
if (this.e_() && !flag && this.vehicle == null) {
this.Q = (float) ((double) this.Q + (double) MathHelper.sqrt(d9 * d9 + d10 * d10) * 0.6D);
if (this.f_() && !flag && this.vehicle == null) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
@@ -637,8 +693,24 @@ public abstract class Entity {
l = this.world.getTypeId(i, j - 1, k);
}
if (this.Q > (float) this.b && l > 0) {
this.b = (int) this.Q + 1;
if (l != Block.LADDER.id) {
d11 = 0.0D;
}
this.Q = (float) ((double) this.Q + (double) MathHelper.sqrt(d10 * d10 + d12 * d12) * 0.6D);
this.R = (float) ((double) this.R + (double) MathHelper.sqrt(d10 * d10 + d11 * d11 + d12 * d12) * 0.6D);
if (this.R > (float) this.c && l > 0) {
this.c = (int) this.R + 1;
if (this.H()) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.35F;
if (f > 1.0F) {
f = 1.0F;
}
this.world.makeSound(this, "liquid.swim", f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
}
this.a(i, j, k, l);
Block.byId[l].b(this.world, i, j, k, this);
}
@@ -685,7 +757,7 @@ public abstract class Entity {
int i1 = MathHelper.floor(this.boundingBox.e - 0.001D);
int j1 = MathHelper.floor(this.boundingBox.f - 0.001D);
if (this.world.c(i, j, k, l, i1, j1)) {
if (this.world.d(i, j, k, l, i1, j1)) {
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = k; i2 <= j1; ++i2) {
@@ -711,28 +783,13 @@ public abstract class Entity {
}
}
protected boolean e_() {
protected boolean f_() {
return true;
}
protected void a(double d0, boolean flag) {
if (flag) {
if (this.fallDistance > 0.0F) {
if (this instanceof EntityLiving) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
int l = this.world.getTypeId(i, j, k);
if (l == 0 && this.world.getTypeId(i, j - 1, k) == Block.FENCE.id) {
l = this.world.getTypeId(i, j - 1, k);
}
if (l > 0) {
Block.byId[l].a(this.world, i, j, k, this, this.fallDistance);
}
}
this.a(this.fallDistance);
this.fallDistance = 0.0F;
}
@@ -776,11 +833,11 @@ public abstract class Entity {
}
public boolean G() {
return this.ac || this.world.B(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
return this.ad || this.world.B(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
}
public boolean H() {
return this.ac;
return this.ad;
}
public boolean I() {
@@ -864,7 +921,7 @@ public abstract class Entity {
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
this.V = 0.0F;
this.W = 0.0F;
double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
@@ -880,9 +937,9 @@ public abstract class Entity {
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
this.S = this.lastX = this.locX = d0;
this.T = this.lastY = this.locY = d1 + (double) this.height;
this.U = this.lastZ = this.locZ = d2;
this.T = this.lastX = this.locX = d0;
this.U = this.lastY = this.locY = d1 + (double) this.height;
this.V = this.lastZ = this.locZ = d2;
this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
@@ -942,8 +999,8 @@ public abstract class Entity {
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
d0 *= (double) (1.0F - this.Y);
d1 *= (double) (1.0F - this.Y);
d0 *= (double) (1.0F - this.Z);
d1 *= (double) (1.0F - this.Z);
this.g(-d0, 0.0D, -d1);
entity.g(d0, 0.0D, d1);
}
@@ -954,7 +1011,7 @@ public abstract class Entity {
this.motX += d0;
this.motY += d1;
this.motZ += d2;
this.al = true;
this.am = true;
}
protected void K() {
@@ -989,7 +1046,7 @@ public abstract class Entity {
}
public void d(NBTTagCompound nbttagcompound) {
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY + (double) this.V, this.locZ}));
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY + (double) this.W, this.locZ}));
nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
// CraftBukkit start - checking for NaN pitch/yaw and resetting to zero
@@ -1008,6 +1065,7 @@ public abstract class Entity {
nbttagcompound.setShort("Fire", (short) this.fireTicks);
nbttagcompound.setShort("Air", (short) this.getAirTicks());
nbttagcompound.setBoolean("OnGround", this.onGround);
nbttagcompound.setInt("Dimension", this.dimension);
// CraftBukkit start
nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
@@ -1039,15 +1097,16 @@ public abstract class Entity {
}
// CraftBukkit end */
this.lastX = this.S = this.locX = ((NBTTagDouble) nbttaglist.get(0)).data;
this.lastY = this.T = this.locY = ((NBTTagDouble) nbttaglist.get(1)).data;
this.lastZ = this.U = this.locZ = ((NBTTagDouble) nbttaglist.get(2)).data;
this.lastX = this.T = this.locX = ((NBTTagDouble) nbttaglist.get(0)).data;
this.lastY = this.U = this.locY = ((NBTTagDouble) nbttaglist.get(1)).data;
this.lastZ = this.V = this.locZ = ((NBTTagDouble) nbttaglist.get(2)).data;
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.get(0)).data;
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.get(1)).data;
this.fallDistance = nbttagcompound.getFloat("FallDistance");
this.fireTicks = nbttagcompound.getShort("Fire");
this.setAirTicks(nbttagcompound.getShort("Air"));
this.onGround = nbttagcompound.getBoolean("OnGround");
this.dimension = nbttagcompound.getInt("Dimension");
this.setPosition(this.locX, this.locY, this.locZ);
// CraftBukkit start
@@ -1191,29 +1250,29 @@ public abstract class Entity {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.h_();
this.j_();
if (this.vehicle != null) {
this.vehicle.V();
this.f += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
this.g += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
for (this.e += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.f >= 180.0D; this.f -= 360.0D) {
for (this.f += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.g >= 180.0D; this.g -= 360.0D) {
;
}
while (this.g < -180.0D) {
this.g += 360.0D;
}
while (this.f >= 180.0D) {
this.f -= 360.0D;
}
while (this.f < -180.0D) {
this.f += 360.0D;
}
while (this.e >= 180.0D) {
this.e -= 360.0D;
}
while (this.e < -180.0D) {
this.e += 360.0D;
}
double d0 = this.f * 0.5D;
double d1 = this.e * 0.5D;
double d0 = this.g * 0.5D;
double d1 = this.f * 0.5D;
float f = 10.0F;
if (d0 > (double) f) {
@@ -1232,8 +1291,8 @@ public abstract class Entity {
d1 = (double) (-f);
}
this.f -= d0;
this.e -= d1;
this.g -= d0;
this.f -= d1;
this.yaw = (float) ((double) this.yaw + d0);
this.pitch = (float) ((double) this.pitch + d1);
}
@@ -1241,10 +1300,10 @@ public abstract class Entity {
}
public void V() {
if (!(this.passenger instanceof EntityHuman) || !((EntityHuman) this.passenger).bF()) {
this.passenger.S = this.passenger.locX;
this.passenger.T = this.passenger.locY;
this.passenger.U = this.passenger.locZ;
if (!(this.passenger instanceof EntityHuman) || !((EntityHuman) this.passenger).bS()) {
this.passenger.T = this.T;
this.passenger.U = this.U + this.X() + this.passenger.W();
this.passenger.V = this.V;
}
this.passenger.setPosition(this.locX, this.locY + this.X() + this.passenger.W(), this.locZ);
@@ -1279,8 +1338,8 @@ public abstract class Entity {
PluginManager pluginManager = Bukkit.getPluginManager();
this.getBukkitEntity(); // make sure bukkitEntity is initialised
// CraftBukkit end
this.e = 0.0D;
this.f = 0.0D;
this.g = 0.0D;
if (entity == null) {
if (this.vehicle != null) {
// CraftBukkit start
@@ -1370,18 +1429,41 @@ public abstract class Entity {
return null;
}
public void aa() {}
public void aa() {
if (this.an > 0) {
this.an = this.ab();
} else {
double d0 = this.lastX - this.locX;
double d1 = this.lastZ - this.locZ;
if (!this.world.isStatic && !this.ao) {
this.aq = Direction.a(d0, d1);
}
this.ao = true;
}
}
public int ab() {
return 500;
}
public ItemStack[] getEquipment() {
return null;
}
public void setEquipment(int i, ItemStack itemstack) {}
public boolean isBurning() {
return this.fireTicks > 0 || this.f(0);
return this.fireTicks > 0 || this.e(0);
}
public boolean ag() {
return this.vehicle != null || this.e(2);
}
public boolean isSneaking() {
return this.f(1);
return this.e(1);
}
public void setSneaking(boolean flag) {
@@ -1389,18 +1471,26 @@ public abstract class Entity {
}
public boolean isSprinting() {
return this.f(3);
return this.e(3);
}
public void setSprinting(boolean flag) {
this.a(3, flag);
}
public void c(boolean flag) {
public boolean isInvisible() {
return this.e(5);
}
public void setInvisible(boolean flag) {
this.a(5, flag);
}
public void d(boolean flag) {
this.a(4, flag);
}
protected boolean f(int i) {
protected boolean e(int i) {
return (this.datawatcher.getByte(0) & 1 << i) != 0;
}
@@ -1542,7 +1632,7 @@ public abstract class Entity {
}
}
public void aj() {
public void am() {
this.J = true;
this.fallDistance = 0.0F;
}
@@ -1557,7 +1647,7 @@ public abstract class Entity {
return LocaleI18n.get("entity." + s + ".name");
}
public Entity[] al() {
public Entity[] ao() {
return null;
}
@@ -1565,15 +1655,68 @@ public abstract class Entity {
return this == entity;
}
public float am() {
public float ap() {
return 0.0F;
}
public boolean an() {
public boolean aq() {
return true;
}
public String toString() {
return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]", new Object[] { this.getClass().getSimpleName(), this.getLocalizedName(), Integer.valueOf(this.id), this.world == null ? "~NULL~" : this.world.getWorldData().getName(), Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)});
}
public void j(Entity entity) {
this.setPositionRotation(entity.locX, entity.locY, entity.locZ, entity.yaw, entity.pitch);
}
public void a(Entity entity, boolean flag) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
entity.d(nbttagcompound);
this.e(nbttagcompound);
this.an = entity.an;
this.aq = entity.aq;
}
public void b(int i) {
if (!this.world.isStatic && !this.dead) {
MinecraftServer minecraftserver = MinecraftServer.getServer();
int j = this.dimension;
WorldServer worldserver = minecraftserver.getWorldServer(j);
WorldServer worldserver1 = minecraftserver.getWorldServer(i);
this.dimension = i;
this.world.kill(this);
this.dead = false;
minecraftserver.getServerConfigurationManager().a(this, j, worldserver, worldserver1);
Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
if (entity != null) {
entity.a(this, true);
worldserver1.addEntity(entity);
}
this.dead = true;
worldserver.i();
worldserver1.i();
}
}
public float a(Explosion explosion, Block block, int i, int j, int k) {
return block.a(this);
}
public int as() {
return 3;
}
public int at() {
return this.aq;
}
public boolean au() {
return false;
}
}