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Update CraftBukkit to Minecraft 1.4(.2).
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@@ -3,12 +3,9 @@ package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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// CraftBukkit end
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import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit
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public class EntityFireball extends Entity {
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public abstract class EntityFireball extends Entity {
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private int e = -1;
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private int f = -1;
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@@ -17,7 +14,7 @@ public class EntityFireball extends Entity {
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private boolean i = false;
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public EntityLiving shooter;
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private int j;
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private int an = 0;
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private int as = 0;
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public double dirX;
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public double dirY;
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public double dirZ;
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@@ -67,11 +64,11 @@ public class EntityFireball extends Entity {
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this.dirZ = d2 / d3 * 0.1D;
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}
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public void h_() {
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public void j_() {
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if (!this.world.isStatic && (this.shooter != null && this.shooter.dead || !this.world.isLoaded((int) this.locX, (int) this.locY, (int) this.locZ))) {
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this.die();
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} else {
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super.h_();
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super.j_();
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this.setOnFire(1);
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if (this.i) {
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int i = this.world.getTypeId(this.e, this.f, this.g);
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@@ -90,19 +87,19 @@ public class EntityFireball extends Entity {
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this.motY *= (double) (this.random.nextFloat() * 0.2F);
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this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.j = 0;
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this.an = 0;
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this.as = 0;
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} else {
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++this.an;
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++this.as;
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}
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Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
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vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
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vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
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vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
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}
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Entity entity = null;
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@@ -113,7 +110,7 @@ public class EntityFireball extends Entity {
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while (iterator.hasNext()) {
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Entity entity1 = (Entity) iterator.next();
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if (entity1.L() && (!entity1.i(this.shooter) || this.an >= 25)) {
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if (entity1.L() && (!entity1.i(this.shooter) || this.as >= 25)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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@@ -149,9 +146,9 @@ public class EntityFireball extends Entity {
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this.locZ += this.motZ;
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float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
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this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
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this.yaw = (float) (Math.atan2(this.motZ, this.motX) * 180.0D / 3.1415927410125732D) + 90.0F;
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for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
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for (this.pitch = (float) (Math.atan2((double) f1, this.motY) * 180.0D / 3.1415927410125732D) - 90.0F; this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
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;
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}
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@@ -169,13 +166,13 @@ public class EntityFireball extends Entity {
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this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
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this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
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float f2 = 0.95F;
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float f2 = this.c();
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if (this.H()) {
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for (int j = 0; j < 4; ++j) {
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float f3 = 0.25F;
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this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
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this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
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}
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f2 = 0.8F;
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@@ -187,30 +184,17 @@ public class EntityFireball extends Entity {
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this.motX *= (double) f2;
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this.motY *= (double) f2;
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this.motZ *= (double) f2;
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this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
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this.world.addParticle("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
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this.setPosition(this.locX, this.locY, this.locZ);
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}
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}
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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if (movingobjectposition.entity != null) {
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movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 6);
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}
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// CraftBukkit start
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ExplosionPrimeEvent event = new ExplosionPrimeEvent((org.bukkit.entity.Explosive) org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this));
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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// give 'this' instead of (Entity) null so we know what causes the damage
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this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
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}
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// CraftBukkit end
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this.die();
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}
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protected float c() {
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return 0.95F;
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}
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protected abstract void a(MovingObjectPosition movingobjectposition);
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public void b(NBTTagCompound nbttagcompound) {
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nbttagcompound.setShort("xTile", (short) this.e);
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nbttagcompound.setShort("yTile", (short) this.f);
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@@ -251,9 +235,9 @@ public class EntityFireball extends Entity {
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Vec3D vec3d = damagesource.getEntity().Z();
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if (vec3d != null) {
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this.motX = vec3d.a;
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this.motY = vec3d.b;
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this.motZ = vec3d.c;
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this.motX = vec3d.c;
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this.motY = vec3d.d;
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this.motZ = vec3d.e;
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this.dirX = this.motX * 0.1D;
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this.dirY = this.motY * 0.1D;
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this.dirZ = this.motZ * 0.1D;
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