Update CraftBukkit to Minecraft 1.4(.2).

This commit is contained in:
Travis Watkins
2012-10-24 22:53:23 -05:00
committed by EvilSeph
parent b9a72531b6
commit 60819c6693
237 changed files with 10104 additions and 4863 deletions

View File

@@ -3,12 +3,9 @@ package net.minecraft.server;
import java.util.Iterator;
import java.util.List;
// CraftBukkit start
import org.bukkit.event.entity.ExplosionPrimeEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
// CraftBukkit end
import org.bukkit.event.entity.ProjectileHitEvent; // CraftBukkit
public class EntityFireball extends Entity {
public abstract class EntityFireball extends Entity {
private int e = -1;
private int f = -1;
@@ -17,7 +14,7 @@ public class EntityFireball extends Entity {
private boolean i = false;
public EntityLiving shooter;
private int j;
private int an = 0;
private int as = 0;
public double dirX;
public double dirY;
public double dirZ;
@@ -67,11 +64,11 @@ public class EntityFireball extends Entity {
this.dirZ = d2 / d3 * 0.1D;
}
public void h_() {
public void j_() {
if (!this.world.isStatic && (this.shooter != null && this.shooter.dead || !this.world.isLoaded((int) this.locX, (int) this.locY, (int) this.locZ))) {
this.die();
} else {
super.h_();
super.j_();
this.setOnFire(1);
if (this.i) {
int i = this.world.getTypeId(this.e, this.f, this.g);
@@ -90,19 +87,19 @@ public class EntityFireball extends Entity {
this.motY *= (double) (this.random.nextFloat() * 0.2F);
this.motZ *= (double) (this.random.nextFloat() * 0.2F);
this.j = 0;
this.an = 0;
this.as = 0;
} else {
++this.an;
++this.as;
}
Vec3D vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
vec3d = Vec3D.a().create(this.locX, this.locY, this.locZ);
vec3d1 = Vec3D.a().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ);
vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
vec3d1 = Vec3D.a().create(movingobjectposition.pos.a, movingobjectposition.pos.b, movingobjectposition.pos.c);
vec3d1 = this.world.getVec3DPool().create(movingobjectposition.pos.c, movingobjectposition.pos.d, movingobjectposition.pos.e);
}
Entity entity = null;
@@ -113,7 +110,7 @@ public class EntityFireball extends Entity {
while (iterator.hasNext()) {
Entity entity1 = (Entity) iterator.next();
if (entity1.L() && (!entity1.i(this.shooter) || this.an >= 25)) {
if (entity1.L() && (!entity1.i(this.shooter) || this.as >= 25)) {
float f = 0.3F;
AxisAlignedBB axisalignedbb = entity1.boundingBox.grow((double) f, (double) f, (double) f);
MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
@@ -149,9 +146,9 @@ public class EntityFireball extends Entity {
this.locZ += this.motZ;
float f1 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ);
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
this.yaw = (float) (Math.atan2(this.motZ, this.motX) * 180.0D / 3.1415927410125732D) + 90.0F;
for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
for (this.pitch = (float) (Math.atan2((double) f1, this.motY) * 180.0D / 3.1415927410125732D) - 90.0F; this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
;
}
@@ -169,13 +166,13 @@ public class EntityFireball extends Entity {
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
float f2 = 0.95F;
float f2 = this.c();
if (this.H()) {
for (int j = 0; j < 4; ++j) {
float f3 = 0.25F;
this.world.a("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ);
}
f2 = 0.8F;
@@ -187,30 +184,17 @@ public class EntityFireball extends Entity {
this.motX *= (double) f2;
this.motY *= (double) f2;
this.motZ *= (double) f2;
this.world.a("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
this.world.addParticle("smoke", this.locX, this.locY + 0.5D, this.locZ, 0.0D, 0.0D, 0.0D);
this.setPosition(this.locX, this.locY, this.locZ);
}
}
protected void a(MovingObjectPosition movingobjectposition) {
if (!this.world.isStatic) {
if (movingobjectposition.entity != null) {
movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 6);
}
// CraftBukkit start
ExplosionPrimeEvent event = new ExplosionPrimeEvent((org.bukkit.entity.Explosive) org.bukkit.craftbukkit.entity.CraftEntity.getEntity(this.world.getServer(), this));
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
// give 'this' instead of (Entity) null so we know what causes the damage
this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
}
// CraftBukkit end
this.die();
}
protected float c() {
return 0.95F;
}
protected abstract void a(MovingObjectPosition movingobjectposition);
public void b(NBTTagCompound nbttagcompound) {
nbttagcompound.setShort("xTile", (short) this.e);
nbttagcompound.setShort("yTile", (short) this.f);
@@ -251,9 +235,9 @@ public class EntityFireball extends Entity {
Vec3D vec3d = damagesource.getEntity().Z();
if (vec3d != null) {
this.motX = vec3d.a;
this.motY = vec3d.b;
this.motZ = vec3d.c;
this.motX = vec3d.c;
this.motY = vec3d.d;
this.motZ = vec3d.e;
this.dirX = this.motX * 0.1D;
this.dirY = this.motY * 0.1D;
this.dirZ = this.motZ * 0.1D;