Update CraftBukkit to Minecraft 1.4(.2).

This commit is contained in:
Travis Watkins
2012-10-24 22:53:23 -05:00
committed by EvilSeph
parent b9a72531b6
commit 60819c6693
237 changed files with 10104 additions and 4863 deletions

View File

@@ -20,8 +20,9 @@ import org.bukkit.Location;
public class Explosion {
public boolean a = false;
private int h = 16;
private Random i = new Random();
public boolean b = true;
private int i = 16;
private Random j = new Random();
private World world;
public double posX;
public double posY;
@@ -29,7 +30,7 @@ public class Explosion {
public Entity source;
public float size;
public List blocks = new ArrayList();
private Map k = new HashMap();
private Map l = new HashMap();
public boolean wasCanceled = false; // CraftBukkit
public Explosion(World world, Entity entity, double d0, double d1, double d2, float f) {
@@ -58,13 +59,13 @@ public class Explosion {
double d1;
double d2;
for (i = 0; i < this.h; ++i) {
for (j = 0; j < this.h; ++j) {
for (k = 0; k < this.h; ++k) {
if (i == 0 || i == this.h - 1 || j == 0 || j == this.h - 1 || k == 0 || k == this.h - 1) {
double d3 = (double) ((float) i / ((float) this.h - 1.0F) * 2.0F - 1.0F);
double d4 = (double) ((float) j / ((float) this.h - 1.0F) * 2.0F - 1.0F);
double d5 = (double) ((float) k / ((float) this.h - 1.0F) * 2.0F - 1.0F);
for (i = 0; i < this.i; ++i) {
for (j = 0; j < this.i; ++j) {
for (k = 0; k < this.i; ++k) {
if (i == 0 || i == this.i - 1 || j == 0 || j == this.i - 1 || k == 0 || k == this.i - 1) {
double d3 = (double) ((float) i / ((float) this.i - 1.0F) * 2.0F - 1.0F);
double d4 = (double) ((float) j / ((float) this.i - 1.0F) * 2.0F - 1.0F);
double d5 = (double) ((float) k / ((float) this.i - 1.0F) * 2.0F - 1.0F);
double d6 = Math.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
d3 /= d6;
@@ -83,7 +84,10 @@ public class Explosion {
int k1 = this.world.getTypeId(l, i1, j1);
if (k1 > 0) {
f1 -= (Block.byId[k1].a(this.source) + 0.3F) * f2;
Block block = Block.byId[k1];
float f3 = this.source != null ? this.source.a(this, block, l, i1, j1) : block.a(this.source);
f1 -= (f3 + 0.3F) * f2;
}
if (f1 > 0.0F && i1 < 256 && i1 >= 0) { // CraftBukkit - don't wrap explosions
@@ -108,7 +112,7 @@ public class Explosion {
int i2 = MathHelper.floor(this.posZ - (double) this.size - 1.0D);
int j2 = MathHelper.floor(this.posZ + (double) this.size + 1.0D);
List list = this.world.getEntities(this.source, AxisAlignedBB.a().a((double) i, (double) k, (double) i2, (double) j, (double) l1, (double) j2));
Vec3D vec3d = Vec3D.a().create(this.posX, this.posY, this.posZ);
Vec3D vec3d = this.world.getVec3DPool().create(this.posX, this.posY, this.posZ);
for (int k2 = 0; k2 < list.size(); ++k2) {
Entity entity = (Entity) list.get(k2);
@@ -145,7 +149,7 @@ public class Explosion {
entity.motY += d1 * d10;
entity.motZ += d2 * d10;
if (entity instanceof EntityHuman) {
this.k.put((EntityHuman) entity, Vec3D.a().create(d0 * d10, d1 * d10, d2 * d10));
this.l.put((EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10));
}
}
} else {
@@ -169,7 +173,7 @@ public class Explosion {
entity.motY += d1 * d10;
entity.motZ += d2 * d10;
if (entity instanceof EntityHuman) {
this.k.put((EntityHuman) entity, Vec3D.a().create(d0 * d10, d1 * d10, d2 * d10));
this.l.put((EntityHuman) entity, this.world.getVec3DPool().create(d0 * d10, d1 * d10, d2 * d10));
}
}
}
@@ -183,83 +187,91 @@ public class Explosion {
public void a(boolean flag) {
this.world.makeSound(this.posX, this.posY, this.posZ, "random.explode", 4.0F, (1.0F + (this.world.random.nextFloat() - this.world.random.nextFloat()) * 0.2F) * 0.7F);
this.world.a("hugeexplosion", this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D);
// CraftBukkit start
org.bukkit.World bworld = this.world.getWorld();
org.bukkit.entity.Entity explode = this.source == null ? null : this.source.getBukkitEntity();
Location location = new Location(bworld, this.posX, this.posY, this.posZ);
List<org.bukkit.block.Block> blockList = new ArrayList<org.bukkit.block.Block>();
for (int j = blocks.size() - 1; j >= 0; j--) {
ChunkPosition cpos = (ChunkPosition) blocks.get(j);
org.bukkit.block.Block block = bworld.getBlockAt(cpos.x, cpos.y, cpos.z);
if (block.getType() != org.bukkit.Material.AIR) {
blockList.add(block);
}
if (this.size >= 2.0F && this.b) {
this.world.addParticle("hugeexplosion", this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
} else {
this.world.addParticle("largeexplode", this.posX, this.posY, this.posZ, 1.0D, 0.0D, 0.0D);
}
EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, 0.3F);
this.world.getServer().getPluginManager().callEvent(event);
blocks.clear();
for (org.bukkit.block.Block block : event.blockList()) {
ChunkPosition coords = new ChunkPosition(block.getX(), block.getY(), block.getZ());
blocks.add(coords);
}
if (event.isCancelled()) {
this.wasCanceled = true;
return;
}
Iterator iterator = this.blocks.iterator();
// CraftBukkit end
Iterator iterator;
ChunkPosition chunkposition;
int i;
int j;
int k;
int l;
while (iterator.hasNext()) {
chunkposition = (ChunkPosition) iterator.next();
i = chunkposition.x;
j = chunkposition.y;
k = chunkposition.z;
l = this.world.getTypeId(i, j, k);
if (flag) {
double d0 = (double) ((float) i + this.world.random.nextFloat());
double d1 = (double) ((float) j + this.world.random.nextFloat());
double d2 = (double) ((float) k + this.world.random.nextFloat());
double d3 = d0 - this.posX;
double d4 = d1 - this.posY;
double d5 = d2 - this.posZ;
double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
if (this.b) {
// CraftBukkit start
org.bukkit.World bworld = this.world.getWorld();
org.bukkit.entity.Entity explode = this.source == null ? null : this.source.getBukkitEntity();
Location location = new Location(bworld, this.posX, this.posY, this.posZ);
d3 /= d6;
d4 /= d6;
d5 /= d6;
double d7 = 0.5D / (d6 / (double) this.size + 0.1D);
d7 *= (double) (this.world.random.nextFloat() * this.world.random.nextFloat() + 0.3F);
d3 *= d7;
d4 *= d7;
d5 *= d7;
this.world.a("explode", (d0 + this.posX * 1.0D) / 2.0D, (d1 + this.posY * 1.0D) / 2.0D, (d2 + this.posZ * 1.0D) / 2.0D, d3, d4, d5);
this.world.a("smoke", d0, d1, d2, d3, d4, d5);
List<org.bukkit.block.Block> blockList = new ArrayList<org.bukkit.block.Block>();
for (int i1 = this.blocks.size() - 1; i1 >= 0; i1--) {
ChunkPosition cpos = (ChunkPosition) this.blocks.get(i1);
org.bukkit.block.Block block = bworld.getBlockAt(cpos.x, cpos.y, cpos.z);
if (block.getType() != org.bukkit.Material.AIR) {
blockList.add(block);
}
}
// CraftBukkit - stop explosions from putting out fire
if (l > 0 && l != Block.FIRE.id) {
// CraftBukkit
Block.byId[l].dropNaturally(this.world, i, j, k, this.world.getData(i, j, k), event.getYield(), 0);
if (this.world.setRawTypeIdAndData(i, j, k, 0, 0, this.world.isStatic)) {
this.world.applyPhysics(i, j, k, 0);
EntityExplodeEvent event = new EntityExplodeEvent(explode, location, blockList, 0.3F);
this.world.getServer().getPluginManager().callEvent(event);
this.blocks.clear();
for (org.bukkit.block.Block block : event.blockList()) {
ChunkPosition coords = new ChunkPosition(block.getX(), block.getY(), block.getZ());
blocks.add(coords);
}
if (event.isCancelled()) {
this.wasCanceled = true;
return;
}
// CraftBukkit end
iterator = this.blocks.iterator();
while (iterator.hasNext()) {
chunkposition = (ChunkPosition) iterator.next();
i = chunkposition.x;
j = chunkposition.y;
k = chunkposition.z;
l = this.world.getTypeId(i, j, k);
if (flag) {
double d0 = (double) ((float) i + this.world.random.nextFloat());
double d1 = (double) ((float) j + this.world.random.nextFloat());
double d2 = (double) ((float) k + this.world.random.nextFloat());
double d3 = d0 - this.posX;
double d4 = d1 - this.posY;
double d5 = d2 - this.posZ;
double d6 = (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
d3 /= d6;
d4 /= d6;
d5 /= d6;
double d7 = 0.5D / (d6 / (double) this.size + 0.1D);
d7 *= (double) (this.world.random.nextFloat() * this.world.random.nextFloat() + 0.3F);
d3 *= d7;
d4 *= d7;
d5 *= d7;
this.world.addParticle("explode", (d0 + this.posX * 1.0D) / 2.0D, (d1 + this.posY * 1.0D) / 2.0D, (d2 + this.posZ * 1.0D) / 2.0D, d3, d4, d5);
this.world.addParticle("smoke", d0, d1, d2, d3, d4, d5);
}
Block.byId[l].wasExploded(this.world, i, j, k);
// CraftBukkit - stop explosions from putting out fire
if (l > 0 && l != Block.FIRE.id) {
// CraftBukkit
Block.byId[l].dropNaturally(this.world, i, j, k, this.world.getData(i, j, k), event.getYield(), 0);
if (this.world.setRawTypeIdAndData(i, j, k, 0, 0, this.world.isStatic)) {
this.world.applyPhysics(i, j, k, 0);
}
Block.byId[l].wasExploded(this.world, i, j, k);
}
}
}
@@ -274,7 +286,7 @@ public class Explosion {
l = this.world.getTypeId(i, j, k);
int i1 = this.world.getTypeId(i, j - 1, k);
if (l == 0 && Block.n[i1] && this.i.nextInt(3) == 0) {
if (l == 0 && Block.q[i1] && this.j.nextInt(3) == 0) {
this.world.setTypeId(i, j, k, Block.FIRE.id);
}
}
@@ -282,6 +294,6 @@ public class Explosion {
}
public Map b() {
return this.k;
return this.l;
}
}