Add more item use API (#10304)

This commit is contained in:
Tamion
2024-04-06 23:44:27 +02:00
parent 2089697232
commit 613a19f70d
3 changed files with 49 additions and 1 deletions

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@@ -63,6 +63,35 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+
+ // Paper start - active item API
+ /**
+ * Starts using the item in the specified hand, making it the
+ * currently active item. When, for example, called on a skeleton,
+ * this will cause it to start drawing its bow.
+ * <p>
+ * Only HAND or OFF_HAND may be used for the hand parameter.
+ * <p>
+ * When used on a player, the client will stop using the item
+ * if right click is held down.
+ * <p>
+ * This method does not make any guarantees about the effect of this method
+ * as such depends on the entity and its state.
+ *
+ * @param hand the hand that contains the item to be used
+ */
+ @org.jetbrains.annotations.ApiStatus.Experimental
+ void startUsingItem(@NotNull org.bukkit.inventory.EquipmentSlot hand);
+
+ /**
+ * Finishes using the currently active item. When, for example, a
+ * skeleton is drawing its bow, this will cause it to release and
+ * fire the arrow.
+ * <p>
+ * This method does not make any guarantees about the effect of this method
+ * as such depends on the entity and its state.
+ */
+ @org.jetbrains.annotations.ApiStatus.Experimental
+ void completeUsingActiveItem();
+
+ /**
+ * Gets the item being actively "used" or consumed.
+ *
+ * @return the item