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inventory fixes
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@@ -31,9 +31,6 @@ public class EntityMinecart extends Entity implements IInventory {
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private double at;
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// CraftBukkit start
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protected org.bukkit.entity.Entity bukkitPoweredMinecart;
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protected org.bukkit.entity.Entity bukkitStorageMinecart;
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private boolean slowWhenEmpty = true;
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private double derailedX = 0.5;
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private double derailedY = 0.5;
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@@ -49,7 +46,7 @@ public class EntityMinecart extends Entity implements IInventory {
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public EntityMinecart(World world) {
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super(world);
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this.al = new ItemStack[36];
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this.al = new ItemStack[27]; //Craftbukkit
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this.a = 0;
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this.b = 0;
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this.c = 1;
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