Fix some merge conflicts

By: md_5 <git@md-5.net>
This commit is contained in:
Spigot
2014-03-23 15:21:51 +11:00
parent 646c98c7d7
commit 61d5d29069
9 changed files with 49 additions and 49 deletions

View File

@@ -1,4 +1,4 @@
From 634e80d14c3e6eac422e23b0b94402fbb8add174 Mon Sep 17 00:00:00 2001
From fe37c8f84144ee7226e7e5f44a3e8a4f826af8c8 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sat, 15 Mar 2014 14:34:03 +1100
Subject: [PATCH] Optimize Player Lookup
@@ -6,7 +6,7 @@ Subject: [PATCH] Optimize Player Lookup
Optimize player lookup and various player operations. We mainly do this by keeping a map instead of iterating through all players. We also speed up the duplicate login check and a few other checks by simply checking for one matching player.
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 2afea17..aef80bd 100644
index a2599ec..77b6193 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -56,6 +56,25 @@ public abstract class PlayerList {
@@ -35,7 +35,7 @@ index 2afea17..aef80bd 100644
// CraftBukkit start
private CraftServer cserver;
@@ -218,6 +237,7 @@ public abstract class PlayerList {
@@ -222,6 +241,7 @@ public abstract class PlayerList {
cserver.detectListNameConflict(entityplayer); // CraftBukkit
// this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), true, 1000)); // CraftBukkit - replaced with loop below
this.players.add(entityplayer);
@@ -43,7 +43,7 @@ index 2afea17..aef80bd 100644
WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
// CraftBukkit start
@@ -292,6 +312,7 @@ public abstract class PlayerList {
@@ -296,6 +316,7 @@ public abstract class PlayerList {
worldserver.kill(entityplayer);
worldserver.getPlayerChunkMap().removePlayer(entityplayer);
this.players.remove(entityplayer);
@@ -51,7 +51,7 @@ index 2afea17..aef80bd 100644
this.j.remove(entityplayer.getName());
ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit
@@ -370,23 +391,14 @@ public abstract class PlayerList {
@@ -374,23 +395,14 @@ public abstract class PlayerList {
}
public EntityPlayer processLogin(GameProfile gameprofile, EntityPlayer player) { // CraftBukkit - added EntityPlayer
@@ -81,7 +81,7 @@ index 2afea17..aef80bd 100644
/* CraftBukkit start
Object object;
@@ -882,19 +894,7 @@ public abstract class PlayerList {
@@ -886,19 +898,7 @@ public abstract class PlayerList {
}
public EntityPlayer getPlayer(String s) {
@@ -183,5 +183,5 @@ index fa51a4c..0895491 100644
public InetSocketAddress getAddress() {
--
1.8.5.2.msysgit.0
1.8.3.2