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Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
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@@ -49,7 +49,7 @@ public class EntityChicken extends EntityAnimal {
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}
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this.b += this.i * 2.0F;
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if (!this.l() && !this.world.isStatic && --this.j <= 0) {
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if (!this.isBaby() && !this.world.isStatic && --this.j <= 0) {
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this.world.makeSound(this, "mob.chickenplop", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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this.b(Item.EGG.id, 1);
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this.j = this.random.nextInt(6000) + 6000;
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@@ -78,7 +78,7 @@ public class EntityChicken extends EntityAnimal {
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return "mob.chickenhurt";
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}
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protected int e() {
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protected int getLootId() {
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return Item.FEATHER.id;
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}
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@@ -91,7 +91,7 @@ public class EntityChicken extends EntityAnimal {
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loot.add(new org.bukkit.inventory.ItemStack(Item.FEATHER.id, j));
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}
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if (this.A()) {
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if (this.isBurning()) {
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loot.add(new org.bukkit.inventory.ItemStack(Item.COOKED_CHICKEN.id, 1));
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} else {
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loot.add(new org.bukkit.inventory.ItemStack(Item.RAW_CHICKEN.id, 1));
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