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Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
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@@ -45,7 +45,7 @@ public class EntityCow extends EntityAnimal {
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return 0.4F;
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}
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protected int e() {
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protected int getLootId() {
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return Item.LEATHER.id;
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}
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@@ -61,7 +61,7 @@ public class EntityCow extends EntityAnimal {
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j = this.random.nextInt(3) + 1 + this.random.nextInt(1 + i);
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if (j > 0) {
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loot.add(new org.bukkit.inventory.ItemStack(this.A() ? Item.COOKED_BEEF.id : Item.RAW_BEEF.id, j));
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loot.add(new org.bukkit.inventory.ItemStack(this.isBurning() ? Item.COOKED_BEEF.id : Item.RAW_BEEF.id, j));
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}
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CraftEventFactory.callEntityDeathEvent(this, loot);
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