Update for 1.1_01 renames.

We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
This commit is contained in:
Erik Broes
2012-01-14 21:03:48 +01:00
parent 6495eee0c9
commit 61ec751ca1
85 changed files with 466 additions and 456 deletions

View File

@@ -10,13 +10,13 @@ public class ItemDye extends Item {
public ItemDye(int i) {
super(i);
this.a(true);
this.f(0);
this.setMaxDurability(0);
}
public String a(ItemStack itemstack) {
int i = MathHelper.a(itemstack.getData(), 0, 15);
return super.b() + "." + a[i];
return super.getName() + "." + a[i];
}
public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
@@ -30,7 +30,7 @@ public class ItemDye extends Item {
if (!world.isStatic) {
// CraftBukkit start
Player player = (entityhuman instanceof EntityPlayer) ? (Player)entityhuman.getBukkitEntity() : null;
((BlockSapling) Block.SAPLING).b(world, i, j, k, world.random, true, player, itemstack);
((BlockSapling) Block.SAPLING).grow(world, i, j, k, world.random, true, player, itemstack);
//--itemstack.count; - called later if the bonemeal attempt was succesful
// CraftBukkit end
}
@@ -42,7 +42,7 @@ public class ItemDye extends Item {
// CraftBukkit start
if (!world.isStatic) {
Player player = (entityhuman instanceof EntityPlayer) ? (Player)entityhuman.getBukkitEntity() : null;
((BlockMushroom) Block.byId[i1]).b(world, i, j, k, world.random, true, player, itemstack);
((BlockMushroom) Block.byId[i1]).grow(world, i, j, k, world.random, true, player, itemstack);
//--itemstack.count; - called later if the bonemeal attempt was succesful
// CraftBukkit end
}