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Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for smooth updates however. There will be another one right before before 1.1-R1.
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@@ -96,7 +96,7 @@ public class WorldGenTaiga2 extends WorldGenerator {
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if ((Math.abs(k3) != k2 || Math.abs(i4) != k2 || k2 <= 0) && !Block.o[world.getTypeId(i3, j3, l3)]) {
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// CraftBukkit start
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if (event == null) {
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this.a(world, i3, j3, l3, Block.LEAVES.id, 1);
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this.setTypeAndData(world, i3, j3, l3, Block.LEAVES.id, 1);
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} else {
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BlockState leavesState = bukkitWorld.getBlockAt(i3, j3, l3).getState();
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leavesState.setTypeId(Block.LEAVES.id);
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@@ -127,7 +127,7 @@ public class WorldGenTaiga2 extends WorldGenerator {
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if (i3 == 0 || i3 == Block.LEAVES.id) {
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// CraftBukkit start
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if (event == null) {
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this.a(world, i, j + j3, k, Block.LOG.id, 1);
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this.setTypeAndData(world, i, j + j3, k, Block.LOG.id, 1);
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} else {
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BlockState logState = bukkitWorld.getBlockAt(i, j + j3, k).getState();
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logState.setTypeId(Block.LOG.id);
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