Entity Origin API

This commit is contained in:
Byteflux
2016-03-01 23:45:08 -06:00
parent 3e1c79c850
commit 6212f523fa
3 changed files with 163 additions and 91 deletions

View File

@@ -78,7 +78,7 @@
+ // CraftBukkit start
+ public final LevelStorageSource.LevelStorageAccess convertable;
+ public final UUID uuid;
+
+ public LevelChunk getChunkIfLoaded(int x, int z) {
+ return this.chunkSource.getChunk(x, z, false);
+ }
@@ -128,7 +128,7 @@
+ }
+ int minBlockX = Mth.floor(axisalignedbb.minX - 1.0E-7D) - 3;
+ int minBlockZ = Mth.floor(axisalignedbb.minZ - 1.0E-7D) - 3;
+
+ int maxBlockX = Mth.floor(axisalignedbb.maxX + 1.0E-7D) + 3;
+ int maxBlockZ = Mth.floor(axisalignedbb.maxZ + 1.0E-7D) + 3;
+
@@ -404,7 +404,7 @@
+ ((ServerPlayer) this.players.get(idx)).tickWeather();
+ }
+ }
+
+ if (flag != this.isRaining()) {
+ // Only send weather packets to those affected
+ for (int idx = 0; idx < this.players.size(); ++idx) {
@@ -419,7 +419,7 @@
+ }
+ }
+ // CraftBukkit end
+
}
@VisibleForTesting
@@ -855,12 +855,21 @@
ServerLevel.this.getChunkSource().addEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.add(entityplayer);
@@ -1864,9 +2195,42 @@
@@ -1864,9 +2195,51 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::add);
+ entity.inWorld = true; // CraftBukkit - Mark entity as in world
+ entity.valid = true; // CraftBukkit
+ // Paper start - Entity origin API
+ if (entity.getOriginVector() == null) {
+ entity.setOrigin(entity.getBukkitEntity().getLocation());
+ }
+ // Default to current world if unknown, gross assumption but entities rarely change world
+ if (entity.getOriginWorld() == null) {
+ entity.setOrigin(entity.getOriginVector().toLocation(getWorld()));
+ }
+ // Paper end - Entity origin API
}
public void onTrackingEnd(Entity entity) {
@@ -898,7 +907,7 @@
ServerLevel.this.getChunkSource().removeEntity(entity);
if (entity instanceof ServerPlayer entityplayer) {
ServerLevel.this.players.remove(entityplayer);
@@ -1895,6 +2259,14 @@
@@ -1895,6 +2268,14 @@
}
entity.updateDynamicGameEventListener(DynamicGameEventListener::remove);