Update for 1.6.6

This commit is contained in:
Erik Broes
2011-05-31 15:55:45 +02:00
parent 6dbd710bbf
commit 62b5da4e3a
12 changed files with 137 additions and 105 deletions

View File

@@ -78,10 +78,12 @@ public abstract class EntityHuman extends EntityLiving {
this.sleepTicks = 100;
}
if (!this.o()) {
this.a(true, true, false);
} else if (!this.world.isStatic && this.world.d()) {
this.a(false, true, true);
if (!this.world.isStatic) {
if (!this.o()) {
this.a(true, true, false);
} else if (this.world.d()) {
this.a(false, true, true);
}
}
} else if (this.sleepTicks > 0) {
++this.sleepTicks;
@@ -375,7 +377,7 @@ public abstract class EntityHuman extends EntityLiving {
if (this.health <= 0) {
return false;
} else {
if (this.isSleeping()) {
if (this.isSleeping() && !this.world.isStatic) {
this.a(true, true, false);
}
@@ -568,72 +570,78 @@ public abstract class EntityHuman extends EntityLiving {
}
public EnumBedError a(int i, int j, int k) {
if (!this.isSleeping() && this.S()) {
if (!this.world.isStatic) {
if (this.isSleeping() || !this.S()) {
return EnumBedError.OTHER_PROBLEM;
}
if (this.world.worldProvider.c) {
return EnumBedError.NOT_POSSIBLE_HERE;
} else if (this.world.d()) {
}
if (this.world.d()) {
return EnumBedError.NOT_POSSIBLE_NOW;
} else if (Math.abs(this.locX - (double) i) <= 3.0D && Math.abs(this.locY - (double) j) <= 2.0D && Math.abs(this.locZ - (double) k) <= 3.0D) {
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
CraftServer server = ((WorldServer) world).getServer();
org.bukkit.block.Block bed = ((WorldServer) world).getWorld().getBlockAt(i, j, k);
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
server.getPluginManager().callEvent(event);
}
if (event.isCancelled()) {
return EnumBedError.OTHER_PROBLEM;
}
}
// CraftBukkit end
this.b(0.2F, 0.2F);
this.height = 0.2F;
if (this.world.isLoaded(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.c(l);
float f = 0.5F;
float f1 = 0.5F;
switch (i1) {
case 0:
f1 = 0.9F;
break;
case 1:
f = 0.1F;
break;
case 2:
f1 = 0.1F;
break;
case 3:
f = 0.9F;
}
this.e(i1);
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
} else {
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
}
this.sleeping = true;
this.sleepTicks = 0;
this.A = new ChunkCoordinates(i, j, k);
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.everyoneSleeping();
}
return EnumBedError.OK;
} else {
if (Math.abs(this.locX - (double) i) > 3.0D || Math.abs(this.locY - (double) j) > 2.0D || Math.abs(this.locZ - (double) k) > 3.0D) {
return EnumBedError.TOO_FAR_AWAY;
}
} else {
return EnumBedError.OTHER_PROBLEM;
}
// CraftBukkit start
if (this.getBukkitEntity() instanceof Player) {
Player player = (Player) this.getBukkitEntity();
CraftServer server = ((WorldServer) world).getServer();
org.bukkit.block.Block bed = ((WorldServer) world).getWorld().getBlockAt(i, j, k);
PlayerBedEnterEvent event = new PlayerBedEnterEvent(player, bed);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return EnumBedError.OTHER_PROBLEM;
}
}
// CraftBukkit end
this.b(0.2F, 0.2F);
this.height = 0.2F;
if (this.world.isLoaded(i, j, k)) {
int l = this.world.getData(i, j, k);
int i1 = BlockBed.c(l);
float f = 0.5F;
float f1 = 0.5F;
switch (i1) {
case 0:
f1 = 0.9F;
break;
case 1:
f = 0.1F;
break;
case 2:
f1 = 0.1F;
break;
case 3:
f = 0.9F;
}
this.e(i1);
this.setPosition((double) ((float) i + f), (double) ((float) j + 0.9375F), (double) ((float) k + f1));
} else {
this.setPosition((double) ((float) i + 0.5F), (double) ((float) j + 0.9375F), (double) ((float) k + 0.5F));
}
this.sleeping = true;
this.sleepTicks = 0;
this.A = new ChunkCoordinates(i, j, k);
this.motX = this.motZ = this.motY = 0.0D;
if (!this.world.isStatic) {
this.world.everyoneSleeping();
}
return EnumBedError.OK;
}
private void e(int i) {