Partial Player Item, Block RightClick, Block Place

This commit is contained in:
durron597
2011-01-08 05:49:42 -05:00
parent f71e2b4ed3
commit 65c8df24b6
3 changed files with 315 additions and 45 deletions

View File

@@ -2,13 +2,15 @@ package net.minecraft.server;
import java.util.*;
import java.util.logging.Logger;
import org.bukkit.BlockFace;
import org.bukkit.Location;
import org.bukkit.craftbukkit.CraftBlock;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftPlayer;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.Event.Type;
import org.bukkit.event.player.PlayerBlockItemEvent;
import org.bukkit.event.block.BlockRightClickedEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerItemEvent;
import org.bukkit.event.player.PlayerMoveEvent;
@@ -293,10 +295,40 @@ implements ICommandListener {
d.e.B = false;
}
// Craftbukkit start - store the last block right clicked and what type it was
CraftBlock lastRightClicked;
int lastMaterial;
public void a(Packet15Place packet15place) {
ItemStack itemstack = e.an.e();
boolean flag = d.e.B = d.f.g(e.aw);
// Craftbukkit we don't check spawn protection here anymore
/* boolean flag = */d.e.B = d.f.g(e.aw);
CraftBlock blockClicked = null;
BlockFace blockFace = null;
if (packet15place.d == 255) {
// Craftbukkit ITEM_USE -- if we have a lastRightClicked then it could be a usable location
if (packet15place.e != null && packet15place.e.c == lastMaterial) {
blockClicked = lastRightClicked;
} else if (lastMaterial == 0) {
blockClicked = lastRightClicked;
}
lastRightClicked = null;
lastMaterial = 0;
} else {
// Craftbukkit RIGHTCLICK or BLOCK_PLACE .. or nothing
blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c);
lastRightClicked = blockClicked;
lastMaterial = (packet15place.e == null) ? 0 : packet15place.e.c;
}
if (blockClicked != null && itemstack != null) {
blockFace = CraftBlock.notchToBlockFace(packet15place.d);
} else {
blockFace = BlockFace.Self;
}
// Craftbukkit if rightclick decremented the item, always send the update packet.
// this is not here for Craftbukkit's own functionality; rather it is to fix
// a notch bug where the item doesn't update correctly.
@@ -309,15 +341,24 @@ implements ICommandListener {
CraftItemStack craftItem = new CraftItemStack(itemstack);
CraftPlayer player = new CraftPlayer(server, e);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem);
// We still call this event even in spawn protection.
server.getPluginManager().callEvent(pie);
PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem, blockClicked, blockFace);
// Craftbukkit We still call this event even in spawn protection.
// Don't call this event if using Buckets / signs
switch (craftItem.getType()) {
case Sign:
case Bucket:
case WaterBucket:
case LavaBucket:
server.getPluginManager().callEvent(pie);
}
if (!pie.isCancelled()) {
int itemstackAmount = itemstack.a;
e.c.a(e, d.e, itemstack);
// Craftbukkit notch decrements the counter by 1 in the above method with food, snowballs and so forth
// Craftbukkit notch decrements the counter by 1 in the above method with food,
// snowballs and so forth, but he does it in a place that doesnt cause the
// inventory update packet to get sent
always = (itemstack.a != itemstackAmount);
}
} else {
@@ -335,46 +376,34 @@ implements ICommandListener {
// Craftbukkit start
CraftItemStack craftItem = new CraftItemStack(itemstack);
CraftPlayer player = new CraftPlayer(server, e);
CraftBlock blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(l, i1, j1);
boolean canBuild = (i2 > 16) || flag;
PlayerBlockItemEvent pbie = new PlayerBlockItemEvent(Type.PLAYER_BLOCKITEM, player, craftItem, blockClicked, CraftBlock.notchToBlockFace(k1), canBuild);
// We still call this event even in spawn protection.
server.getPluginManager().callEvent(pbie);
// boolean canBuild = (i2 > 16) || flag;
BlockRightClickedEvent brce = new BlockRightClickedEvent(Type.BLOCK_RIGHTCLICKED, blockClicked, blockFace, craftItem, player);
server.getPluginManager().callEvent(brce);
if (!pbie.isCancelled()) {
// Note: this is the spawn protection check
if (pbie.canBuild()) {
e.c.a(e, d.e, itemstack, l, i1, j1, k1);
} else {
// Craftbukkit This fixes another notch bug. No point in
// sending the block update packets when you weren't allowed to place!
d.e.B = false;
return;
}
// These are the response packets back to the client
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
if (k1 == 0) {
i1--;
}
if (k1 == 1) {
i1++;
}
if (k1 == 2) {
j1--;
}
if (k1 == 3) {
j1++;
}
if (k1 == 4) {
l--;
}
if (k1 == 5) {
l++;
}
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
// Craftbukkit WE HAVE MOVED THE SPAWN PROTECTION CHECK DOWN INTO CLASS ItemBlock!!!
e.c.a(e, d.e, itemstack, l, i1, j1, k1);
// These are the response packets back to the client
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
if (k1 == 0) {
i1--;
}
if (k1 == 1) {
i1++;
}
if (k1 == 2) {
j1--;
}
if (k1 == 3) {
j1++;
}
if (k1 == 4) {
l--;
}
if (k1 == 5) {
l++;
}
e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
}
if (itemstack != null && itemstack.a == 0) {
e.an.a[e.an.c] = null;