Review EntityPathfindEvent

Add missing target forward
This commit is contained in:
Spottedleaf
2019-05-12 18:39:06 -07:00
parent e36079cf6f
commit 6635ae643e
4 changed files with 25 additions and 12 deletions

View File

@@ -6,12 +6,12 @@ Subject: [PATCH] Prevent Pathfinding out of World Border
This prevents Entities from trying to run outside of the World Border
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
index 2a391be28a..0586597e73 100644
index fe19167a1..6a1d5a899 100644
--- a/src/main/java/net/minecraft/server/NavigationAbstract.java
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
@@ -0,0 +0,0 @@ public abstract class NavigationAbstract {
@Nullable
protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
@Nullable protected PathEntity a(BlockPosition blockposition, double d0, double d1, double d2, int i, boolean flag) { return this.a(blockposition, null, d0, d1, d2, i, flag); }
@Nullable protected PathEntity a(BlockPosition blockposition, Entity target, double d0, double d1, double d2, int i, boolean flag) {
// Paper end
+ if (!getEntity().getWorld().getWorldBorder().isInBounds(blockposition)) return null; // Paper - don't path out of world border
if (!this.a()) {