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SPIGOT-3059: Update PlayerFishEvent documentation
By: md_5 <git@md-5.net>
This commit is contained in:
@@ -106,24 +106,29 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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*/
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*/
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FISHING,
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FISHING,
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/**
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/**
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* When a player has successfully caught a fish and is reeling it in.
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* When a player has successfully caught a fish and is reeling it in. In
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* this instance, a "fish" is any item retrieved from water as a result
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* of fishing, ie an item, but not necessarily a fish.
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*/
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*/
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CAUGHT_FISH,
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CAUGHT_FISH,
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/**
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/**
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* When a player has successfully caught an entity
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* When a player has successfully caught an entity. This refers to any
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* already spawned entity in the world that has been hooked directly by
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* the rod.
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*/
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*/
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CAUGHT_ENTITY,
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CAUGHT_ENTITY,
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/**
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/**
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* When a bobber is stuck in the ground
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* When a bobber is stuck in the ground.
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*/
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*/
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IN_GROUND,
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IN_GROUND,
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/**
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/**
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* When a player fails to catch anything while fishing usually due to
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* When a player fails to catch anything while fishing usually due to
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* poor aiming or timing
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* poor aiming or timing.
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*/
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*/
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FAILED_ATTEMPT,
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FAILED_ATTEMPT,
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/**
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/**
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* Called when there is a bite on the hook and it is ready to be reeled in.
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* Called when there is a bite on the hook and it is ready to be reeled
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* in.
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*/
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*/
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BITE
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BITE
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}
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}
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