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Update to Minecraft 1.15.2
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@@ -18,7 +18,7 @@
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this.world.a(blockposition, false);
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} else if (!this.world.isClientSide) {
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this.die();
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@@ -121,6 +123,11 @@
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@@ -122,6 +124,11 @@
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this.block = (IBlockData) this.block.set(BlockProperties.C, true);
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}
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@@ -30,7 +30,7 @@
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if (this.world.setTypeAndData(blockposition, this.block, 3)) {
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if (block instanceof BlockFalling) {
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((BlockFalling) block).a(this.world, blockposition, this.block, iblockdata);
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@@ -177,7 +184,9 @@
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@@ -178,7 +185,9 @@
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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