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[Bleeding] Implement ExpBottleEvent; Addresses BUKKIT-888
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@@ -28,9 +28,18 @@ public class EntityThrownExpBottle extends EntityProjectile {
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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this.world.triggerEffect(2002, (int) Math.round(this.locX), (int) Math.round(this.locY), (int) Math.round(this.locZ), 0);
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// CraftBukkit moved after event
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//this.world.triggerEffect(2002, (int) Math.round(this.locX), (int) Math.round(this.locY), (int) Math.round(this.locZ), 0);
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int i = 3 + this.world.random.nextInt(5) + this.world.random.nextInt(5);
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// CraftBukkit start
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org.bukkit.event.entity.ExpBottleEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callExpBottleEvent(this, i);
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i = event.getExperience();
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if (event.getShowEffect()) {
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this.world.triggerEffect(2002, (int) Math.round(this.locX), (int) Math.round(this.locY), (int) Math.round(this.locZ), 0);
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}
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// CraftBukkit end
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while (i > 0) {
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int j = EntityExperienceOrb.getOrbValue(i);
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